| Commit message (Expand) | Author | Age | Files | Lines |
| * | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 2021-07-22 | 10 | -144/+244 |
| * | shader: Refactor half floating instructions | FernandoS27 | 2021-07-22 | 4 | -58/+84 |
| * | shader: Implement I2F | ReinUsesLisp | 2021-07-22 | 17 | -70/+429 |
| * | shader: Implement ISCADD (imm) | ReinUsesLisp | 2021-07-22 | 1 | -2/+2 |
| * | shader: Implement LOP32I | ReinUsesLisp | 2021-07-22 | 2 | -18/+45 |
| * | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-22 | 54 | -566/+1927 |
| * | shader: Implement DADD | ameerj | 2021-07-22 | 8 | -14/+132 |
| * | shader: Implement CSET and CSETP | ameerj | 2021-07-22 | 6 | -15/+114 |
| * | shader: Reorder phi nodes when redefined as undefined opcodes | ReinUsesLisp | 2021-07-22 | 1 | -1/+9 |
| * | shader: Fix instruction transitions in and out of Phi | ReinUsesLisp | 2021-07-22 | 1 | -9/+11 |
| * | shader: Implement FSET and FSETP | ameerj | 2021-07-22 | 9 | -94/+204 |
| * | shader: Implement TEXS | ReinUsesLisp | 2021-07-22 | 8 | -7/+287 |
| * | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-22 | 24 | -330/+286 |
| * | spirv: Add SignedZeroInfNanPreserve logic | ameerj | 2021-07-22 | 3 | -0/+12 |
| * | shader: Implement FMNMX | ameerj | 2021-07-22 | 8 | -25/+101 |
| * | shader: Fix rebase issue | ReinUsesLisp | 2021-07-22 | 1 | -1/+0 |
| * | shader: Implement FCMP | ameerj | 2021-07-22 | 9 | -50/+203 |
| * | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-22 | 16 | -50/+405 |
| * | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-22 | 33 | -342/+1489 |
| * | shader: Implement R2P | ameerj | 2021-07-22 | 8 | -15/+88 |
| * | shader: Implement SHF | ameerj | 2021-07-22 | 8 | -31/+119 |
| * | shader: Implement LEA | ameerj | 2021-07-22 | 9 | -29/+136 |
| * | shader: Deduplicate HADD2 code | ReinUsesLisp | 2021-07-22 | 1 | -19/+16 |
| * | shader: Implement I2I | ameerj | 2021-07-22 | 3 | -12/+100 |
| * | shader: Implement HADD2 | ReinUsesLisp | 2021-07-22 | 12 | -42/+400 |
| * | shader: Implement LOP and LOP3 | ameerj | 2021-07-22 | 8 | -31/+227 |
| * | shader: Implement IADD3 | ameerj | 2021-07-22 | 3 | -12/+104 |
| * | shader: Implement PSETP | ameerj | 2021-07-22 | 4 | -5/+40 |
| * | Implement PSET, refactor common comparison funcs | ameerj | 2021-07-22 | 9 | -101/+88 |
| * | shader: Implement FLO | ameerj | 2021-07-22 | 8 | -18/+75 |
| * | shader: Implement ISET, add common_funcs | ameerj | 2021-07-22 | 8 | -50/+150 |
| * | shader: Make IMNMX, SHR, SEL stylistically more consistent | ameerj | 2021-07-22 | 3 | -5/+5 |
| * | shader: Implement ICMP | ameerj | 2021-07-22 | 3 | -16/+84 |
| * | shader: Implement IMNMX | ameerj | 2021-07-22 | 8 | -12/+105 |
| * | shader: Implement BFI | ameerj | 2021-07-22 | 3 | -16/+57 |
| * | shader: Implement BFE | ameerj | 2021-07-22 | 3 | -12/+67 |
| * | shader: Implement POPC | ameerj | 2021-07-22 | 8 | -12/+59 |
| * | shader: Implement SHR | ameerj | 2021-07-22 | 8 | -18/+80 |
| * | shader: Implement SEL | ameerj | 2021-07-22 | 4 | -16/+53 |
| * | spirv: Move phi arguments emit to a separate function | ReinUsesLisp | 2021-07-22 | 1 | -27/+27 |
| * | shader: Avoid infinite recursion when tracking global memory | ReinUsesLisp | 2021-07-22 | 1 | -5/+26 |
| * | shader: Fix conditional execution of exit instructions | ReinUsesLisp | 2021-07-22 | 2 | -5/+6 |
| * | spirv: Add support for self-referencing phi nodes | ReinUsesLisp | 2021-07-22 | 1 | -3/+10 |
| * | shader: Fix control flow | ReinUsesLisp | 2021-07-22 | 8 | -20/+39 |
| * | shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC | ReinUsesLisp | 2021-07-22 | 5 | -28/+76 |
| * | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-22 | 18 | -119/+507 |
| * | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions | ReinUsesLisp | 2021-07-22 | 4 | -11/+11 |
| * | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 2021-07-22 | 11 | -32/+44 |
| * | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 2021-07-22 | 18 | -127/+213 |
| * | shader: Add denorm flush support | ReinUsesLisp | 2021-07-22 | 20 | -93/+260 |