| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | file_sys/directory: Amend path buffer size for directory entries | 2018-12-02 | 1 | -2/+2 | |
| | | | | | | The path buffer is actually 0x301 (769) characters in length, with the extra character being intended for the null-terminator. | ||||
| * | Merge pull request #1827 from ReinUsesLisp/clip-and-shader | 2018-12-01 | 5 | -13/+37 | |
| |\ | | | | | gl_rasterizer: Enable clip distances when set in register and in shader | ||||
| | * | gl_rasterizer: Enable clip distances when set in register and in shader | 2018-11-29 | 5 | -13/+37 | |
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| * | | Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache | 2018-12-01 | 1 | -4/+17 | |
| |\ \ | | | | | | | gl_shader_manager: Update pipeline when programs have changed | ||||
| | * | | gl_shader_manager: Update pipeline when programs have changed | 2018-11-29 | 1 | -4/+17 | |
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| * | | Merge pull request #1795 from ReinUsesLisp/vc-cleanup | 2018-12-01 | 5 | -32/+7 | |
| |\ \ | | | | | | | video_core: Minor style changes | ||||
| | * | | gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero | 2018-11-28 | 1 | -1/+1 | |
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| | * | | gl_rasterizer_cache: Use brackets for two-line single-expresion blocks | 2018-11-28 | 1 | -1/+2 | |
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| | * | | gl_rasterizer: Remove unused struct declarations | 2018-11-28 | 1 | -14/+0 | |
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| | * | | gl_rasterizer: Remove extension booleans | 2018-11-28 | 4 | -16/+4 | |
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| * | | | Merge pull request #1823 from bunnei/fix-surface-copy | 2018-12-01 | 1 | -145/+5 | |
| |\ \ \ | | | | | | | | | gl_rasterizer_cache: Fix several surface copy issues. | ||||
| | * | | | gl_rasterizer_cache: Update AccurateCopySurface to flush complete source ↵ | 2018-11-29 | 1 | -1/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | surface. - Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting. | ||||
| | * | | | gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy. | 2018-11-28 | 1 | -144/+1 | |
| | |/ / | | | | | | | | | | | | | | | | - BlitSurface with different texture targets is inherently broken. - When target is the same, we can just use FastCopySurface. - Fixes rendering issues with Breath of the Wild. | ||||
| * | | | Merge pull request #1832 from Simek/remove-game-list-border | 2018-12-01 | 1 | -0/+1 | |
| |\ \ \ | | | | | | | | | UI: Remove border from Game List | ||||
| | * | | | remove border from GameList | 2018-11-30 | 1 | -0/+1 | |
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| * | | | | Merge pull request #1830 from Subv/vi_ub | 2018-12-01 | 1 | -0/+2 | |
| |\ \ \ \ | | | | | | | | | | | Services/VI: Dereferencing an uninitialized std::optional is undefined behavior. | ||||
| | * | | | | Services/VI: Dereferencing an uninitialized std::optional is undefined behavior. | 2018-11-30 | 1 | -0/+2 | |
| | | | | | | | | | | | | | | | | | | | | | Assert that it is not empty before using it in the DequeueBuffer wait callback. | ||||
| * | | | | | Fix debug build | 2018-12-01 | 2 | -5/+3 | |
| | |/ / / |/| | | | | | | | | | | | | | | | A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds) | ||||
| * | | | | service/set: Convert GetLanguageCode over to using PushEnum() | 2018-11-30 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | This code was around prior to the introduction of PushEnum, so convert it over so we don't need to cast here. | ||||
| * | | | | service/set: Implement MakeLanguageCode | 2018-11-30 | 2 | -1/+19 | |
| |/ / / | | | | | | | | | | This function simply converts a given index into a language code. | ||||
| * | / | configure_input: Amend clang-format discrepancies | 2018-11-30 | 1 | -1/+1 | |
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| * | | Merge pull request #1768 from greggameplayer/patch-2 | 2018-11-29 | 1 | -0/+4 | |
| |\ \ | | | | | | | Uncheck automatically joycons docked when docked mode is enable | ||||
| | * | | correct clang-format | 2018-11-22 | 1 | -1/+1 | |
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| | * | | Automatically disable joycons docked | 2018-11-22 | 1 | -0/+4 | |
| | | | | | | | | | | when docked mode is enable | ||||
| * | | | Merge pull request #1801 from ogniK5377/log-before-execute | 2018-11-29 | 51 | -390/+860 | |
| |\ \ \ | |_|/ |/| | | Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level | ||||
| | * | | Added comment on Main memory size for more clarity | 2018-11-27 | 1 | -0/+1 | |
