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Add 'Load Folder' menu option
Zach Hilman
2018-06-14
3
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+17
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Add support for main files in file picker
Zach Hilman
2018-06-14
1
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+2
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Recognize main files in game list
Zach Hilman
2018-06-14
1
-2
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+17
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Merge pull request #572 from Armada651/user-except-stub
bunnei
2018-06-18
1
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+5
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svc: Add a stub for UserExceptionContextAddr.
Jules Blok
2018-06-18
1
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+5
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Merge pull request #571 from Armada651/loose-blend
bunnei
2018-06-18
1
-1
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+1
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gl_rasterizer: Get loose on independent blending.
Jules Blok
2018-06-18
1
-1
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+1
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gl_rasterizer_cache: Loosen things up a bit.
bunnei
2018-06-18
1
-26
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+8
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gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
2
-6
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+42
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-17
2
-57
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+42
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-15
2
-14
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+43
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Merge pull request #564 from bunnei/lop32i_passb
bunnei
2018-06-15
1
-6
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+12
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gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
bunnei
2018-06-15
1
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+12
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gl_shader_gen: Set position.w to 1.
bunnei
2018-06-15
1
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+4
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Merge pull request #560 from Subv/crash_widget
bunnei
2018-06-13
6
-292
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+0
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Qt: Removed the Registers widget.
Subv
2018-06-12
6
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Merge pull request #556 from Subv/dma_engine
bunnei
2018-06-12
7
-1
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+237
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GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-12
7
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+237
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Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
2
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+31
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GPU: Implemented the iadd32i shader instruction.
Subv
2018-06-12
2
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Merge pull request #557 from shinyquagsire23/libnx-hid-fix
bunnei
2018-06-12
2
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hid: Update all layouts and only show handheld as connected, fixes libnx inpu...
shinyquagsire23
2018-06-11
2
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+3
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gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-11
2
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GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when readi...
Subv
2018-06-10
1
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GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
2
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+46
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GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
1
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+7
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Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
2
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+7
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GPU: Stub the SSY shader instruction.
Subv
2018-06-08
2
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+7
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Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
2
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+17
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gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-09
2
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+17
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gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-08
2
-11
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+37
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-08
2
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+18
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Merge pull request #533 from mailwl/array-to-buffer
bunnei
2018-06-08
3
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+15
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Common/string_util: add StringFromBuffer function
mailwl
2018-06-07
3
-22
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+15
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GPU: Synchronize the blend state on every draw call.
Subv
2018-06-08
2
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+20
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GPU: Added registers for normal and independent blending.
Subv
2018-06-08
2
-31
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+27
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Merge pull request #547 from Subv/compressed_alignment
bunnei
2018-06-08
1
-2
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+7
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GLCache: Align compressed texture sizes to their compression ratio, and then ...
Subv
2018-06-08
1
-2
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+7
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Rasterizer: Flush the written region when writing shader uniform data before ...
Subv
2018-06-08
1
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+3
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Merge pull request #543 from Subv/uniforms
bunnei
2018-06-07
1
-3
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+4
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GLRenderer: Write the shader stage configuration UBO data *before* copying it...
Subv
2018-06-07
1
-3
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+4
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Merge pull request #522 from mailwl/mm-u
bunnei
2018-06-07
6
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+85
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Remove unused header files
mailwl
2018-06-06
1
-2
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+0
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Small fixes
mailwl
2018-06-05
2
-6
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+8
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Service/MM: add service and stub some functions
mailwl
2018-06-05
6
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+85
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Merge pull request #542 from bunnei/bfe_imm
bunnei
2018-06-07
2
-7
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+44
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gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-07
2
-7
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+44
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Merge pull request #541 from Subv/blittextures
bunnei
2018-06-07
1
-56
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+9
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GLCache: Use the full uncompressed size when blitting from one texture to ano...
Subv
2018-06-06
1
-3
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+6
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GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
Subv
2018-06-06
1
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+3
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