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* glasm: Reorder unreachable image atomic instsGravatar ReinUsesLisp2021-07-221-66/+66
| | | | Reorder them to the bottom of the file for readability.
* glasm: Implement gl_Layer storesGravatar ReinUsesLisp2021-07-221-0/+7
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* glasm: Implement SampleIdGravatar ReinUsesLisp2021-07-222-3/+3
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* glasm: Implement IsHelperInvocationGravatar ReinUsesLisp2021-07-222-3/+3
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* glasm: Fix EmitVertex's optimizationGravatar ReinUsesLisp2021-07-221-1/+1
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* gl_shader_cache: Conditionally use viewport maskGravatar ReinUsesLisp2021-07-221-1/+1
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* gl_shader_cache,glasm: Conditionally use typeless image reads extensionGravatar ReinUsesLisp2021-07-223-39/+43
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* gl_shader_cache: Improve GLASM error print logicGravatar ReinUsesLisp2021-07-221-7/+10
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* glasm: Implement forced early ZGravatar ReinUsesLisp2021-07-222-4/+8
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* glasm: Set transform feedback stateGravatar ReinUsesLisp2021-07-225-113/+132
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* video_core: Abstract transform feedback translation utilityGravatar ReinUsesLisp2021-07-226-111/+145
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* glasm: Simplify patch readsGravatar ReinUsesLisp2021-07-221-5/+2
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* glasm: Fix output patch readsGravatar ReinUsesLisp2021-07-222-13/+22
| | | | With this, Luigi's Mansion's sand renders properly.
* gl_shader_cache: Pass shader runtime informationGravatar ReinUsesLisp2021-07-221-2/+74
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* shader: Split profile and runtime information in separate structsGravatar ReinUsesLisp2021-07-2214-308/+300
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* emit_glasm_context_get_and_set.cpp: Add missing semicolonsGravatar ameerj2021-07-221-2/+2
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* glasm: Fix patch attribute declarationsGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Implement FSWZADDGravatar ameerj2021-07-223-4/+28
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* glasm: Implement PrimitiveId attribute readGravatar ReinUsesLisp2021-07-221-0/+3
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* glasm: Implement clip distance storesGravatar ReinUsesLisp2021-07-222-0/+15
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* glasm: Fix tessellation input attributesGravatar ReinUsesLisp2021-07-221-2/+5
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* glasm: Add missing semicolon on tesscoord readingGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Fix tessellation headersGravatar ReinUsesLisp2021-07-221-2/+2
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* glasm: Add tessellation shader declarationsGravatar ReinUsesLisp2021-07-221-0/+35
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* glasm: Implement TessellationEvaluationPointGravatar ReinUsesLisp2021-07-221-0/+4
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* gl_shader_manager: Zero initialize current assembly programsGravatar ReinUsesLisp2021-07-221-1/+1
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* gl_shader_manager: Remove unintentionally committed #pragmaGravatar ReinUsesLisp2021-07-221-2/+0
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* glasm: Implement patch memoryGravatar ReinUsesLisp2021-07-223-6/+51
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* glasm: Fix InvocationId declarationGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Implement InvocationIdGravatar ReinUsesLisp2021-07-222-2/+5
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* glasm: Optimize EmitVertex into EMITGravatar ReinUsesLisp2021-07-221-1/+5
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* glasm: Implement geometry shader attribute readsGravatar ReinUsesLisp2021-07-222-4/+18
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* glasm: Properly declare attributes on geometry programsGravatar ReinUsesLisp2021-07-223-6/+14
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* glasm: Declare geometry program headersGravatar ReinUsesLisp2021-07-221-0/+35
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* renderer_opengl: State track compute assembly programsGravatar ReinUsesLisp2021-07-223-4/+21
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* renderer_opengl: State track assembly programsGravatar ReinUsesLisp2021-07-223-23/+56
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* glasm: Fix potential aliasing bug on cube array samplesGravatar ReinUsesLisp2021-07-222-35/+44
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* glasm: Implement ImageWriteGravatar ReinUsesLisp2021-07-221-4/+7
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* glasm: Implement ImageReadGravatar ReinUsesLisp2021-07-224-4/+56
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* glasm: Implement EmitVertex and EndPrimitiveGravatar ReinUsesLisp2021-07-222-4/+8
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* glasm: Implement ImageGradientGravatar ReinUsesLisp2021-07-222-7/+65
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* glasm: Implement 64-bit shiftsGravatar ReinUsesLisp2021-07-222-12/+14
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* glasm: Implement barriersGravatar ReinUsesLisp2021-07-221-3/+3
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* glasm: Fix compute stage nameGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Fix phi instruction typesGravatar ReinUsesLisp2021-07-221-1/+1
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* glasm: Implement PREC on relevant instructionsGravatar ReinUsesLisp2021-07-221-6/+12
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* glasm: Implement stores to gl_ViewportIndexGravatar ReinUsesLisp2021-07-224-7/+29
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* glasm: Implement gl_PointSize storesGravatar ReinUsesLisp2021-07-221-0/+3
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* glasm: Implement gl_PointCoordGravatar ReinUsesLisp2021-07-221-0/+4
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* glasm: Implement ImageQueryLodGravatar ReinUsesLisp2021-07-221-3/+5
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