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2018-07-04
GPU: Stub the shader SYNC and DEPBAR instructions.
Subv
2
-0
/
+12
2018-07-03
GPU: Only configure the used framebuffers during clear.
Subv
4
-17
/
+48
2018-07-03
GPU: Factor out the framebuffer configuration code for both Clear and Draw co...
Subv
2
-72
/
+39
2018-07-03
GPU: Support clears that don't clear the color buffer.
Subv
2
-6
/
+17
2018-07-03
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...
Subv
4
-0
/
+86
2018-07-03
GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
Subv
1
-2
/
+27
2018-07-03
gl_rasterizer_cache: Implement PixelFormat S8Z24.
bunnei
3
-11
/
+83
2018-07-03
Update AudioRenderer Voice Sections (#614)
David
1
-0
/
+87
2018-07-02
gl_rasterizer: Only set cull mode and front face if enabled.
bunnei
1
-2
/
+5
2018-07-02
GPU: Use only the least significant 3 bits when reading the depth test func.
Subv
1
-9
/
+9
2018-07-02
GPU: Don't try to parse the depth test function if the depth test is disabled.
Subv
1
-0
/
+4
2018-07-02
Fix build and address review feedback
bunnei
2
-4
/
+5
2018-07-02
Add configurable logging backends
James Rowe
14
-22
/
+408
2018-07-02
Update clang format
James Rowe
37
-154
/
+141
2018-07-02
Rename logging macro back to LOG_*
James Rowe
105
-730
/
+730
2018-07-02
GPU: Set up the culling configuration on each draw.
Subv
1
-6
/
+8
2018-07-02
GPU: Implemented MUFU suboperation 8, sqrt.
Subv
2
-0
/
+5
2018-07-02
GPU: Set up the depth test state on every draw.
Subv
2
-0
/
+14
2018-07-02
MaxwellToGL: Added conversion functions for depth test and cull mode.
Subv
1
-0
/
+50
2018-07-02
GPU: Added registers for depth test and cull mode.
Subv
1
-3
/
+51
2018-07-02
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
7
-24
/
+124
2018-07-02
GPU: Implement offsetted rendering when using non-indexed drawing.
Subv
1
-1
/
+1
2018-07-02
GPU: Fixed the index offset rendering, and implemented the base vertex functi...
Subv
1
-6
/
+8
2018-07-02
GPU: Added register definitions for the vertex buffer base element.
Subv
1
-1
/
+6
2018-07-02
GPU: Directly copy the pixels when performing a same-layout DMA.
Subv
1
-1
/
+5
2018-07-02
GPU: Ignore disabled textures and textures with an invalid address.
Subv
2
-1
/
+10
2018-07-02
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
Subv
1
-2
/
+2
2018-07-01
GPU: Remove a surface from the cache when its backing memory is being unmappe...
Subv
1
-0
/
+5
2018-07-01
nvmap: Return the address of the nvmap object when Freeing it for the last time.
Subv
2
-4
/
+11
2018-06-30
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...
Subv
2
-6
/
+1
2018-06-30
GPU: Implemented the RGBA32_UINT rendertarget format.
Subv
4
-9
/
+28
2018-06-30
GLCache: Specify the component type along the texture type in the format tuple.
Subv
1
-17
/
+21
2018-06-30
gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
2
-17
/
+24
2018-06-29
gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
bunnei
1
-2
/
+6
2018-06-27
gl_shader_decompiler: Add a return path for unknown instructions.
bunnei
1
-0
/
+1
2018-06-27
gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.
bunnei
3
-16
/
+168
2018-06-27
gl_rasterizer_cache: Various fixes for ASTC handling.
bunnei
2
-35
/
+39
2018-06-27
gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.
bunnei
2
-43
/
+72
2018-06-27
maxwell_3d: Add a struct for RenderTargetConfig.
bunnei
1
-17
/
+19
2018-06-27
settings: Add a configuration for use_accurate_framebuffers.
bunnei
7
-0
/
+21
2018-06-27
gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.
bunnei
6
-8
/
+62
2018-06-27
gl_rasterizer_cache: Cache size_in_bytes as a const per surface.
bunnei
2
-9
/
+13
2018-06-27
gl_rasterizer_cache: Refactor to make SurfaceParams members const.
bunnei
2
-52
/
+37
2018-06-27
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfa...
bunnei
4
-1494
/
+210
2018-06-26
gl_rasterizer: Workaround for when exceeding max UBO size.
bunnei
2
-1
/
+7
2018-06-26
gl_state: Fix state management for texture swizzle.
bunnei
5
-12
/
+20
2018-06-26
gl_state: Remove unused state management from 3DS.
bunnei
2
-94
/
+0
2018-06-26
gl_rasterizer_cache: Fix inverted B5G6R5 format.
bunnei
1
-1
/
+1
2018-06-26
yuzu: Remove SSBOs check from Qt frontend.
bunnei
1
-2
/
+0
2018-06-25
Fix crash at exit
mailwl
1
-2
/
+4
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