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Author
Age
Files
Lines
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shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-29
8
-142
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+116
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Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
Rodrigo Locatti
2019-10-29
6
-81
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+20
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maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
ReinUsesLisp
2019-10-28
5
-37
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+20
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video_core/textures: Remove unused index entry in FullTextureInfo
ReinUsesLisp
2019-10-28
2
-2
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+0
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maxwell_3d: Remove unused method GetStageTextures
ReinUsesLisp
2019-10-28
2
-42
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+0
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Merge pull request #3037 from FernandoS27/new-formats
Rodrigo Locatti
2019-10-28
4
-5
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+22
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Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
Fernando Sahmkow
2019-10-27
4
-5
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+22
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Merge pull request #2971 from FernandoS27/new-scheduler-v2
David
2019-10-28
19
-435
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+1022
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Kernel Thread: Cleanup THREADPROCESSORID_DONT_UPDATE.
Fernando Sahmkow
2019-10-15
2
-4
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+1
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Kernel: Address Feedback 2
Fernando Sahmkow
2019-10-15
2
-9
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+6
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Kernel: Clang Format
Fernando Sahmkow
2019-10-15
2
-5
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+5
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Kernel: Reverse global accessor removal.
Fernando Sahmkow
2019-10-15
4
-23
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+9
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Kernel: Address Feedback.
Fernando Sahmkow
2019-10-15
6
-67
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+98
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Kernel Scheduler: Make sure the global scheduler shutdowns correctly.
Fernando Sahmkow
2019-10-15
7
-0
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+31
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Kernel_Thread: Eliminate most global accessors.
Fernando Sahmkow
2019-10-15
1
-11
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+11
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KernelSVC: Assert that condition variable address is aligned to 4 bytes.
Fernando Sahmkow
2019-10-15
1
-0
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+4
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Kernel: Correct Paused scheduling
Fernando Sahmkow
2019-10-15
1
-3
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+1
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Kernel: Corrections to Wait Objects clearing in which a thread could still be...
Fernando Sahmkow
2019-10-15
3
-3
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+4
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Kernel: Correct redundant yields to only advance time forward.
Fernando Sahmkow
2019-10-15
1
-3
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+5
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Kernel: Corrections to ModifyByWaitingCountAndSignalToAddressIfEqual
Fernando Sahmkow
2019-10-15
1
-5
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+13
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Kernel: Correct Results in Condition Variables and Mutexes
Fernando Sahmkow
2019-10-15
3
-24
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+17
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Kernel: Clang Format
Fernando Sahmkow
2019-10-15
2
-2
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+3
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Kernel: Remove global system accessor from WaitObject
Fernando Sahmkow
2019-10-15
4
-2
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+17
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Scheduler: Implement Yield Count and Core migration on Thread Preemption.
Fernando Sahmkow
2019-10-15
2
-5
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+85
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Scheduler: Corrections to YieldAndBalanceLoad and Yield bombing protection.
Fernando Sahmkow
2019-10-15
2
-8
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+8
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Kernel: Initial implementation of thread preemption.
Fernando Sahmkow
2019-10-15
3
-0
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+30
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Scheduler: Add protections for Yield bombing
Fernando Sahmkow
2019-10-15
5
-24
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+31
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Kernel: Style and Corrections
Fernando Sahmkow
2019-10-15
12
-96
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+137
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Correct PrepareReschedule
Fernando Sahmkow
2019-10-15
6
-38
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+29
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Comment and reorganize the scheduler
Fernando Sahmkow
2019-10-15
2
-98
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+104
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Add PrepareReschedule where required.
Fernando Sahmkow
2019-10-15
3
-16
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+18
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Correct compiling errors and addapt to the new interface.
Fernando Sahmkow
2019-10-15
3
-27
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+15
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Correct Supervisor Calls to work with the new scheduler,
Fernando Sahmkow
2019-10-15
1
-26
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+41
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Redesign CPU Cores to work with the new scheduler
Fernando Sahmkow
2019-10-15
2
-13
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+12
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Add interfacing to the Global Scheduler
Fernando Sahmkow
2019-10-15
4
-0
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+34
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Addapt thread class to the new Scheduler
Fernando Sahmkow
2019-10-15
2
-60
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+237
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Implement a new Core Scheduler
Fernando Sahmkow
2019-10-15
2
-258
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+411
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Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d
bunnei
2019-10-27
2
-24
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+25
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maxwell_3d: Silence implicit conversion warnings
ReinUsesLisp
2019-10-27
2
-24
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+25
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astc: Silence implicit conversion warnings
ReinUsesLisp
2019-10-27
1
-7
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+8
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Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Rodrigo Locatti
2019-10-26
28
-864
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+1482
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Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-26
9
-56
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+66
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Shader_IR: Clang format
Fernando Sahmkow
2019-10-25
1
-2
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+1
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gl_shader_cache: Implement locker variants invalidation
ReinUsesLisp
2019-10-25
4
-44
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+104
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gl_shader_disk_cache: Store and load fast BRX
ReinUsesLisp
2019-10-25
6
-50
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+210
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const_buffer_locker: Minor style changes
ReinUsesLisp
2019-10-25
2
-152
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+76
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gl_shader_decompiler: Move entries to a separate function
ReinUsesLisp
2019-10-25
15
-722
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+420
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Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
1
-1
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+1
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Shader_IR: Correct typo in Consistent method.
Fernando Sahmkow
2019-10-25
2
-2
/
+2
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Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-25
9
-46
/
+363
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