summaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Collapse)AuthorAgeFilesLines
* glasm: Implement PrimitiveId attribute readGravatar ReinUsesLisp2021-07-221-0/+3
|
* glasm: Implement clip distance storesGravatar ReinUsesLisp2021-07-222-0/+15
|
* glasm: Fix tessellation input attributesGravatar ReinUsesLisp2021-07-221-2/+5
|
* glasm: Add missing semicolon on tesscoord readingGravatar ReinUsesLisp2021-07-221-1/+1
|
* glasm: Fix tessellation headersGravatar ReinUsesLisp2021-07-221-2/+2
|
* glasm: Add tessellation shader declarationsGravatar ReinUsesLisp2021-07-221-0/+35
|
* glasm: Implement TessellationEvaluationPointGravatar ReinUsesLisp2021-07-221-0/+4
|
* gl_shader_manager: Zero initialize current assembly programsGravatar ReinUsesLisp2021-07-221-1/+1
|
* gl_shader_manager: Remove unintentionally committed #pragmaGravatar ReinUsesLisp2021-07-221-2/+0
|
* glasm: Implement patch memoryGravatar ReinUsesLisp2021-07-223-6/+51
|
* glasm: Fix InvocationId declarationGravatar ReinUsesLisp2021-07-221-1/+1
|
* glasm: Implement InvocationIdGravatar ReinUsesLisp2021-07-222-2/+5
|
* glasm: Optimize EmitVertex into EMITGravatar ReinUsesLisp2021-07-221-1/+5
|
* glasm: Implement geometry shader attribute readsGravatar ReinUsesLisp2021-07-222-4/+18
|
* glasm: Properly declare attributes on geometry programsGravatar ReinUsesLisp2021-07-223-6/+14
|
* glasm: Declare geometry program headersGravatar ReinUsesLisp2021-07-221-0/+35
|
* renderer_opengl: State track compute assembly programsGravatar ReinUsesLisp2021-07-223-4/+21
|
* renderer_opengl: State track assembly programsGravatar ReinUsesLisp2021-07-223-23/+56
|
* glasm: Fix potential aliasing bug on cube array samplesGravatar ReinUsesLisp2021-07-222-35/+44
|
* glasm: Implement ImageWriteGravatar ReinUsesLisp2021-07-221-4/+7
|
* glasm: Implement ImageReadGravatar ReinUsesLisp2021-07-224-4/+56
|
* glasm: Implement EmitVertex and EndPrimitiveGravatar ReinUsesLisp2021-07-222-4/+8
|
* glasm: Implement ImageGradientGravatar ReinUsesLisp2021-07-222-7/+65
|
* glasm: Implement 64-bit shiftsGravatar ReinUsesLisp2021-07-222-12/+14
|
* glasm: Implement barriersGravatar ReinUsesLisp2021-07-221-3/+3
|
* glasm: Fix compute stage nameGravatar ReinUsesLisp2021-07-221-1/+1
|
* glasm: Fix phi instruction typesGravatar ReinUsesLisp2021-07-221-1/+1
|
* glasm: Implement PREC on relevant instructionsGravatar ReinUsesLisp2021-07-221-6/+12
|
* glasm: Implement stores to gl_ViewportIndexGravatar ReinUsesLisp2021-07-224-7/+29
|
* glasm: Implement gl_PointSize storesGravatar ReinUsesLisp2021-07-221-0/+3
|
* glasm: Implement gl_PointCoordGravatar ReinUsesLisp2021-07-221-0/+4
|
* glasm: Implement ImageQueryLodGravatar ReinUsesLisp2021-07-221-3/+5
|
* glasm: Implement ImageFetchGravatar ReinUsesLisp2021-07-224-13/+38
|
* glasm: Implement IADD.CCGravatar ameerj2021-07-221-1/+26
|
* glasm: Implement BFE.CCGravatar ReinUsesLisp2021-07-221-0/+8
|
* glasm: Implement SelectU1Gravatar ReinUsesLisp2021-07-222-4/+5
|
* HACK: Bind stages before and after bindingsGravatar ReinUsesLisp2021-07-221-0/+11
| | | | | | | Works around a bug where program parameters are only applied to the current stage, and this one wasn't bound at the moment. Affects all SSBO usages on GLASM.
* glasm: Implement gl_WorkGroupIDGravatar ReinUsesLisp2021-07-222-3/+3
|
* glasm: Implement TXQ and improve texture info readsGravatar ReinUsesLisp2021-07-222-50/+51
|
* glasm: Implement gl_FrongFacing attributeGravatar ReinUsesLisp2021-07-221-0/+3
|
* glasm: Support textures used in more than one stageGravatar ReinUsesLisp2021-07-224-5/+25
|
* glasm: Implement textureGather instructionsGravatar ReinUsesLisp2021-07-222-15/+97
|
* glasm: Implement gl_FragDepth and gl_SampleMask storesGravatar ReinUsesLisp2021-07-222-5/+5
|
* glasm: Do not alias ConditionRef for nowGravatar ReinUsesLisp2021-07-222-3/+2
| | | | | Immediate condition refs where not handled correctly. Just move the value for now.
* shader: Read branch conditions from an instructionGravatar ReinUsesLisp2021-07-2212-16/+36
| | | | Fixes the identity removal pass.
* glasm: Implement InstanceId and VertexIdGravatar ReinUsesLisp2021-07-221-0/+6
|
* glasm: Add missing return value on move assignmentGravatar ReinUsesLisp2021-07-221-0/+1
|
* glasm: Fix aliased bitcasts ref countingGravatar ReinUsesLisp2021-07-223-13/+42
|
* glasm: Remove unintentional comma on vector insertGravatar ReinUsesLisp2021-07-221-1/+1
|
* glasm: Implement TEX and TEXS instructionsGravatar ReinUsesLisp2021-07-2210-69/+275
| | | | | Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).