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* Merge pull request #991 from yuriks/globjectsGravatar bunnei2015-07-263-143/+79
|\ | | | | OpenGL: Make OpenGL object resource wrappers fully inline
| * OpenGL: Make OpenGL object resource wrappers fully inlineGravatar Yuri Kunde Schlesner2015-07-263-143/+79
| | | | | | | | | | The functions are so simple that having them separate only bloats the code and hinders optimization.
* | Merge pull request #992 from yuriks/hot-path-debugGravatar bunnei2015-07-265-13/+18
|\ \ | | | | | | VideoCore: #ifdef out some debugging routines
| * | VideoCore: #ifdef out some debugging routinesGravatar Yuri Kunde Schlesner2015-07-265-13/+18
| |/ | | | | | | | | | | | | Some disabled debugging functionality was being called from rendering routines in VideoCore. Although disabled, many of them still allocated memory or did some extra work that was enough to show up in a profiler. Gives a slight (~2ms) speedup.
* | Merge pull request #987 from yuriks/regnamesGravatar Tony Wasserka2015-07-262-65/+72
|\ \ | | | | | | Videocore: Don't reinitialize register name map on every query.
| * | Videocore: Don't reinitialize register name map on every queryGravatar Yuri Kunde Schlesner2015-07-262-65/+72
| | | | | | | | | | | | This greatly speeds up the command list debug widget.
* | | Merge pull request #995 from linkmauve/remove-dead-optionGravatar Yuri Kunde Schlesner2015-07-261-4/+0
|\ \ \ | | | | | | | | Remove dead gpu_refresh_rate option from the default ini file
| * | | Citra: Remove dead gpu_refresh_rate option from the default ini file.Gravatar Emmanuel Gil Peyrot2015-07-261-4/+0
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* | | Merge pull request #986 from Lectem/better_widgetsGravatar Tony Wasserka2015-07-261-12/+22
|\ \ \ | | | | | | | | citra-qt: Improve pica command list widget.
| * | | citra-qt/command list: Enable uniform row heights and automatically resize ↵Gravatar Lectem2015-07-251-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | columns. Uniform row heights enables some optimisations for a smoother scrolling. Resize columns to content so that we don't have to do it manually
| * | | citra-qt/command list: Split register and value columns.Gravatar Lectem2015-07-251-12/+14
| | | | | | | | | | | | | | | | Also removed the extra spaces for each cell
* | | | Videocore: Simplify variables in vertex shader interpreterGravatar Yuri Kunde Schlesner2015-07-261-24/+21
| | | | | | | | | | | | | | | | Simplifies the code and gives a tiny speed-up.
* | | | Videocore: Replace std::stack in shader interpreter with static_vectorGravatar Yuri Kunde Schlesner2015-07-261-6/+6
| |/ / |/| | | | | | | | Shaves off 1/3rd of the vertex shader time in Fire Emblem
* | | dyncom: Remove unnecessary initialization code.Gravatar Lioncash2015-07-254-59/+2
| | | | | | | | | | | | | | | | | | Targeting ARM version variants was only a thing on armemu. The reset routine also does basically the same thing as NewState.
* | | dyncom: Remove unnecessary abort-related cruftGravatar Lioncash2015-07-252-48/+1
| | | | | | | | | | | | Both the MPCore and the ARM9 have the same data abort model (base restored), so differentiating isn't necessary.
