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Author
Age
Files
Lines
*
spirv: Do not enable ShaderLayer
ReinUsesLisp
2021-07-22
1
-3
/
+0
*
spirv: Enable DemoteToHelperInvocationEXT only when supported
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
spirv: Use OriginLowerLeft when requested
ReinUsesLisp
2021-07-22
1
-1
/
+5
*
spirv: Only add image operands mask when needed
ReinUsesLisp
2021-07-22
1
-5
/
+9
*
spirv: Workaround image unsigned offset bug
ReinUsesLisp
2021-07-22
2
-9
/
+26
*
spirv: Add int8 and int16 capabilities only when supported
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
spirv: Add integer clamping workarounds
ReinUsesLisp
2021-07-22
1
-4
/
+34
*
spirv: Implement int8 and int16 conversion fallbacks
ReinUsesLisp
2021-07-22
1
-19
/
+80
*
spirv: Support OpenGL uniform buffers and change bindings
ReinUsesLisp
2021-07-22
6
-58
/
+168
*
spirv: Desambiguate descriptor names
ReinUsesLisp
2021-07-22
1
-9
/
+37
*
shader: Add OpenGL shader profile options
ReinUsesLisp
2021-07-22
1
-0
/
+11
*
shader: Remove shader util
ReinUsesLisp
2021-07-22
4
-176
/
+0
*
shader: Address feedback
FernandoS27
2021-07-22
5
-44
/
+42
*
shader: Implement VertexA stage
FernandoS27
2021-07-22
12
-3
/
+180
*
shader: Implement delegation of Exit to dispatcher on CFG
FernandoS27
2021-07-22
2
-3
/
+47
*
vk_graphics_pipeline: Fix texture buffer descriptors
ReinUsesLisp
2021-07-22
1
-7
/
+8
*
shader: Fix IADD3.CC
ameerj
2021-07-22
1
-12
/
+5
*
vk_scheduler: Allow command submission on worker thread
ReinUsesLisp
2021-07-22
8
-182
/
+200
*
vk_compute_pass: Fix -Wshadow warning
ReinUsesLisp
2021-07-22
1
-3
/
+3
*
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-22
12
-824
/
+1095
*
vulkan: Defer descriptor set work to the Vulkan thread
ReinUsesLisp
2021-07-22
8
-79
/
+69
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-22
15
-197
/
+314
*
vk_graphics_pipeline: Generate specialized pipeline config functions and impr...
ReinUsesLisp
2021-07-22
2
-31
/
+230
*
shader: Accelerate pipeline transitions and use dirty flags for shaders
ReinUsesLisp
2021-07-22
9
-64
/
+114
*
shader: Fix BFE s32 undefined check
ameerj
2021-07-22
1
-1
/
+1
*
vk_compute_pipeline: Fix index comparison oversight on compute texture buffers
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo...
ReinUsesLisp
2021-07-22
1
-5
/
+14
*
vulkan_device: Require shaderClipDistance and shaderCullDistance features
ReinUsesLisp
2021-07-22
1
-2
/
+4
*
vk_graphics_pipeline: Guard against non-tessellation pipelines using patches
ReinUsesLisp
2021-07-22
1
-2
/
+8
*
shader: Fix storage type when reading patches on tess control
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Fix VMNMX selector B
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Fix bugs and build issues on GCC
Rodrigo Locatti
2021-07-22
3
-4
/
+4
*
shader: Fix render targets with null attachments
ReinUsesLisp
2021-07-22
2
-26
/
+34
*
shader: Increase the maximum number of storage buffers
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Remove identity removal pass for better build times
ReinUsesLisp
2021-07-22
1
-1
/
+0
*
shader: Add more strict validation the pass
ReinUsesLisp
2021-07-22
1
-0
/
+42
*
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
2021-07-22
1
-11
/
+13
*
shader: Remove invalidated blocks in dead code elimination pass
ReinUsesLisp
2021-07-22
1
-3
/
+6
*
shader: Add missing UndoUse case for GetSparseFromOp
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
shader: Require dual source blending
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Simplify code in opcodes.h to fix Intellisense
ReinUsesLisp
2021-07-22
1
-8
/
+6
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
10
-157
/
+284
*
shader: Refactor atomic_operations_global_memory
ameerj
2021-07-22
1
-44
/
+36
*
shader: add missing include guard in half_floating_point_helper.h
ameerj
2021-07-22
1
-0
/
+2
*
shader: Fix gcc warnings
ReinUsesLisp
2021-07-22
2
-2
/
+2
*
shader: Inline common Value getters
ReinUsesLisp
2021-07-22
2
-109
/
+102
*
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
2
-3
/
+11
*
cmake: Link to common in shader_recompiler
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Improve goto removal algorithm complexity
ReinUsesLisp
2021-07-22
1
-49
/
+28
*
shader: Use memset to reset instruction arguments
ReinUsesLisp
2021-07-22
2
-4
/
+7
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