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Author
Age
Files
Lines
*
Kernel/Arbiters: Mostly implement SignalToAddress
Michael Scire
2018-06-21
5
-11
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+111
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Kernel/Arbiters: Implement WaitForAddress
Michael Scire
2018-06-21
5
-6
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+71
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Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
Michael Scire
2018-06-21
7
-9
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+147
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Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-20
12
-22
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+24
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Implement GetAvailableLanguageCodes2 (#575)
greggameplayer
2018-06-19
1
-4
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+1
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Merge pull request #574 from Subv/shader_abs_neg
bunnei
2018-06-18
1
-7
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+14
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GPU: Perform negation after absolute value in the float shader instructions.
Subv
2018-06-18
1
-7
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+14
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Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
bunnei
2018-06-18
1
-0
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+4
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Narrow down filter of layout configs
Zach Hilman
2018-06-13
2
-10
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+5
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Move loop condition to free function
Zach Hilman
2018-06-13
1
-4
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+9
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Avoid initializing single-joycon layouts with handheld controller
Zach Hilman
2018-06-13
2
-1
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+5
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GPU: Don't mark uniform buffers and registers as used for instructions which ...
Subv
2018-06-18
2
-14
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+18
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Merge pull request #570 from bunnei/astc
bunnei
2018-06-18
6
-1
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+1709
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gl_rasterizer: Implement texture format ASTC_2D_4X4.
bunnei
2018-06-18
6
-1
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+1709
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Merge pull request #562 from DarkLordZach/extracted-ncas-ui
bunnei
2018-06-18
4
-3
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+50
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Bug fixes, testing, and review changes
Zach Hilman
2018-06-14
2
-7
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+20
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Add 'Load Folder' menu option
Zach Hilman
2018-06-14
3
-0
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+17
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Add support for main files in file picker
Zach Hilman
2018-06-14
1
-0
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+2
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Recognize main files in game list
Zach Hilman
2018-06-14
1
-2
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+17
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Merge pull request #572 from Armada651/user-except-stub
bunnei
2018-06-18
1
-0
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+5
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svc: Add a stub for UserExceptionContextAddr.
Jules Blok
2018-06-18
1
-0
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+5
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Merge pull request #571 from Armada651/loose-blend
bunnei
2018-06-18
1
-1
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+1
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gl_rasterizer: Get loose on independent blending.
Jules Blok
2018-06-18
1
-1
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+1
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gl_rasterizer_cache: Loosen things up a bit.
bunnei
2018-06-18
1
-26
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+8
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gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
2
-6
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+42
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-17
2
-57
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+42
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-15
2
-14
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+43
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Merge pull request #564 from bunnei/lop32i_passb
bunnei
2018-06-15
1
-6
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+12
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gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
bunnei
2018-06-15
1
-6
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+12
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gl_shader_gen: Set position.w to 1.
bunnei
2018-06-15
1
-0
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+4
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Merge pull request #560 from Subv/crash_widget
bunnei
2018-06-13
6
-292
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+0
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Qt: Removed the Registers widget.
Subv
2018-06-12
6
-292
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+0
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Merge pull request #556 from Subv/dma_engine
bunnei
2018-06-12
7
-1
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+237
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GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-12
7
-1
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+237
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Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
2
-2
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+31
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GPU: Implemented the iadd32i shader instruction.
Subv
2018-06-12
2
-2
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+31
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Merge pull request #557 from shinyquagsire23/libnx-hid-fix
bunnei
2018-06-12
2
-2
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+3
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hid: Update all layouts and only show handheld as connected, fixes libnx inpu...
shinyquagsire23
2018-06-11
2
-2
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+3
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gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-11
2
-39
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+32
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GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when readi...
Subv
2018-06-10
1
-1
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+1
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GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
2
-2
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+46
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GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
1
-0
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+7
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Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
2
-0
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+7
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GPU: Stub the SSY shader instruction.
Subv
2018-06-08
2
-0
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+7
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Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
2
-0
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+17
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gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-09
2
-0
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+17
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gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-08
2
-11
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+37
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-08
2
-8
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+18
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Merge pull request #533 from mailwl/array-to-buffer
bunnei
2018-06-08
3
-22
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+15
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Common/string_util: add StringFromBuffer function
mailwl
2018-06-07
3
-22
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+15
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