* | | dyncom: Rename armdefs.h to armstate.hGravatar Lioncash2015-07-2516-34/+33
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* | | dyncom: Get rid of skyeye typedefsGravatar Lioncash2015-07-258-62/+56
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* | | dyncom: Move helper functions to their own headerGravatar Lioncash2015-07-2510-41/+57
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* | | dyncom: Move arminit.cpp and armsupp.cpp into skyeye_commonGravatar Lioncash2015-07-253-2/+2
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* | | Merge pull request #989 from lioncash/externGravatar Yuri Kunde Schlesner2015-07-251-25/+25
|\ \ \ | | | | | | | | armdefs: Remove unnecessary extern keywords
| * | | armdefs: Remove unnecessary extern keywordsGravatar Lioncash2015-07-251-25/+25
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* / / loader: Remove unnecessary else usagesGravatar Lioncash2015-07-251-9/+9
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* | Merge pull request #888 from zawata/Warning-Fixes-2Gravatar Yuri Kunde Schlesner2015-07-252-3/+3
|\ \ | |/ |/| Core\HLE : Fix Warning
| * Core\HLE : Fix WarningGravatar zawata2015-07-172-3/+3
| | | | | | | | "signed/unsigned mismatch"
* | Address error that remained in last mergeGravatar Yuri Kunde Schlesner2015-07-251-1/+1
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* | Merge pull request #892 from zawata/another-warning-fixesGravatar Yuri Kunde Schlesner2015-07-259-24/+24
|\ \ | | | | | | Yet More Warning Fixes
| * | Vertex Shader : Undo castingGravatar zawata2015-07-191-1/+1
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| * | Video_Core : Type fixesGravatar zawata2015-07-192-2/+2
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| * | Core : Change variable typeGravatar zawata2015-07-191-1/+1
| | | | | | | | | | | | and fix various warnings
| * | Video_Core: Finally fix pesky warningGravatar zawata2015-07-191-1/+1
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| * | Citra_QT : Another Conversion Warning FixGravatar zawata2015-07-191-1/+1
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| * | Video_Core : Change Tabs to SpacesGravatar zawata2015-07-191-0/+15
| | | | | | | | | | | | | | | | | | | | | This really should be universalized, I keep getting errors creating commits because lines I've edited use tabs instead of spaces(and yes I did read the contributing guide and i know they are supposed to be spaces)
| * | Video_Core : Fix Conversion WarningsGravatar zawata2015-07-193-18/+3
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| * | Core : Fix Conversion WarningsGravatar zawata2015-07-191-1/+1
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| * | Common : Fix Conversion WarningsGravatar zawata2015-07-191-1/+1
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| * | Citra_QT : Fix Conversion WarningsGravatar zawata2015-07-192-2/+2
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* | | Merge pull request #981 from Subv/checkboxesGravatar Yuri Kunde Schlesner2015-07-253-71/+40
|\ \ \ | | | | | | | | Qt/GPU Breakpoints: Changed the widget to have a checkbox next to each bp type
| * | | Qt/GPU Breakpoints: Changed the widget so that we don't have to select and ↵Gravatar Subv2015-07-233-71/+40
| | | | | | | | | | | | | | | | click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.
* | | | Merge pull request #983 from yuriks/null-memory-fillGravatar Yuri Kunde Schlesner2015-07-231-13/+18
|\ \ \ \ | | | | | | | | | | GSP: Don't try to write memory fill registers if start address is 0
| * | | | GSP: Don't try to write memory fill registers if start address is 0Gravatar Yuri Kunde Schlesner2015-07-231-13/+18
| | | | | | | | | | | | | | | | | | | | | | | | | Verified to be what GSP does via REing. Fixes invalid virt->phys translation error spam in some games.
* | | | | Merge pull request #980 from Subv/more_breakpointsGravatar Tony Wasserka2015-07-245-7/+24
|\ \ \ \ \ | |/ / / / |/| | | | Qt/GPU Breakpoints: Added three more breakpoint types.
| * | | | Qt/GPU Breakpoints: Added three more breakpoint types:Gravatar Subv2015-07-235-7/+24
| |/ / / | | | | | | | | | | | | | | | | | | | | * IncomingDisplayTransfer: Triggered just before a display transfer is performed. * GSPCommandProcessed: Triggered right after a GSP command is processed. * BufferSwapped: Triggered when the frames flip
* | | | Merge pull request #977 from yuriks/glenable-tex2dGravatar bunnei2015-07-231-8/+5
|\ \ \ \ | | | | | | | | | | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
| * | | | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) callsGravatar Yuri Kunde Schlesner2015-07-221-8/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In OpenGL 3, texturing is always enabled, and this call is invalid. While it produced no effect in the rest of the execution, it wouldn't have the intended effect of disabling texturing for that unit. Instead bind a null texture to the unit.
* | | | | Rasterizer/GL: Set the border color when binding a texture.Gravatar Subv2015-07-221-2/+9
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* | | | Merge pull request #968 from Subv/texture_filteringGravatar bunnei2015-07-214-3/+37
|\ \ \ \ | | | | | | | | | | GPU: Added registers for min and mag texture filters
| * | | | GPU: Added registers for min and mag texture filters and implemented them in ↵Gravatar Subv2015-07-214-3/+37
| | | | | | | | | | | | | | | | | | | | the hw renderer.
* | | | | Merge pull request #962 from Subv/am_appGravatar bunnei2015-07-213-3/+33
|\ \ \ \ \ | |_|/ / / |/| | | | Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
| * | | | Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.Gravatar Subv2015-07-213-3/+33
| |/ / / | | | | | | | | | | | | | | | | | | | | Named the service functions in am:app as per 3dbrew. This fixes an illegal read loop in Steel Diver
* | | | Merge pull request #966 from Subv/logGravatar bunnei2015-07-211-4/+8
|\ \ \ \ | | | | | | | | | | Services/Logging: Log more useful information when some operations fail.