summaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Expand)AuthorAgeFilesLines
* glasm: Fix global memory callbacksGravatar ReinUsesLisp2021-07-221-5/+6
* gl_shader_cache: Add disk shader cacheGravatar ReinUsesLisp2021-07-223-11/+116
* video_core,shader: Clang-format fixesGravatar ReinUsesLisp2021-07-224-7/+12
* gl_shader_cache: Rename Program abstractions into PipelineGravatar ReinUsesLisp2021-07-2210-104/+104
* glasm: Release phi node registers after they are no longer neededGravatar ReinUsesLisp2021-07-222-38/+54
* glasm: Remove unintentionally committed fmt::printsGravatar ReinUsesLisp2021-07-221-2/+0
* glasm: Fix INeg32 on negative immediatesGravatar ReinUsesLisp2021-07-221-1/+5
* glasm: Remove unnecessary value typesGravatar ReinUsesLisp2021-07-223-47/+6
* glasm: Throw when there are register leaksGravatar ReinUsesLisp2021-07-222-0/+7
* glasm: Catch more register leaksGravatar ReinUsesLisp2021-07-228-41/+114
* glasm: Fix usage counting on phi nodesGravatar ReinUsesLisp2021-07-223-8/+22
* gl_shader_cache: Do not flip tessellation on OpenGLGravatar ReinUsesLisp2021-07-221-2/+1
* gl_graphics_program: Fix texture buffer bindingsGravatar ReinUsesLisp2021-07-221-24/+35
* glasm: Implement global memory fallbacksGravatar ReinUsesLisp2021-07-222-50/+89
* glasm: Implement int64 add and subtractGravatar ReinUsesLisp2021-07-222-8/+6
* emit_glasm_context_get_set: Remove unused variableGravatar lat9nq2021-07-221-1/+0
* glasm: Implement indirect attribute loadsGravatar ReinUsesLisp2021-07-224-6/+65
* glasm: Implement image atomicsGravatar ReinUsesLisp2021-07-223-166/+153
* glasm: Reorder unreachable image atomic instsGravatar ReinUsesLisp2021-07-221-66/+66
* glasm: Implement gl_Layer storesGravatar ReinUsesLisp2021-07-221-0/+7
* glasm: Implement SampleIdGravatar ReinUsesLisp2021-07-222-3/+3
* glasm: Implement IsHelperInvocationGravatar ReinUsesLisp2021-07-222-3/+3
* glasm: Fix EmitVertex's optimizationGravatar ReinUsesLisp2021-07-221-1/+1
* gl_shader_cache: Conditionally use viewport maskGravatar ReinUsesLisp2021-07-221-1/+1
* gl_shader_cache,glasm: Conditionally use typeless image reads extensionGravatar ReinUsesLisp2021-07-223-39/+43
* gl_shader_cache: Improve GLASM error print logicGravatar ReinUsesLisp2021-07-221-7/+10
* glasm: Implement forced early ZGravatar ReinUsesLisp2021-07-222-4/+8
* glasm: Set transform feedback stateGravatar ReinUsesLisp2021-07-225-113/+132
* video_core: Abstract transform feedback translation utilityGravatar ReinUsesLisp2021-07-226-111/+145
* glasm: Simplify patch readsGravatar ReinUsesLisp2021-07-221-5/+2
* glasm: Fix output patch readsGravatar ReinUsesLisp2021-07-222-13/+22
* gl_shader_cache: Pass shader runtime informationGravatar ReinUsesLisp2021-07-221-2/+74
* shader: Split profile and runtime information in separate structsGravatar ReinUsesLisp2021-07-2214-308/+300
* emit_glasm_context_get_and_set.cpp: Add missing semicolonsGravatar ameerj2021-07-221-2/+2
* glasm: Fix patch attribute declarationsGravatar ReinUsesLisp2021-07-221-1/+1
* glasm: Implement FSWZADDGravatar ameerj2021-07-223-4/+28
* glasm: Implement PrimitiveId attribute readGravatar ReinUsesLisp2021-07-221-0/+3
* glasm: Implement clip distance storesGravatar ReinUsesLisp2021-07-222-0/+15
* glasm: Fix tessellation input attributesGravatar ReinUsesLisp2021-07-221-2/+5
* glasm: Add missing semicolon on tesscoord readingGravatar ReinUsesLisp2021-07-221-1/+1
* glasm: Fix tessellation headersGravatar ReinUsesLisp2021-07-221-2/+2
* glasm: Add tessellation shader declarationsGravatar ReinUsesLisp2021-07-221-0/+35
* glasm: Implement TessellationEvaluationPointGravatar ReinUsesLisp2021-07-221-0/+4
* gl_shader_manager: Zero initialize current assembly programsGravatar ReinUsesLisp2021-07-221-1/+1
* gl_shader_manager: Remove unintentionally committed #pragmaGravatar ReinUsesLisp2021-07-221-2/+0
* glasm: Implement patch memoryGravatar ReinUsesLisp2021-07-223-6/+51
* glasm: Fix InvocationId declarationGravatar ReinUsesLisp2021-07-221-1/+1
* glasm: Implement InvocationIdGravatar ReinUsesLisp2021-07-222-2/+5
* glasm: Optimize EmitVertex into EMITGravatar ReinUsesLisp2021-07-221-1/+5
* glasm: Implement geometry shader attribute readsGravatar ReinUsesLisp2021-07-222-4/+18