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* Merge pull request #1276 from FearlessTobi/fix-stupid-stubGravatar bunnei2018-09-092-4/+6
|\ | | | | hid: Implement ReloadInputDevices
| * hid: Implement ReloadInputDevicesGravatar fearlessTobi2018-09-092-4/+6
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* | Merge pull request #1283 from lioncash/unusedGravatar bunnei2018-09-091-2/+0
|\ \ | | | | | | service: Remove unused g_kernel_named_ports variable
| * | service: Remove unused g_kernel_named_ports variableGravatar Lioncash2018-09-091-2/+0
| | | | | | | | | | | | | | | With the named port functionality all migrated over to the kernel, there's no need to keep this around anymore.
* | | Merge pull request #1268 from FernandoS27/tmmlGravatar bunnei2018-09-092-5/+67
|\ \ \ | |/ / |/| | shader_decompiler: Implemented TMML
| * | Implemented TMMLGravatar FernandoS272018-09-092-5/+67
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* | | Merge pull request #1272 from Subv/dma_2dGravatar bunnei2018-09-091-2/+10
|\ \ \ | | | | | | | | GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
| * | | GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.Gravatar Subv2018-09-081-2/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | When not set, this tells the GPU to only use the X size when performing a DMA copy. This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert. This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
* | | | Merge pull request #1280 from zero334/improvementsGravatar bunnei2018-09-095-89/+101
|\ \ \ \ | |_|/ / |/| | | video_core: fixed arithmetic overflow warnings & improved code style
| * | | video_core: fixed arithmetic overflow warnings & improved code styleGravatar Patrick Elsässer2018-09-095-89/+101
| | |/ | |/| | | | | | | | | | | | | | | | | | | - Fixed all warnings, for renderer_opengl items, which were indicating a possible incorrect behavior from integral promotion rules and types larger than those in which arithmetic is typically performed. - Added const for variables where possible and meaningful. - Added constexpr where possible.
* | | Implemented TXQ dimension query type, used by SMO.Gravatar FernandoS272018-09-092-1/+36
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* | | Change name of TEXQ to TXQ, in order to match NVIDIA's namingGravatar FernandoS272018-09-081-2/+2
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* | Merge pull request #1256 from bunnei/tex-target-supportGravatar bunnei2018-09-0811-229/+422
|\ \ | | | | | | Initial support for non-2D textures
| * | gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.Gravatar bunnei2018-09-082-27/+45
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| * | maxwell_3d: Remove assert that no longer applies.Gravatar bunnei2018-09-081-4/+0
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| * | gl_rasterizer_cache: Partially implement several non-2D texture types.Gravatar bunnei2018-09-081-30/+111
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| * | gl_shader_decompiler: Partially implement several non-2D texture types (Subv).Gravatar bunnei2018-09-082-32/+143
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| * | gl_rasterizer: Implement texture wrap mode p.Gravatar bunnei2018-09-082-2/+8
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| * | gl_rasterizer_cache: Track texture depth.Gravatar bunnei2018-09-083-4/+15
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| * | gl_rasterizer_cache: Remove impl. of FlushGLBuffer.Gravatar bunnei2018-09-081-34/+1
| | | | | | | | | | | | - Will not work for non-2d textures, and was not used anyways.
| * | gl_rasterizer_cache: Keep track of texture type per surface.Gravatar bunnei2018-09-083-32/+84
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| * | gl_rasterizer_cache: Remove unused DownloadGLTexture.Gravatar bunnei2018-09-082-51/+0
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| * | gl_state: Keep track of texture target.Gravatar bunnei2018-09-085-26/+28
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* | | Merge pull request #1265 from zhaowenlan1779/patch-1Gravatar bunnei2018-09-081-2/+2
|\ \ \ | | | | | | | | yuzu: fix title bar display
| * | | yuzu: fix title bar displayGravatar Pengfei Zhu2018-09-081-2/+2
| | |/ | |/| | | | Previously the version number got hidden after starting a game.
* / | audio_renderer: Rename AudioOut instance to audio_outGravatar MerryMage2018-09-082-7/+7
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* | Merge pull request #1246 from degasus/instanced_renderingGravatar bunnei2018-09-083-21/+29
|\ \ | | | | | | gl_rasterizer: Use baseInstance instead of moving the buffer points.
| * | gl_rasterizer: Use baseInstance instead of moving the buffer points.Gravatar bunnei2018-09-083-21/+29
| | | | | | | | | | | | | | | | | | | | | This hopefully helps our cache not to redundant upload the vertex buffer. # Conflicts: # src/video_core/renderer_opengl/gl_rasterizer.cpp
* | | Merge pull request #1259 from lioncash/relocateGravatar bunnei2018-09-085-286/+324
|\ \ \ | |/ / |/| | yuzu: Move GameListWorker to its own source files
| * | yuzu: Move GameListWorker to its own source filesGravatar Lioncash2018-09-075-286/+324
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This has gotten sufficiently large enough to warrant moving it to its own source files. Especially given it dumps the file_sys headers around code that doesn't use it for the most part. This'll also make it easier to introduce a type alias for the compatibility list, so a large unordered_map type declaration doesn't need to be specified all the time (we don't want to propagate the game_list_p.h include via the main game_list.h header).
