| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #2861 from wwylele/motion-refactor | 2017-08-19 | 20 | -277/+302 | |
| |\ | | | | | Refactor MotionEmu into a InputDevice | ||||
| | * | HID: fix a comment and a warning | 2017-08-20 | 1 | -2/+2 | |
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| | * | motion_emu: no need to include thread in header | 2017-08-19 | 2 | -2/+7 | |
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| | * | move MotionEmu from core/frontend to input_common as a InputDevice | 2017-08-11 | 17 | -244/+221 | |
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| | * | HID: use MotionDevice for Accelerometer and Gyroscope | 2017-08-11 | 3 | -5/+48 | |
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| * | | Merge pull request #2871 from wwylele/sw-spotlight | 2017-08-19 | 1 | -3/+19 | |
| |\ \ | | | | | | | SwRasterizer/Lighting: implement spot light | ||||
| | * | | SwRasterizer/Lighting: implement spot light | 2017-08-11 | 1 | -3/+19 | |
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| * | | | Added missing parts in libnetwork (#2838) | 2017-08-19 | 9 | -37/+310 | |
| | | | | | | | | | | | | | | | | * Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services. | ||||
| * | | | Merge pull request #2881 from MerryMage/dsp-firm-check | 2017-08-15 | 1 | -3/+4 | |
| |\ \ \ | | | | | | | | | dsp_dsp: Remove size assertion in LoadComponent | ||||
| | * | | | dsp_dsp: Remove size assertion in LoadComponent | 2017-08-15 | 1 | -3/+4 | |
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| * | | | | Fix Spelling/English mistakes | 2017-08-14 | 1 | -1/+1 | |
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| * | | | | Merge pull request #2843 from Subv/applet_slots | 2017-08-12 | 2 | -35/+200 | |
| |\ \ \ \ | | | | | | | | | | | Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System) | ||||
| | * | | | | Services/APT: Use the AppletAttributes union directly when dealing with ↵ | 2017-08-07 | 1 | -19/+15 | |
| | | | | | | | | | | | | | | | | | | | | | applet attrs. | ||||
| | * | | | | Services/APT: Use an array to hold data about the 4 possible concurrent ↵ | 2017-08-07 | 2 | -35/+204 | |
| | |/ / / | | | | | | | | | | | | | | | | | | | | | applet types (Application, Library, HomeMenu, System). This gives each applet type its own set of events as per the real NS module. | ||||
| * | | / | gl_shader_gen: don't call SampleTexture when bump map is not used | 2017-08-11 | 1 | -4/+5 | |
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| * | | | Merge pull request #2874 from danzel/spelling-1 | 2017-08-11 | 2 | -4/+4 | |
| |\ \ \ | |_|/ |/| | | Fix some spelling mistakes | ||||
| | * | | Fix some spelling mistakes | 2017-08-11 | 2 | -4/+4 | |
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| * | | | Merge pull request #2863 from wwylele/pad-state-zero | 2017-08-10 | 2 | -2/+2 | |
| |\ \ \ | | | | | | | | | HID: zero unused PadState bits | ||||
| | * | | | HID: zero unused PadState bits | 2017-08-10 | 2 | -2/+2 | |
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| * | | | SwRasterizer/Lighting: use make_tuple instead of constructor | 2017-08-10 | 1 | -1/+1 | |
| | |/ |/| | | | | | implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now | ||||
| * | | Merge pull request #2862 from j-selby/update-cryptopp | 2017-08-09 | 1 | -1/+1 | |
| |\ \ | | | | | | | Update CryptoPP (byte ambiguity) | ||||
| | * | | Update cryptopp | 2017-08-08 | 1 | -1/+1 | |
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| * | | Merge pull request #2822 from wwylele/sw_lighting-2 | 2017-08-09 | 8 | -9/+315 | |
| |\ \ | | | | | | | Implement fragment lighting in the sw renderer (take 2) | ||||
| | * | | SwRasterizer/Lighting: shorten file name | 2017-08-03 | 4 | -4/+4 | |
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| | * | | SwRasterizer/Lighting: move to its own file | 2017-08-02 | 4 | -240/+271 | |
