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* AsyncGpu: Address FeedbackGravatar Fernando Sahmkow2019-10-112-2/+2
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* GL_Renderer: Remove lefting snippet.Gravatar Fernando Sahmkow2019-10-041-2/+0
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* NvFlinger: Remove leftover from corrections and clang format.Gravatar Fernando Sahmkow2019-10-041-4/+0
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* Gl_Rasterizer: Protect CPU Memory mapping from multiple threads.Gravatar Fernando Sahmkow2019-10-042-0/+4
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* Core: Wait for GPU to be idle before shutting down.Gravatar Fernando Sahmkow2019-10-047-0/+19
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* Nvdrv: Correct Event setup in NvdrvGravatar Fernando Sahmkow2019-10-042-23/+14
| | | | Events are supposed to be cleared on quering. This fixes that issue.
* NVFlinger: Reverse the change that only signaled events on buffer acquire.Gravatar Fernando Sahmkow2019-10-042-20/+1
| | | | | This has been hardware tested and it seems that NVFlinger will still signal even if there are no buffers to present.
* Nvdrv: Do framelimiting only in the CPU ThreadGravatar Fernando Sahmkow2019-10-042-3/+4
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* NvFlinger: Don't swap buffers if a frame is missing and always trigger event ↵Gravatar Fernando Sahmkow2019-10-041-1/+3
| | | | in sync gpu.
* GPU_Async: Correct fences, display events and more.Gravatar Fernando Sahmkow2019-10-046-21/+38
| | | | | | | This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time.
* Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncsGravatar Fernando Sahmkow2019-10-042-3/+9
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* SDL: Fix missing headerGravatar Fernando Sahmkow2019-10-041-0/+1
| | | | This fixes linux and mingw builds.
* Merge pull request #2896 from FearlessTobi/port-4950Gravatar bunnei2019-10-043-2/+17
|\ | | | | Port citra-emu/citra#4950: "Add FPS to SDL title bar"
| * Add FPS to SDL title barGravatar jroweboy2019-09-223-2/+17
| | | | | | | | | | | | Also fix a small issue with incorrect shutdown ordering in SDL. Previously the system would still be running so the telemetry task didn't launch and detached_tasks would assert(count == 0)
* | Merge pull request #2936 from VPeruS/use-isallzeroarrayGravatar bunnei2019-10-041-1/+1
|\ \ | | | | | | [crypto] Use IsAllZeroArray helper function
| * | [crypto] Use IsAllZeroArray helper functionGravatar vperus2019-10-021-1/+1
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* | | Merge pull request #2898 from FearlessTobi/port-4004Gravatar bunnei2019-10-032-1/+3
|\ \ \ | | | | | | | | Port citra-emu/citra#4004: "qt_themes: add two colorful themes"
| * | | qt_themes: add two colorful themesGravatar FearlessTobi2019-09-222-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | These two colorful themes are based on the Default and Dark themes, and contain icons that are colored rather than black and white. These icons come from icons8.com and they have been slightly revised by me. I'm pretty sure I was licensed to use them for Citra. Co-Authored-By: Pengfei Zhu <zhupengfei321@sina.cn>
* | | | Merge pull request #2539 from DarkLordZach/bcatGravatar David2019-10-0336-41/+1985
|\ \ \ \ | |_|/ / |/| | | bcat: Implement BCAT service and connect to yuzu Boxcat server
| * | | qt: Add service dialogGravatar Zach Hilman2019-10-025-17/+20
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| * | | boxcat: Use updated game-asset API URL and tagsGravatar Zach Hilman2019-10-011-6/+6
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| * | | bcat: Add FSC accessors for BCAT dataGravatar Zach Hilman2019-10-0110-31/+51
| | | | | | | | | | | | Ports BCAT to use FSC interface
| * | | boxcat: Implement events global fieldGravatar Zach Hilman2019-09-306-30/+43
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| * | | bcat: Implement DeliveryCacheProgressImpl structureGravatar Zach Hilman2019-09-306-88/+314
| | | | | | | | | | | | Huge thanks to lioncash for re-ing this for me.
| * | | boxcat: Use Etag header names for file digestGravatar Zach Hilman2019-09-302-24/+21
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| * | | boxcat: Add downloading and client for launch parameter dataGravatar Zach Hilman2019-09-302-16/+77
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| * | | bcat: Add backend function for BCAT Indirect (launch parameter)Gravatar Zach Hilman2019-09-302-0/+11
| | | | | | | | | | | | | | | | Returns the data that should be returned by PopLaunchParameter kind=ApplicationSpecific.
