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Merge pull request #6724 from lioncash/nodisc-shader
Rodrigo Locatti
2021-07-26
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+4
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shader_recompiler: Remove unnecessary [[nodiscard]] instances
Lioncash
2021-07-26
2
-4
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Merge pull request #6726 from lioncash/hguard
Rodrigo Locatti
2021-07-26
1
-0
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+2
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emit_spirv_instructions: Add missing header guard
Lioncash
2021-07-26
1
-0
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Merge pull request #6727 from lioncash/topology
Rodrigo Locatti
2021-07-26
1
-1
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+1
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emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
Lioncash
2021-07-26
1
-1
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+1
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configure_graphics: reword GLASM option
Vamsi Krishna
2021-07-26
1
-1
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+1
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Merge pull request #6723 from lioncash/shader
Rodrigo Locatti
2021-07-26
1
-0
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+1
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object_pool: Add missing return in Chunk move assignment operator
Lioncash
2021-07-26
1
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Merge pull request #6725 from lioncash/control-token
Rodrigo Locatti
2021-07-26
1
-1
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+1
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control_flow: Fix duplicate switch case in OpcodeToken
Lioncash
2021-07-26
1
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Merge pull request #6697 from ameerj/fps-cap
bunnei
2021-07-25
8
-6
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config, nvflinger: Add FPS cap setting
ameerj
2021-07-23
8
-6
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Merge pull request #6575 from FernandoS27/new_settings
bunnei
2021-07-25
2
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Update src/yuzu/main.cpp
Fernando S
2021-07-09
1
-2
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Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy Toggle.
Fernando Sahmkow
2021-07-09
2
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Merge pull request #6709 from ameerj/screenshot-path
Morph
2021-07-25
1
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main: Fix screenshot filepath construction
ameerj
2021-07-25
1
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Merge pull request #6585 from ameerj/hades
bunnei
2021-07-25
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shader: Support out of bound local memory reads and immediate writes
ReinUsesLisp
2021-07-22
1
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vulkan/blit_image: Commit descriptor sets within worker thread
ReinUsesLisp
2021-07-22
1
-9
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vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor
ReinUsesLisp
2021-07-22
1
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qt: Remove "experimental" from asynchronous shader building UI
ReinUsesLisp
2021-07-22
1
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Revert "renderers: Disable async shader compilation"
ReinUsesLisp
2021-07-22
2
-5
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+3
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opengl: Fix asynchronous shaders
ReinUsesLisp
2021-07-22
2
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+33
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shader_environment: Receive cache version from outside
ReinUsesLisp
2021-07-22
4
-16
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+23
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cmake: Remove shader cache version
ReinUsesLisp
2021-07-22
3
-12
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+1
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shader: Fix disabled attribute default values
ameerj
2021-07-22
2
-2
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+2
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gl_device: Simplify GLASM setting logic
ameerj
2021-07-22
1
-15
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+8
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glsl: Simplify FCMP emission
ameerj
2021-07-22
1
-6
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+4
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glsl: Update TessellationControl gl_in
ameerj
2021-07-22
1
-0
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+28
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renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
9
-116
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+154
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shader: Implement ISETP.X
ameerj
2021-07-22
4
-44
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+57
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shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
11
-39
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+47
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glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
ameerj
2021-07-22
3
-2
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+12
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gl_shader_cache: Properly implement asynchronous shaders
ReinUsesLisp
2021-07-22
1
-1
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+1
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shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
14
-44
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+40
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main: Update Shader Cache menu options
ameerj
2021-07-22
4
-16
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+64
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renderers: Fix clang formatting
ameerj
2021-07-22
4
-9
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+13
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shader: Manually convert from array<u32> to bitset instead of using bit_cast
ReinUsesLisp
2021-07-22
1
-2
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+3
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renderers: Disable async shader compilation
ameerj
2021-07-22
2
-3
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+5
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maxwell_to_vk: Add R16_SNORM
ReinUsesLisp
2021-07-22
2
-1
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+2
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configure_graphics: Mark SPIR-V as Experimental, Mesa only
lat9nq
2021-07-22
1
-1
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+1
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glsl: Fix tracking of info.uses_shadow_lod
ameerj
2021-07-22
1
-4
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+4
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shader: Ignore global memory ops on devices lacking int64 support
ameerj
2021-07-22
8
-30
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+79
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vulkan_device: Add missing include algorithm
lat9nq
2021-07-22
1
-0
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+1
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vulkan_device: Blacklist ampere devices from float16 math
ameerj
2021-07-22
2
-12
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+23
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dual_vertex_pass: Clang format
ameerj
2021-07-22
1
-14
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+14
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gl_shader_cache: Fixes for async shaders
ameerj
2021-07-22
2
-2
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+25
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vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
ReinUsesLisp
2021-07-22
1
-4
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+7
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