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Author
Age
Files
Lines
*
gl_buffer_cache: Use unorm internal formats for snorm texture buffer views
ameerj
2021-07-22
1
-1
/
+24
*
shader_environment: Fix local memory size calculations
ReinUsesLisp
2021-07-22
1
-3
/
+3
*
buffer_cache: Fix copy based uniform bindings tracking
ReinUsesLisp
2021-07-22
2
-9
/
+22
*
shader_environment: Add shader_local_memory_crs_size to local memory size
ameerj
2021-07-22
2
-3
/
+3
*
gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-22
4
-38
/
+126
*
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
7
-245
/
+106
*
gl_shader_cache: Store workers in shader cache object
ReinUsesLisp
2021-07-22
2
-58
/
+78
*
vk_pipeline_cache,shader_notify: Add shader notifications
ReinUsesLisp
2021-07-22
10
-96
/
+127
*
vk_pipeline_cache: Add asynchronous shaders
ReinUsesLisp
2021-07-22
3
-3
/
+33
*
vk_rasterizer: Flush work on clear and dispatches
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
DMA: Restrict optimised path for BlockToLinear further.
FernandoS27
2021-07-22
1
-1
/
+2
*
vk_swapchain: Handle outdated swapchains
ReinUsesLisp
2021-07-22
3
-17
/
+34
*
shader: Fix VertexA Shaders.
FernandoS27
2021-07-22
4
-19
/
+51
*
shader: Add 2D and 3D variants to SUATOM and SURED
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
vk_buffer_cache: Handle null texture buffers
ReinUsesLisp
2021-07-22
1
-0
/
+4
*
nsight_aftermath_tracker: Fix SPIR-V module writes
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
vk_pipeline_cache: Set support_derivative_control to true
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Avoid CPU side undefined behavior on I2F
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
2021-07-22
6
-7
/
+37
*
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-22
11
-38
/
+78
*
transform_feedback: Read buffer stride from index instead of layout
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
fixed_pipeline_state: Use regular for loop instead of ranges for perf
ReinUsesLisp
2021-07-22
1
-2
/
+3
*
vk_swapchain: Avoid recreating the swapchain on each frame
ReinUsesLisp
2021-07-22
2
-15
/
+9
*
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
1
-1
/
+0
*
shader,glasm: Implement legacy texcoord loads
ReinUsesLisp
2021-07-22
3
-54
/
+29
*
glasm: Implement legacy varyings
ReinUsesLisp
2021-07-22
1
-17
/
+56
*
shader: Track legacy varyings
ReinUsesLisp
2021-07-22
2
-17
/
+105
*
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
3
-8
/
+13
*
shader: Implement ISCADD32I
ReinUsesLisp
2021-07-22
1
-17
/
+31
*
spirv: Fix output generics with components
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
vulkan: Conditionally use shaderInt16
ReinUsesLisp
2021-07-22
3
-2
/
+9
*
vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
2021-07-22
4
-2
/
+17
*
vk_buffer_cache: Add transform feedback usage to buffers
ReinUsesLisp
2021-07-22
1
-15
/
+22
*
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
2021-07-22
6
-10
/
+18
*
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
2021-07-22
5
-7
/
+17
*
shader: Always initialize up reference in structure control flow
ReinUsesLisp
2021-07-22
1
-31
/
+36
*
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
2021-07-22
2
-2
/
+6
*
shader: Fix ImageWrite indexing
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
spirv: Fix image and image buffer descriptor index usage
ReinUsesLisp
2021-07-22
1
-5
/
+7
*
glasm: Fix immediate texture coordinate
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
shader: Clang-format secondary textures
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Fix secondary textures
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Adhere to disk shader cache setting
ameerj
2021-07-22
2
-9
/
+12
*
shader: Fix TMML queries
ReinUsesLisp
2021-07-22
1
-5
/
+9
*
shader: Fix FSwizzleAdd folding when going through phi nodes
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader/exception: Fix compilation errors on gcc
ReinUsesLisp
2021-07-22
1
-6
/
+6
*
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
texture_cache: Reduce invalid image/sampler error severity
ReinUsesLisp
2021-07-22
1
-7
/
+7
*
shader: Handle host exceptions
ReinUsesLisp
2021-07-22
8
-45
/
+98
*
glasm: Use integer lod for TXQ
ReinUsesLisp
2021-07-22
2
-2
/
+2
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