| * | | bcat: Expose CreateBackendFromSettings helper functionGravatar Zach Hilman2019-09-302-2/+2
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| * | | am: Unstub PopLaunchParameter and add bcat connection for app-specific dataGravatar Zach Hilman2019-09-302-16/+52
| | | | | | | | | | | | | | | | Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat,
| * | | configure_service: Allow Qt to open external linksGravatar Zach Hilman2019-09-301-0/+3
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| * | | yuzu: Add UI tab to configure BCAT servicesGravatar Zach Hilman2019-09-306-0/+302
| | | | | | | | | | | | | | | | Also displays current events if boxcat is selected.
| * | | bcat: Implement cmd 90201 ClearDeliveryCacheStorageGravatar Zach Hilman2019-09-301-1/+23
| | | | | | | | | | | | | | | | Takes a title ID and simply deletes all the data for that title ID's bcat. Invokes the respective backend command.
| * | | bcat: Implement cmd 30100 SetPassphraseGravatar Zach Hilman2019-09-301-1/+33
| | | | | | | | | | | | | | | | Takes a title ID and passphrase (0x40 byte string) and passes it to the backend.
| * | | bcat: Implement cmd RequestSyncDeliveryCache and variantGravatar Zach Hilman2019-09-301-2/+70
| | | | | | | | | | | | | | | | Variant also supports only updating a single directory. These just both invoke backend commands.
| * | | bcat: Implement IDeliveryCacheProgressService commandsGravatar Zach Hilman2019-09-301-0/+131
| | | | | | | | | | | | | | | | Used to query completion status and events for the current delivery task.
| * | | bcat: Implement IDeliveryCacheFileService commandsGravatar Zach Hilman2019-09-301-0/+117
| | | | | | | | | | | | | | | | Used to read the contents of files and access their metadata.
| * | | bcat: Implement IDeliveryCacheDirectoryService commandsGravatar Zach Hilman2019-09-301-0/+99
| | | | | | | | | | | | | | | | Used to list and get directories at the root level.
| * | | bcat: Implement IDeliveryCacheStorageService commandsGravatar Zach Hilman2019-09-301-0/+58
| | | | | | | | | | | | | | | | Used to create subclasses to manage files and directories and to list directories.
| * | | bcat: Add commands to create IDeliveryCacheStorageServiceGravatar Zach Hilman2019-09-303-2/+32
| | | | | | | | | | | | | | | | Used to access contents of download.
| * | | module: Create BCAT backend based upon Settings value on constructionGravatar Zach Hilman2019-09-303-1/+36
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| * | | bcat: Add BCAT backend for Boxcat serviceGravatar Zach Hilman2019-09-302-0/+407
| | | | | | | | | | | | | | | | Downloads content from yuzu servers and unpacks it into the temporary directory provided. Fully supports all Backend features except passphrase.
| * | | bcat: Add backend class to generify the functions of BCATGravatar Zach Hilman2019-09-302-0/+100
| | | | | | | | | | | | | | | | Provides the most abstract simplified functions of BCAT as functions. Also includes a NullBackend class which is just a no-op.
| * | | settings: Add option to set BCAT backendGravatar Zach Hilman2019-09-306-0/+34
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| * | | nifm: Signal to applications that internet access is availableGravatar Zach Hilman2019-09-301-3/+10
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| * | | core/loader: Track the NSO build ID of the current processGravatar Zach Hilman2019-09-303-0/+14
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| * | | applets: Add accessor for AppletFrontendSetGravatar Zach Hilman2019-09-302-0/+6
| | | | | | | | | | | | | | | | Allows other services to call applets without using LLE.
| * | | filesystem: Add getter for BCAT temporary directoryGravatar Zach Hilman2019-09-303-0/+16
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| * | | vfs: Add function to extract ZIP file into virtual filesystemGravatar Zach Hilman2019-09-302-0/+96
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* | | | Merge pull request #2904 from ogniK5377/better-signal-hidGravatar bunnei2019-10-011-8/+2
|\ \ \ \ | |/ / / |/| | | Signal styleset changes at a better time
| * | | Signal styleset changes at a better timeGravatar David Marcec2019-09-241-8/+2
| | | | | | | | | | | | | | | | We should signal when a net controller is added and our event should be manual, not automatic.