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2020-04-16input_common: Use the CMake target instead of the variable.Gravatar Markus Wick1-1/+1
2020-04-16decode/shift: Remove unused variable within Shift()Gravatar Lioncash1-1/+0
2020-04-16surface_view: Add missing operator!= to ViewParamsGravatar Lioncash2-0/+5
2020-04-15surface_base: Make IsInside() a const member functionGravatar Lioncash1-2/+2
2020-04-15control_flow: Make use of std::move in TryInspectAddress()Gravatar Lioncash1-3/+3
2020-04-15video_core: Amend doxygen comment referencesGravatar Lioncash2-5/+5
2020-04-15gl_device: Mark stage_swizzle as constexprGravatar Lioncash1-1/+1
2020-04-15CMakeLists: Make -Wreorder a compile-time errorGravatar Lioncash4-5/+7
2020-04-15Texture Cache: Read current data when flushing a 3D segment.Gravatar Fernando Sahmkow1-0/+6
2020-04-15maxwell_to_vk: Add uint16 vertex formatsGravatar ReinUsesLisp1-0/+8
2020-04-15maxwell_to_vk: Add missing breaksGravatar ReinUsesLisp1-0/+2
2020-04-15vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfoGravatar ReinUsesLisp1-0/+2
2020-04-14Texture Cache: Only do buffer copies on accurate GPU. (#3634)Gravatar Fernando Sahmkow1-1/+3
2020-04-14service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.Gravatar bunnei3-1/+25
2020-04-14Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"Gravatar ReinUsesLisp1-2/+4
2020-04-14shader/arithmetic: Add FCMP_CR variantGravatar ReinUsesLisp2-3/+6
2020-04-14gl_rasterizer: Implement constant vertex attributesGravatar ReinUsesLisp2-2/+6
2020-04-14file_sys: patch_manager: Return early when there are no layers to apply.Gravatar bunnei1-0/+6
2020-04-14service: friend: Stub IFriendService::GetBlockedUserListIds.Gravatar bunnei1-1/+10
2020-04-14vk_rasterizer: Default to 1 viewports with a size of 0Gravatar ReinUsesLisp1-3/+6
2020-04-14gl_shader_cache: Use CompileDepth::FullDecompile on GLSLGravatar ReinUsesLisp1-1/+3
2020-04-13gl_texture_cache: Fix layered texture attachment base levelGravatar ReinUsesLisp1-1/+1
2020-04-13gl_rasterizer: Implement line widths and smooth linesGravatar ReinUsesLisp5-2/+33
2020-04-12gl_shader_decompiler: Implement merges with bitfieldInsertGravatar ReinUsesLisp1-4/+2
2020-04-12gl_shader_decompiler: Improve generated code in HMergeH*Gravatar ReinUsesLisp1-6/+8
2020-04-12shader/video: Partially implement VMNMXGravatar ReinUsesLisp3-0/+116
2020-04-12video_core: Add MSAA registers in 3D engine and TICGravatar ReinUsesLisp2-6/+76
2020-04-11texture_cache: Remove preserve_contentsGravatar ReinUsesLisp3-47/+31
2020-04-10renderer_vulkan: Drop Vulkan-HppGravatar ReinUsesLisp51-2272/+2881
2020-04-10Buffer queue: Correct behavior of free buffer.Gravatar Fernando Sahmkow2-9/+33
2020-04-10service/vi: Partially implement BufferQueue disconnectGravatar ReinUsesLisp3-10/+44
2020-04-10shader/texture: Remove type mismatches management from shader decoderGravatar ReinUsesLisp1-14/+0
2020-04-09astc: Hard code bit depth changes to 8 and use fast replicateGravatar ReinUsesLisp1-21/+15
2020-04-09astc: Use boost's static_vector to avoid heap allocationsGravatar ReinUsesLisp1-10/+14
2020-04-09astc: Implement a fast precompiled alternative for ReplicateGravatar ReinUsesLisp1-2/+57
2020-04-09astc: Move Replicate to a constexpr LUT when possibleGravatar ReinUsesLisp1-8/+38
2020-04-09astc: Make InputBitStream constexprGravatar ReinUsesLisp1-11/+11
2020-04-09astc: OutputBitStream style changes and make it constexprGravatar ReinUsesLisp1-32/+26
2020-04-08gl_texture_cache: Attach view instead of base texture for layered attachmentsGravatar ReinUsesLisp1-2/+2
2020-04-08VkRasterizer: Eliminate Legacy code.Gravatar Fernando Sahmkow1-1/+0
2020-04-08Memory: Correct GCC errors.Gravatar Fernando Sahmkow2-2/+3
2020-04-08Memory: Address Feedback.Gravatar Fernando Sahmkow4-4/+75
2020-04-08GPUMemoryManager: Improve safety of memory reads.Gravatar Fernando Sahmkow3-55/+47
2020-04-08Place SL and SR in the right most column.Gravatar Kewlan1-2/+2
2020-04-07qt/bootmanager: Remove unnecessary glBindFramebufferGravatar ReinUsesLisp1-1/+0
2020-04-07video_core/textures: Move GetMaxAnisotropy to cpp fileGravatar ReinUsesLisp2-19/+23
2020-04-07video_core/texture: Use a LUT to convert sRGB texture bordersGravatar ReinUsesLisp3-9/+61
2020-04-07Addressed feedback: switched to snake case and fixed clang-format errorsGravatar SilverBeamx2-5/+6
2020-04-07Addressed feedback: removed CMake hack in favor of building the necessary str...Gravatar SilverBeamx2-2/+14
2020-04-07yuzu: Drop SDL2 and Qt frontend Vulkan requirementsGravatar ReinUsesLisp16-314/+371