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Commit message (
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Author
Age
Files
Lines
...
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*
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gl_rasterizer: Add texture fetch barrier for fragments
ameerj
2021-07-22
1
-1
/
+1
|
*
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glsl: Implement fswzadd
ameerj
2021-07-22
1
-0
/
+1
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*
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glsl: Rebase fixes
ameerj
2021-07-22
2
-3
/
+5
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*
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glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
ameerj
2021-07-22
1
-0
/
+1
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*
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glsl: skip gl_ViewportIndex write if device does not support it
ameerj
2021-07-22
1
-0
/
+1
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*
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glsl: Implement transform feedback
ameerj
2021-07-22
1
-5
/
+13
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*
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glsl: Implement VOTE for subgroup size potentially larger
ameerj
2021-07-22
3
-1
/
+7
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*
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glsl: Implement some attribute getters and setters
ameerj
2021-07-22
1
-1
/
+0
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*
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glsl: Query GL Device for FP16 extension support
ameerj
2021-07-22
3
-0
/
+14
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*
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glsl: Fixup build issues
ReinUsesLisp
2021-07-22
1
-1
/
+1
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*
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glsl: Initial backend
ameerj
2021-07-22
1
-2
/
+5
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*
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vk_rasterizer: Exit render passes on fragment barriers
ReinUsesLisp
2021-07-22
1
-0
/
+1
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*
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vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state
Rodrigo Locatti
2021-07-22
1
-1
/
+1
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*
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buffer_cache: Invalidate fast buffers on compute
ReinUsesLisp
2021-07-22
1
-0
/
+1
|
*
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shader: Add shader loop safety check settings
lat9nq
2021-07-22
1
-2
/
+2
|
*
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vulkan_device: Enable VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
1
-0
/
+28
|
*
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vk_pipeline_cache: Skip cached pipelines with different dynamic state
ReinUsesLisp
2021-07-22
1
-0
/
+6
|
*
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vulkan: Add VK_EXT_vertex_input_dynamic_state support
ReinUsesLisp
2021-07-22
11
-116
/
+291
|
*
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shader: Reorder shader cache directories
ReinUsesLisp
2021-07-22
2
-18
/
+12
|
*
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vk_rasterizer: Implement first index
ReinUsesLisp
2021-07-22
1
-2
/
+5
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*
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vulkan: Use VK_EXT_provoking_vertex when available
ReinUsesLisp
2021-07-22
6
-4
/
+52
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*
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gl_buffer_cache: Use unorm internal formats for snorm texture buffer views
ameerj
2021-07-22
1
-1
/
+24
|
*
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shader_environment: Fix local memory size calculations
ReinUsesLisp
2021-07-22
1
-3
/
+3
|
*
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buffer_cache: Fix copy based uniform bindings tracking
ReinUsesLisp
2021-07-22
2
-9
/
+22
|
*
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shader_environment: Add shader_local_memory_crs_size to local memory size
ameerj
2021-07-22
1
-1
/
+1
|
*
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gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-22
4
-38
/
+126
|
*
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gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
7
-245
/
+106
|
*
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gl_shader_cache: Store workers in shader cache object
ReinUsesLisp
2021-07-22
2
-58
/
+78
|
*
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vk_pipeline_cache,shader_notify: Add shader notifications
ReinUsesLisp
2021-07-22
9
-90
/
+121
|
*
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vk_pipeline_cache: Add asynchronous shaders
ReinUsesLisp
2021-07-22
3
-3
/
+33
|
*
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vk_rasterizer: Flush work on clear and dispatches
ReinUsesLisp
2021-07-22
1
-0
/
+3
|
*
|
DMA: Restrict optimised path for BlockToLinear further.
FernandoS27
2021-07-22
1
-1
/
+2
|
*
|
vk_swapchain: Handle outdated swapchains
ReinUsesLisp
2021-07-22
3
-17
/
+34
|
*
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shader: Fix VertexA Shaders.
FernandoS27
2021-07-22
1
-5
/
+21
|
*
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vk_buffer_cache: Handle null texture buffers
ReinUsesLisp
2021-07-22
1
-0
/
+4
|
*
|
nsight_aftermath_tracker: Fix SPIR-V module writes
ReinUsesLisp
2021-07-22
1
-1
/
+1
|
*
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vk_pipeline_cache: Set support_derivative_control to true
ReinUsesLisp
2021-07-22
1
-0
/
+1
|
*
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glasm: Use ARB_derivative_control conditionally
ReinUsesLisp
2021-07-22
3
-0
/
+7
|
*
|
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-22
9
-35
/
+61
|
*
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transform_feedback: Read buffer stride from index instead of layout
ReinUsesLisp
2021-07-22
1
-1
/
+2
|
*
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fixed_pipeline_state: Use regular for loop instead of ranges for perf
ReinUsesLisp
2021-07-22
1
-2
/
+3
|
*
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vk_swapchain: Avoid recreating the swapchain on each frame
ReinUsesLisp
2021-07-22
2
-15
/
+9
|
*
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vulkan: Conditionally use shaderInt16
ReinUsesLisp
2021-07-22
3
-2
/
+9
|
*
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vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
2021-07-22
4
-2
/
+17
|
*
|
vk_buffer_cache: Add transform feedback usage to buffers
ReinUsesLisp
2021-07-22
1
-15
/
+22
|
*
|
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
2021-07-22
2
-0
/
+9
|
*
|
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
2021-07-22
5
-7
/
+17
|
*
|
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
2021-07-22
2
-2
/
+6
|
*
|
texture_cache: Reduce invalid image/sampler error severity
ReinUsesLisp
2021-07-22
1
-7
/
+7
|
*
|
shader: Handle host exceptions
ReinUsesLisp
2021-07-22
4
-32
/
+55
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