| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| |
|
|
| |
This allows the console to display multi-byte encoded characters.
|
| |
|
|
|
|
| |
Used by Splatoon 2, when opening the inventory from a LAN battle lobby.
Reference: https://switchbrew.org/wiki/HID_services
|
| |\
| |
| | |
common: Revise and fix the UUID implementation
|
| | | |
|
| | |
| |
| |
| |
| | |
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
|
| | |
| |
| |
| | |
This completes the removal of the old UUID implementation.
|
| | | |
|
| | |
| |
| |
| | |
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
|
| | |
| |
| |
| | |
This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
|
| | | |
|
| | | |
|
| | |
| |
| |
| |
| | |
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
|
| |\ \
| | |
| | | |
yuzu: New hotkeys and mute audio on background
|
| | | | |
|
| | | | |
|
| |\ \ \
| | | |
| | | | |
yuzu: Add auto center on right click
|
| | |/ / |
|
| | | | |
|
| |/ /
| |
| | |
Credits to @xerpi for finding this issue and pointing it out on #7519.
|
| |\ \
| | |
| | | |
service: pm: Implement AtmosphereGetProcessInfo
|
| | | | |
|
| |\ \ \
| | | |
| | | | |
yuzu-cmd: config: Support motion inputs
|
| | | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.
While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
|
| |\ \ \ \
| |_|_|/
|/| | | |
main: Always remove the frameless window flag when restoring UI state
|
| | | | |
| | | |
| | | |
| | | |
| | | | |
For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
|
| |\ \ \ \
| | | | |
| | | | | |
yuzu: config: Vibrate the controller while configuring vibration strength
|
| | | | | | |
|
| |\ \ \ \ \
| |_|_|/ /
|/| | | | |
yuzu: ui: Improve battery symbols
|
| | |/ / / |
|
| | |_|/
|/| | |
|
| |\ \ \
| | | |
| | | | |
input_common: Use attributes for analog range modifiers
|
| | | | | |
|
| |\ \ \ \
| | | | |
| | | | | |
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
|
| | |/ / / |
|
| |\ \ \ \
| |_|_|/
|/| | | |
hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
|
| | | | |
| | | |
| | | |
| | | | |
- More accurately reflects real kernel behavior by using guest locks.
|
| |\ \ \ \
| | | | |
| | | | | |
common_types: Remove NonCopyable struct
|
| | | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
|
| | | | | | |
|
| | | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
interface
This allows for better compiler errors, where the compiler will state a
copy or move couldn't occur due to the relevant function being deleted.
Previously a compiler would warn about the relevant function not being
accessible (which, while true, isn't as informative as it could be).
|
| |\ \ \ \ \
| | | | | |
| | | | | | |
yuzu: Disable auto repeat on hotkeys again
|
| | | |_|/ /
| |/| | | |
|
| |\ \ \ \ \
| |_|/ / /
|/| | | | |
shaders: Implement U32x2 atomic fallbacks when device does not support int64
|
| | | | | | |
|
| | | | | | |
|
| | |/ / / |
|
| |\ \ \ \
| |_|_|/
|/| | | |
input_common: Add home and hard touch press buttons to UDP controllers
|
| | |/ / |
|
| |\ \ \
| | | |
| | | | |
configure_filesystem: Add missing changeEvent() override
|