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2018-04-20math_util: Remove the Clamp() functionGravatar Lioncash5-24/+22
2018-04-19vector_math: Remove AsArray() and Write() functions from Vec[2,3,4]Gravatar Lioncash1-30/+0
2018-04-19common: Remove code_block.hGravatar Lioncash2-86/+0
2018-04-19common/thread: Remove unnecessary feature checking for thread_localGravatar Lioncash1-19/+0
2018-04-19common_funcs: Remove ARRAY_SIZE macroGravatar Lioncash3-5/+4
2018-04-19common_funcs: Remove check for VS versions that we don't even supportGravatar Lioncash1-5/+0
2018-04-19common_types: Convert typedefs to using aliasesGravatar Lioncash1-12/+12
2018-04-19common_types: Remove unnecessary check for whether or not__func__ is definedGravatar Lioncash1-6/+0
2018-04-19service: Use nested namespace specifiers where applicableGravatar Lioncash136-570/+273
2018-04-19vi: Remove redundant initializers in the constructorsGravatar Lioncash1-9/+5
2018-04-19disk_filesystem: Remove unused total_entries_in_directory member from Disk_Di...Gravatar Lioncash1-1/+0
2018-04-19disk_filesystem: Remove redundant initializer in Disk_Directory's constructorGravatar Lioncash1-1/+1
2018-04-19disk_filesystem: Make constructors explicit where applicableGravatar Lioncash1-2/+2
2018-04-19renderer_opengl: Add missing header guardsGravatar Lioncash2-0/+4
2018-04-19glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...Gravatar Lioncash1-1/+2
2018-04-19glsl_shader_decompiler: Add AddNewLine() function to ShaderWriterGravatar Lioncash1-6/+12
2018-04-19glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()Gravatar Lioncash1-4/+11
2018-04-19glsl_shader_decompiler: Append indentation without constructing a separate st...Gravatar Lioncash1-1/+5
2018-04-19ShaderGen: Implemented the fmul32i shader instruction.Gravatar Subv2-9/+30
2018-04-19ShaderGen: Fixed a case where the TEXS instruction would use the same registe...Gravatar Subv1-2/+9
2018-04-19Implement Pull #3528 from citra: use nvidia graphics automatically on laptops...Gravatar N00byKing2-0/+18
2018-04-18GPU: Add support for the DXT23 and DXT45 compressed texture formats.Gravatar Subv3-28/+35
2018-04-18nvflinger: Call MicroProfileFlip on NVFlinger::Compose.Gravatar bunnei1-0/+3
2018-04-18GPU: Implemented the B5G6R5 format.Gravatar Subv4-8/+28
2018-04-18gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)Gravatar bunnei4-5/+29
2018-04-18GLCache: Added boilerplate code to make supporting configurable texture compo...Gravatar Subv3-9/+69
2018-04-18GLCache: Unify texture and framebuffer formats when converting to OpenGL.Gravatar Subv2-26/+13
2018-04-18GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.Gravatar Subv2-10/+10
2018-04-18GPU: Pitch textures are now supported, don't assert when encountering them.Gravatar Subv1-2/+3
2018-04-18GLCache: Take into account the texture's block height when caching and unswiz...Gravatar Subv3-43/+43
2018-04-18GLCache: Added a function to convert cached PixelFormats back to texture form...Gravatar Subv1-0/+12
2018-04-18GPU: Allow using a configurable block height when unswizzling textures.Gravatar Subv4-7/+23
2018-04-18GPU/TIC: Added the pitch and block height fields to the TIC structure.Gravatar Subv1-1/+16
2018-04-17gl_rasterizer_cache: Add missing LOG statements.Gravatar bunnei1-0/+3
2018-04-17texture: Add missing formats.Gravatar bunnei1-1/+3
2018-04-17gpu: Add several framebuffer formats to RenderTargetFormat.Gravatar bunnei1-0/+3
2018-04-17maxwell3d: Allow Texture2DNoMipmap as Texture2D.Gravatar bunnei1-1/+2
2018-04-17shader_bytecode: Make ctor's constexpr and explicit.Gravatar bunnei1-7/+7
2018-04-17renderer_opengl: Implement BlendEquation and BlendFunc.Gravatar bunnei6-7/+140
2018-04-17bit_field: Remove is_pod check, add is_trivially_copyable_v.Gravatar bunnei1-6/+1
2018-04-17gl_shader_decompiler: Fix warnings with MarkAsUsed.Gravatar bunnei1-1/+2
2018-04-17gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.Gravatar bunnei1-24/+22
2018-04-17gl_shader_decompiler: Implement several MUFU subops and abs_d.Gravatar bunnei1-7/+21
2018-04-17gl_shader_decompiler: Fix swizzle in GetRegister.Gravatar bunnei1-1/+1
2018-04-17gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.Gravatar bunnei2-12/+53
2018-04-17gl_shader_decompiler: Allow vertex position to be used in fragment shader.Gravatar bunnei2-16/+18
2018-04-17gl_shader_decompiler: Implement IPA instruction.Gravatar bunnei1-0/+11
2018-04-17gl_shader_decompiler: Add support for TEXS instruction.Gravatar bunnei2-12/+43
2018-04-17gl_shader_decompiler: Use fragment output color for GPR 0-3.Gravatar bunnei1-0/+5
2018-04-17gl_shader_decompiler: Partially implement MUFU.Gravatar bunnei1-2/+11