* | | video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262)Gravatar Patrick Elsässer2018-09-081-12/+14
| |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | * video_core: Arithmetic overflow fix for gl_rasterizer - Fixed warnings, which were indicating incorrect behavior from integral promotion rules and types larger than those in which arithmetic is typically performed. - Added const for variables where possible and meaningful. * Changed the casts from C to C++ style Changed the C-style casts to C++ casts as proposed. Took also care about signed / unsigned behaviour.
* | Merge pull request #1257 from lioncash/processGravatar bunnei2018-09-074-5/+34
|\ \ | |/ |/| core: Migrate current_process pointer to the kernel
| * core: Migrate current_process pointer to the kernelGravatar Lioncash2018-09-064-5/+34
| | | | | | | | | | | | | | | | | | | | Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
* | For SDL FrontendGravatar CaptV0rt3x2018-09-071-2/+2
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* | Better Title Bar DisplayGravatar CaptV0rt3x2018-09-075-8/+28
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* Merge pull request #1250 from lioncash/file-sysGravatar bunnei2018-09-064-4/+16
|\ | | | | file_sys/{nca_patch, patch_manager}: Amend unnecessary/missing includes.
| * file_sys/nca_patch: Amend constructor initializer list orderGravatar Lioncash2018-09-061-2/+2
| | | | | | | | | | | | Orders the elements in the initializer list in the order they're specified in the class. This prevents compiler warnings about initialization order.
| * file_sys/nca_patch: Remove unnecessary includesGravatar Lioncash2018-09-062-2/+9
| | | | | | | | | | romfs.h doesn't need to be included in the header, the only real dependency here is common's swap.h that needs to be included.
| * file_sys/patch_manager: Add missing includesGravatar Lioncash2018-09-062-0/+5
| | | | | | | | These includes were previously being satisfied indirectly.
* | Merge pull request #1249 from FearlessTobi/disable-vsyncGravatar bunnei2018-09-062-0/+2
|\ \ | | | | | | frontend: Set swap interval to 0
| * | frontend: Set swap interval to 0Gravatar fearlessTobi2018-09-062-0/+2
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* | | Merge pull request #1251 from lioncash/core-incGravatar bunnei2018-09-065-2/+5
|\ \ \ | | | | | | | | core/core: Remove unnecessary sm/controller include
| * | | core/core: Remove unnecessary sm/controller includeGravatar Lioncash2018-09-065-2/+5
| | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | The only reason this include was necessary, was because the constructor wasn't defaulted in the cpp file and the compiler would inline it wherever it was used. However, given Controller is forward declared, all those inlined constructors would see an incomplete type, causing a compilation failure. So, we just place the constructor in the cpp file, where it can see the complete type definition, allowing us to remove this include.
* | | Merge pull request #1252 from lioncash/headerGravatar bunnei2018-09-061-0/+1
|\ \ \ | | | | | | | | video_core/CMakeLists: Add missing gl_buffer_cache.h
| * | | video_core/CMakeLists: Add missing gl_buffer_cache.hGravatar Lioncash2018-09-061-0/+1
| |/ / | | | | | | | | | | | | Without this, the header file won't show up by default within IDEs such as Visual Studio.
* | | Merge pull request #1253 from lioncash/explicitGravatar bunnei2018-09-062-8/+10
|\ \ \ | | | | | | | | video_core/gl_buffer_cache: Minor tidying changes
| * | | gl_buffer_cache: Default initialize member variablesGravatar Lioncash2018-09-061-3/+3
| | | | | | | | | | | | | | | | Ensures that the cache always has a deterministic initial state.
| * | | gl_buffer_cache: Make GetHandle() a const member functionGravatar Lioncash2018-09-062-2/+2
| | | | | | | | | | | | | | | | | | | | GetHandle() internally calls GetHandle() on the stream_buffer instance, which is a const member function, so this can be made const as well.
| * | | gl_buffer_cache: Remove unnecessary includesGravatar Lioncash2018-09-062-2/+4
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| * | | gl_buffer_cache: Make constructor explicitGravatar Lioncash2018-09-061-1/+1
| |/ / | | | | | | | | | Implicit conversions during construction isn't desirable here.