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| | * | | Made svcSetHeapSize and svcCreateSharedMemory more readable | 2018-11-27 | 1 | -4/+4 | |
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| | * | | Reworked svcs slightly, improved error messages in AM and fsp_srv | 2018-11-27 | 3 | -20/+30 | |
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| | * | | Fixed hwopus compile error | 2018-11-26 | 1 | -1/+1 | |
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| | * | | Improved error messages in AM, HwOpus and NvMap | 2018-11-26 | 3 | -26/+39 | |
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| | * | | Improved error messages for SVCs | 2018-11-26 | 1 | -76/+170 | |
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| | * | | Changed logging to be "Log before execution", Added more error logging, all ↵ | 2018-11-26 | 51 | -374/+726 | |
| | | | | | | | | | | | | | services should now log on some level | ||||
| * | | | Merge pull request #1808 from Tinob/master | 2018-11-28 | 3 | -15/+31 | |
| |\ \ \ | | | | | | | | | Fix clip distance and viewport | ||||
| | * | | | remove viewport_transform_enabled as it seems to be inactive when valid ↵ | 2018-11-27 | 1 | -12/+5 | |
| | | | | | | | | | | | | | | | | | transforms are used. | ||||
| | * | | | Add support for Clip Distance enabled register | 2018-11-26 | 3 | -3/+26 | |
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| * | | | | Merge pull request #1786 from Tinob/DepthClamp | 2018-11-28 | 5 | -10/+58 | |
| |\ \ \ \ | | | | | | | | | | | Add Depth Clamp Support | ||||
| | * | | | | Implement depth clamp | 2018-11-26 | 5 | -10/+58 | |
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| * | | | | Merge pull request #1817 from DarkLordZach/npad-idx-fix | 2018-11-28 | 1 | -2/+2 | |
| |\ \ \ \ | | | | | | | | | | | npad: Use NPadIdToIndex to prevent invalid array access | ||||
| | * | | | | npad: Use NPadIdToIndex to prevent invalid array access | 2018-11-28 | 1 | -2/+2 | |
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| * | | | | Merge pull request #1792 from bunnei/dma-pusher | 2018-11-28 | 18 | -110/+365 | |
| |\ \ \ \ | | | | | | | | | | | gpu: Rewrite GPU command list processing with DmaPusher class. | ||||
| | * | | | | dma_pushbuffer: Optimize to avoid loop and copy on Push. | 2018-11-27 | 3 | -13/+23 | |
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| | * | | | | gpu: Move command list profiling to DmaPusher::DispatchCalls. | 2018-11-27 | 2 | -5/+5 | |
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| | * | | | | gpu: Rewrite GPU command list processing with DmaPusher class. | 2018-11-26 | 18 | -108/+353 | |
| | | | | | | | | | | | | | | | | | | | | | - More accurate impl., fixes Undertale (among other games). | ||||
| * | | | | | Merge pull request #1735 from FernandoS27/tex-spacing | 2018-11-27 | 8 | -36/+55 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Texture decoder: Implemented Tile Width Spacing | ||||
| | * | | | | | Implemented Tile Width Spacing | 2018-11-26 | 8 | -36/+55 | |
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| * | | | | | | Merge pull request #1814 from lioncash/ptr | 2018-11-27 | 3 | -33/+31 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry() | ||||
| | * | | | | | | file_sys/registered_cache: Remove unused <map> include | 2018-11-27 | 1 | -1/+0 | |
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| | * | | | | | | file_sys/registered_cache: Use regular const references instead of ↵ | 2018-11-27 | 3 | -32/+31 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | std::shared_ptr for InstallEntry() These parameters don't need to utilize a shared lifecycle directly in the interface. Instead, the caller should provide a regular reference for the function to use. This also allows the type system to flag attempts to pass nullptr and makes it more generic, since it can now be used in contexts where a shared_ptr isn't being used (in other words, we don't constrain the usage of the interface to a particular mode of memory management). | ||||
| * | | | | | | | Merge pull request #1811 from lioncash/input | 2018-11-27 | 6 | -94/+72 | |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | yuzu/input: Minor changes | ||||
| | * | | | | | | | yuzu/configure_input_player: Use std::size_t to represent the player index ↵ | 2018-11-27 | 2 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | instead of u8 Prevents compiler warnings related to truncation when invoking the dialog. It's also extremely suspect to use a u8 value here instead of a more general type to begin with. | ||||