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Age
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shader/shader_ir: Track usage in input attribute and of legacy varyings
ReinUsesLisp
2020-03-15
3
-34
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+64
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shader/shader_ir: Fix clip distance usage stores
ReinUsesLisp
2020-03-15
1
-2
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+1
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shader/shader_ir: Change declare output attribute to a switch
ReinUsesLisp
2020-03-15
1
-9
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+9
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Merge pull request #3508 from FernandoS27/page-table
bunnei
2020-03-14
3
-4
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+25
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PageTable: move backing addresses to a children class as the CPU page table d...
Fernando Sahmkow
2020-03-14
3
-4
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+25
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Merge pull request #3500 from ReinUsesLisp/incompatible-types
Fernando Sahmkow
2020-03-14
1
-2
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+39
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texture_cache: Report incompatible textures as black
ReinUsesLisp
2020-03-12
1
-2
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+39
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Merge pull request #3499 from ReinUsesLisp/depth-2d-array
Fernando Sahmkow
2020-03-14
1
-2
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+4
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texture_cache/surface_params: Force depth=1 on 2D textures
ReinUsesLisp
2020-03-12
1
-2
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+4
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vk/gl_shader_decompiler: Silence assertion on compute
ReinUsesLisp
2020-03-13
2
-6
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+12
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vk_shader_decompiler: Fix default varying regression
ReinUsesLisp
2020-03-13
1
-2
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+6
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maxwell_3d: Add padding words to XFB entries
ReinUsesLisp
2020-03-13
1
-2
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+4
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gl_shader_decompiler: Fix implicit conversion errors
ReinUsesLisp
2020-03-13
1
-3
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+3
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vk_shader_decompiler: Fix implicit type conversion
Rodrigo Locatti
2020-03-13
1
-1
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+1
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vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
2020-03-13
2
-0
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+46
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vk_shader_decompiler: Add XFB decorations to generic varyings
ReinUsesLisp
2020-03-13
1
-16
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+89
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vk_device: Enable VK_EXT_transform_feedback when available
ReinUsesLisp
2020-03-13
2
-7
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+40
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vk_device: Shrink formatless capability name size
ReinUsesLisp
2020-03-13
3
-26
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+23
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shader/transform_feedback: Expose buffer stride
ReinUsesLisp
2020-03-13
3
-1
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+4
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vk_shader_decompiler: Use registry for specialization
ReinUsesLisp
2020-03-13
4
-31
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+37
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gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
3
-10
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+83
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gl_shader_decompiler: Decorate output attributes with XFB layout
ReinUsesLisp
2020-03-13
1
-29
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+105
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shader/transform_feedback: Add host API friendly TFB builder
ReinUsesLisp
2020-03-13
4
-0
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+140
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Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
15
-47
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+177
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Merge pull request #3491 from ReinUsesLisp/polygon-modes
bunnei
2020-03-13
7
-2
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+99
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gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
7
-2
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+99
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Merge pull request #3483 from namkazt/patch-1
Fernando Sahmkow
2020-03-12
1
-1
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+1
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vk_reasterizer: fix mistype on SetupGraphicsImages
Nguyen Dac Nam
2020-03-08
1
-1
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+1
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Merge pull request #3480 from ReinUsesLisp/vk-disabled-ubo
Fernando Sahmkow
2020-03-12
2
-1
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+9
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vk_rasterizer: Support disabled uniform buffers
ReinUsesLisp
2020-03-06
2
-1
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+9
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Merge pull request #3497 from FernandoS27/microprogfile-extend
bunnei
2020-03-12
1
-2
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+2
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NVFlinger: Do the microprofile Flip after processing a valid frame.
Fernando Sahmkow
2020-03-12
1
-2
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+2
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Merge pull request #3496 from vitor-k/remove-enum
bunnei
2020-03-12
2
-10
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+10
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framebuffer_layout.h: drop the use of enum for screen dimensions.
Vitor Kiguchi
2020-03-11
2
-10
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+10
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Merge pull request #3494 from ReinUsesLisp/fix-cs-pipeline
bunnei
2020-03-11
4
-29
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+39
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gl_shader_manager: Fix interaction between graphics and compute
ReinUsesLisp
2020-03-11
4
-29
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+39
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Merge pull request #3458 from FearlessTobi/voice-issues
bunnei
2020-03-10
1
-3
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+17
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cubeb_sink: Don't discard other channels when performing downmixing
FearlessTobi
2020-03-08
1
-3
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+17
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gl_shader_decompiler: Initialize gl_Position on vertex shaders
ReinUsesLisp
2020-03-12
1
-0
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+4
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gl_shader_decompiler: Add missing {} on smem GLSL emission
ReinUsesLisp
2020-03-12
1
-1
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+1
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gl_shader_decompiler: Fix regression in render target declarations
ReinUsesLisp
2020-03-12
1
-12
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+2
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engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
4
-6
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+45
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shader/registry: Address feedback
ReinUsesLisp
2020-03-09
3
-13
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+18
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gl_shader_decompiler: Add identifier to decompiled code
ReinUsesLisp
2020-03-09
3
-8
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+16
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gl_shader_decompiler: Roll back to GLSL core 430
ReinUsesLisp
2020-03-09
1
-1
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+1
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const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-03-09
4
-46
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+27
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yuzu/loading_screen: Remove unused shader progress mode
ReinUsesLisp
2020-03-09
2
-17
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+1
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gl_shader_cache: Reduce registry consistency to debug assert
ReinUsesLisp
2020-03-09
1
-3
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+1
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shader/registry: Cache tessellation state
ReinUsesLisp
2020-03-09
3
-3
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+10
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shader/registry: Store graphics and compute metadata
ReinUsesLisp
2020-03-09
8
-75
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+176
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