summaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Collapse)AuthorAgeFilesLines
* shader: Implement R2PGravatar ameerj2021-07-228-15/+88
|
* shader: Implement SHFGravatar ameerj2021-07-228-31/+119
|
* shader: Implement LEAGravatar ameerj2021-07-229-29/+136
|
* shader: Deduplicate HADD2 codeGravatar ReinUsesLisp2021-07-221-19/+16
|
* shader: Implement I2IGravatar ameerj2021-07-223-12/+100
|
* shader: Implement HADD2Gravatar ReinUsesLisp2021-07-2212-42/+400
|
* shader: Implement LOP and LOP3Gravatar ameerj2021-07-228-31/+227
|
* shader: Implement IADD3Gravatar ameerj2021-07-223-12/+104
|
* shader: Implement PSETPGravatar ameerj2021-07-224-5/+40
|
* Implement PSET, refactor common comparison funcsGravatar ameerj2021-07-229-101/+88
|
* shader: Implement FLOGravatar ameerj2021-07-228-18/+75
|
* shader: Implement ISET, add common_funcsGravatar ameerj2021-07-228-50/+150
|
* shader: Make IMNMX, SHR, SEL stylistically more consistentGravatar ameerj2021-07-223-5/+5
|
* shader: Implement ICMPGravatar ameerj2021-07-223-16/+84
|
* shader: Implement IMNMXGravatar ameerj2021-07-228-12/+105
|
* shader: Implement BFIGravatar ameerj2021-07-223-16/+57
|
* shader: Implement BFEGravatar ameerj2021-07-223-12/+67
|
* shader: Implement POPCGravatar ameerj2021-07-228-12/+59
|
* shader: Implement SHRGravatar ameerj2021-07-228-18/+80
|
* shader: Implement SELGravatar ameerj2021-07-224-16/+53
|
* spirv: Move phi arguments emit to a separate functionGravatar ReinUsesLisp2021-07-221-27/+27
|
* shader: Avoid infinite recursion when tracking global memoryGravatar ReinUsesLisp2021-07-221-5/+26
|
* shader: Fix conditional execution of exit instructionsGravatar ReinUsesLisp2021-07-222-5/+6
|
* spirv: Add support for self-referencing phi nodesGravatar ReinUsesLisp2021-07-221-3/+10
|
* shader: Fix control flowGravatar ReinUsesLisp2021-07-228-20/+39
|
* shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCCGravatar ReinUsesLisp2021-07-225-28/+76
|
* shader: FMUL, select, RRO, and MUFU fixesGravatar ReinUsesLisp2021-07-2218-119/+507
|
* shader: Fix MOV(reg), add SHL variants and emit neg and abs instructionsGravatar ReinUsesLisp2021-07-224-11/+11
|
* spirv: Fixes and Intel specific workaroundsGravatar ReinUsesLisp2021-07-2211-32/+44
|
* shader: Rename, implement FADD.SAT and P2R (imm)Gravatar ReinUsesLisp2021-07-2218-127/+213
|
* shader: Add denorm flush supportGravatar ReinUsesLisp2021-07-2220-93/+260
|
* spirv: Add lower fp16 to fp32 passGravatar ReinUsesLisp2021-07-2232-285/+479
|
* shader: Primitive Vulkan integrationGravatar ReinUsesLisp2021-07-2243-3036/+1003
|
* shader: Remove old shader managementGravatar ReinUsesLisp2021-07-2280-19568/+54
|
* shader: Add XMAD multiplication folding optimizationGravatar ReinUsesLisp2021-07-221-5/+77
|
* shader: Simplify ISCADDGravatar ReinUsesLisp2021-07-221-6/+1
|
* shader: Add utility to resolve identities on a valueGravatar ReinUsesLisp2021-07-222-0/+8
|
* spirv: Implement EmitIdentityGravatar ReinUsesLisp2021-07-222-3/+3
|
* spirv: Initial bindings supportGravatar ReinUsesLisp2021-07-2222-292/+671
|
* shader: Improve object poolGravatar ReinUsesLisp2021-07-223-50/+66
|
* shader: Fix trackingGravatar ReinUsesLisp2021-07-221-50/+72
|
* shader: Add support for forward declarationsGravatar ReinUsesLisp2021-07-2210-68/+79
|
* shader: Support SSA loops on IRGravatar ReinUsesLisp2021-07-2212-46/+150
|
* shader: Misc fixesGravatar ReinUsesLisp2021-07-2210-89/+104
|
* shader: Initial implementation of an ASTGravatar ReinUsesLisp2021-07-2232-589/+1345
|
* spirv: Initial SPIR-V supportGravatar ReinUsesLisp2021-07-2220-3299/+1400
|
* shader: Better constant foldingGravatar ReinUsesLisp2021-07-222-13/+48
|
* shader: Properly store phi on InstGravatar ReinUsesLisp2021-07-226-75/+132
|
* shader: Add pools and rename filesGravatar ReinUsesLisp2021-07-2230-108/+255
|
* shader: Make typed IRGravatar ReinUsesLisp2021-07-2219-269/+495
|