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| | * | | SwRasterizer/Lighting: reduce confusion | 2017-08-02 | 1 | -1/+1 | |
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| | * | | SwRasterizer/Lighting: move quaternion normalization to the caller | 2017-08-02 | 1 | -3/+3 | |
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| | * | | SwRasterizer/Lighting: dist atten lut input need to be clamp | 2017-07-11 | 1 | -1/+1 | |
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| | * | | SwRasterizer/Lighting: unify float suffix | 2017-07-11 | 1 | -11/+13 | |
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| | * | | SwRasterizer/Lighting: get rid of nested return | 2017-07-11 | 1 | -10/+11 | |
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| | * | | SwRasterizer/Lighting: refactor GetLutValue into a function. | 2017-07-11 | 1 | -83/+27 | |
| | | | | | | | | | | | | | merging similar pattern. Also makes the code more similar to the gl one | ||||
| | * | | SwRasterizer: only interpolate quat and view when lighting is enabled | 2017-07-11 | 1 | -14/+14 | |
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| | * | | vector_math: remove dead template parameter | 2017-07-11 | 1 | -1/+1 | |
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| | * | | SwRasterizer/Lighting: pass lighting state as parameter | 2017-07-11 | 1 | -13/+13 | |
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| | * | | vector_math: remove broken SFINAE stuff | 2017-07-11 | 1 | -3/+2 | |
| | | | | | | | | | | | | | this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types. | ||||
| | * | | SwRasterizer/Lighting: Move the clamp highlight calculation to the end of ↵ | 2017-07-11 | 1 | -17/+17 | |
| | | | | | | | | | | | | | the per-light loop body. | ||||
| | * | | SwRasterizer/Lighting: Move the lighting enable check outside the ↵ | 2017-07-11 | 1 | -7/+6 | |
| | | | | | | | | | | | | | ComputeFragmentsColors function. | ||||
| | * | | SwRasterizer/Lighting: Do not use global registers state in ↵ | 2017-07-11 | 1 | -3/+3 | |
| | | | | | | | | | | | | | ComputeFragmentsColors. | ||||
| | * | | SwRasterizer/Lighting: Do not use global state in LookupLightingLut. | 2017-07-11 | 2 | -13/+22 | |
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| | * | | SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was ↵ | 2017-07-11 | 1 | -3/+2 | |
| | | | | | | | | | | | | | being set to the dist atten scale. | ||||
| | * | | SwRasterizer: Fixed a few conversion warnings and moved per-light values ↵ | 2017-07-11 | 1 | -5/+6 | |
| | | | | | | | | | | | | | into the per-light loop. | ||||
| | * | | SwRasterizer: Run clang-format | 2017-07-11 | 1 | -45/+83 | |
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| | * | | SwRasterizer: Flip the vertex quaternions before clipping (if necessary). | 2017-07-11 | 3 | -21/+16 | |
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| | * | | SwRasterizer: Corrected the light LUT lookups. | 2017-07-11 | 1 | -6/+7 | |
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| | * | | SwRasterizer: Corrected the light LUT lookups. | 2017-07-11 | 2 | -33/+48 | |
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| | * | | SwRasterizer: Fixed the lighting lut lookup function. | 2017-07-11 | 1 | -2/+4 | |
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| | * | | SwRasterizer: Calculate fresnel for fragment lighting. | 2017-07-11 | 1 | -1/+25 | |
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| | * | | SwRasterizer: Calculate specular_1 for fragment lighting. | 2017-07-11 | 1 | -3/+59 | |
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| | * | | SwRasterizer: Calculate specular_0 for fragment lighting. | 2017-07-11 | 1 | -13/+94 | |
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| | * | | SwRasterizer: Implement primary fragment color. | 2017-07-11 | 1 | -4/+113 | |
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