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Nintendo Switch emulator archive
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Author
Age
Files
Lines
*
shader_bytecode: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-20
1
-73
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+79
*
shader_bytecode: Eliminate variable shadowing
Lioncash
2020-11-20
1
-15
/
+17
*
Merge pull request #4936 from lioncash/page
bunnei
2020-11-18
4
-12
/
+37
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\
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*
virtual_buffer: Add compile-time type-safety guarantees with VirtualBuffer
Lioncash
2020-11-17
1
-0
/
+6
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*
page_table: Allow page tables to be moved
Lioncash
2020-11-17
4
-9
/
+30
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*
page_table: Add missing doxygen parameters to Resize()
Lioncash
2020-11-17
1
-0
/
+2
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*
page_table: Remove unnecessary header inclusions
Lioncash
2020-11-17
1
-4
/
+0
*
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Merge pull request #4866 from Morph1984/mjolnir-p3-prod
bunnei
2020-11-17
66
-1431
/
+3265
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*
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sdl_impl: Pump SDL Events at 1000 Hz
Morph
2020-11-15
1
-1
/
+1
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*
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configure_input: Accommodate for the mouse input device engine
Morph
2020-11-15
2
-2
/
+18
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*
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hid: Reimplement Begin/EndPermitVibrationSession
Morph
2020-11-15
3
-5
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+17
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*
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controllers/npad: Load input devices on init
Morph
2020-11-15
1
-0
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+2
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*
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configure_input: Update the input profiles for other player tabs
Morph
2020-11-15
4
-11
/
+38
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*
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general: Fix compiler warnings on linux and miscellaneous changes
Morph
2020-11-15
12
-22
/
+31
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*
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sdl_impl: Revert to the "old" method of mapping sticks
Morph
2020-11-15
3
-33
/
+29
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*
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applets/controller: Change the input button to create input profiles
Morph
2020-11-15
10
-100
/
+117
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*
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controllers/npad: Remove the old vibration filter
Morph
2020-11-15
4
-65
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+64
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*
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input: Disconnect a controller prior to connecting a new one
Morph
2020-11-15
2
-50
/
+73
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*
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hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted
Morph
2020-11-15
3
-12
/
+66
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*
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input_common: Add VibrationDevice and VibrationDeviceFactory
Morph
2020-11-15
19
-101
/
+327
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*
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configure_input: Add per-player vibration
Morph
2020-11-15
16
-28
/
+730
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*
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settings: Remove global vibration strength modifier
Morph
2020-11-15
9
-19
/
+1
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*
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hid: Mark Begin/EndPermitVibrationSession as stubs
Morph
2020-11-15
3
-18
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+4
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*
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controllers/npad: Send an empty vibration on destruction/deactivation
Morph
2020-11-15
3
-22
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+38
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*
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hid: Stub IsVibrationDeviceMounted
Morph
2020-11-15
2
-1
/
+23
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*
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controllers/npad: Add heuristics to reduce rumble state changes
Morph
2020-11-15
3
-35
/
+72
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*
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configure_input: Hook up the vibration percentage spinbox
Morph
2020-11-15
11
-3
/
+26
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*
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controllers/npad: Stop games from vibrating incorrect controllers
Morph
2020-11-15
1
-0
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+10
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*
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hid: Fix controller rumble based on new research
Morph
2020-11-15
3
-43
/
+69
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*
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hid: Pop a struct of parameters instead of popping individual parameters
Morph
2020-11-15
1
-103
/
+237
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*
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hid: Reorder all HID commands
Morph
2020-11-15
5
-217
/
+232
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*
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hid: Implement GetVibrationDeviceInfo
Morph
2020-11-15
2
-3
/
+39
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*
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hid: Stub InitializeVibrationDevice
Morph
2020-11-15
1
-3
/
+11
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*
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controllers/npad: Rename NPadType to NpadStyleSet
Morph
2020-11-15
3
-9
/
+9
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*
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controllers/npad: Add DeviceHandle struct
Morph
2020-11-15
1
-27
/
+50
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*
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configure_input_player: Change "Defaults" button behavior
Morph
2020-11-15
2
-35
/
+30
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*
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settings: Preparation for per-game input settings
Morph
2020-11-15
19
-115
/
+167
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*
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udp/client: Reduce testing period to 5 seconds
Morph
2020-11-15
1
-1
/
+1
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*
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config: Migrate config files into config/custom
Morph
2020-11-15
4
-21
/
+61
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*
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controllers/npad: Connect a controller on init if none are connected
Morph
2020-11-15
2
-1
/
+15
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*
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applets/controller: Auto accept a valid single player configuration
Morph
2020-11-15
3
-14
/
+24
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*
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bootmanager: Allow mouse clicks only if touch is disabled
Morph
2020-11-15
1
-3
/
+13
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*
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input_profiles: Implement input profiles
Morph
2020-11-15
13
-130
/
+509
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*
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configure_input_player: Implement input exclusivity and persistence
Morph
2020-11-15
4
-138
/
+205
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*
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ui/themes: Cleanup UI
Morph
2020-11-15
13
-397
/
+263
*
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rasterizer_interface: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
-8
/
+9
*
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render_base: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
-11
/
+11
*
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gpu: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
1
-31
/
+35
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/
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/
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*
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Merge pull request #4929 from lioncash/nodiscard-input
bunnei
2020-11-16
1
-11
/
+12
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motion_input: Mark constructor as explicit
Lioncash
2020-11-15
1
-1
/
+1
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