index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #4140 from ReinUsesLisp/validation-layers
Rodrigo Locatti
2020-06-29
3
-5
/
+43
|
\
|
*
renderer_vulkan: Update validation layer name and test before enabling
ReinUsesLisp
2020-06-22
3
-5
/
+43
*
|
General: Tune the priority of main emulation threads so they have higher prio...
Fernando Sahmkow
2020-06-27
2
-0
/
+3
*
|
General: Correct rebase, sync gpu and context management.
Fernando Sahmkow
2020-06-27
5
-2
/
+25
*
|
General: Setup yuzu threads' microprofile, naming and registry.
Fernando Sahmkow
2020-06-27
1
-1
/
+5
*
|
General: Recover Prometheus project from harddrive failure
Fernando Sahmkow
2020-06-27
1
-2
/
+3
*
|
Merge pull request #4147 from ReinUsesLisp/hset2-imm
bunnei
2020-06-26
2
-21
/
+75
|
\
\
|
*
|
shader/half_set: Implement HSET2_IMM
ReinUsesLisp
2020-06-22
2
-21
/
+75
|
|
/
*
|
Merge pull request #4144 from FernandoS27/tt-fix
bunnei
2020-06-26
1
-0
/
+3
|
\
\
|
*
|
TextureCache: Fix case where layer goes off bound.
Fernando Sahmkow
2020-06-22
1
-0
/
+3
*
|
|
Merge pull request #4111 from ReinUsesLisp/preserve-contents-vk
bunnei
2020-06-26
2
-7
/
+58
|
\
\
\
|
*
|
|
vk_rasterizer: Don't preserve contents on full screen clears
ReinUsesLisp
2020-06-18
2
-7
/
+58
*
|
|
|
Merge pull request #4151 from ReinUsesLisp/gl-invalidations
Rodrigo Locatti
2020-06-25
2
-6
/
+7
|
\
\
\
\
|
*
|
|
|
gl_shader_cache: Avoid use after move for program size
ReinUsesLisp
2020-06-23
2
-6
/
+7
*
|
|
|
|
gl_device: Fix IsASTCSupported
David Marcec
2020-06-25
1
-1
/
+1
*
|
|
|
|
Merge pull request #4105 from ReinUsesLisp/resident-buffers
bunnei
2020-06-24
14
-213
/
+277
|
\
\
\
\
\
|
*
|
|
|
|
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
5
-99
/
+90
|
*
|
|
|
|
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
ReinUsesLisp
2020-06-24
2
-15
/
+5
|
*
|
|
|
|
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-06-24
3
-9
/
+39
|
*
|
|
|
|
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
10
-67
/
+111
|
*
|
|
|
|
gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
ReinUsesLisp
2020-06-24
2
-1
/
+30
|
*
|
|
|
|
gl_stream_buffer: Always use a non-coherent buffer
ReinUsesLisp
2020-06-24
2
-14
/
+10
|
*
|
|
|
|
gl_stream_buffer: Always use persistent memory maps
ReinUsesLisp
2020-06-24
2
-30
/
+14
*
|
|
|
|
|
Merge pull request #4083 from Morph1984/B10G11R11F
bunnei
2020-06-24
1
-9
/
+17
|
\
\
\
\
\
\
|
*
|
|
|
|
|
decode/image: Implement B10G11R11F
Morph
2020-06-20
1
-9
/
+17
*
|
|
|
|
|
|
Merge pull request #4046 from ogniK5377/macro-hle-prod
Fernando Sahmkow
2020-06-24
9
-10
/
+219
|
\
\
\
\
\
\
\
|
|
_
|
/
/
/
/
/
|
/
|
|
|
|
|
|
|
*
|
|
|
|
|
addressed issues
David Marcec
2020-06-24
2
-4
/
+7
|
*
|
|
|
|
|
clear mme draw mode
David Marcec
2020-06-24
1
-0
/
+3
|
*
|
|
|
|
|
Addressed issues
David Marcec
2020-06-24
5
-13
/
+17
|
*
|
|
|
|
|
Fix constbuffer for 0217920100488FF7
David Marcec
2020-06-24
1
-6
/
+6
|
*
|
|
|
|
|
Macro HLE support
David Marcec
2020-06-24
9
-10
/
+209
|
|
|
/
/
/
/
|
|
/
|
|
|
|
*
|
|
|
|
|
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
Rodrigo Locatti
2020-06-24
3
-7
/
+50
|
\
\
\
\
\
\
|
|
/
/
/
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Morph
2020-06-20
1
-7
/
+43
|
*
|
|
|
|
gl_device: Check for GL_EXT_texture_shadow_lod
Morph
2020-06-20
2
-0
/
+7
*
|
|
|
|
|
Merge pull request #4127 from lioncash/dst-typo
bunnei
2020-06-23
1
-1
/
+1
|
\
\
\
\
\
\
|
|
_
|
_
|
_
|
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
texture_cache: Fix incorrect address used in a DeduceSurface() call
Lioncash
2020-06-20
1
-1
/
+1
*
|
|
|
|
|
Merge pull request #4110 from ReinUsesLisp/direct-upload-sets
Rodrigo Locatti
2020-06-22
3
-42
/
+30
|
\
\
\
\
\
\
|
|
_
|
_
|
_
|
_
|
/
|
/
|
|
|
|
|
|
*
|
|
|
|
vk_update_descriptor: Upload descriptor sets data directly
ReinUsesLisp
2020-06-18
3
-42
/
+30
|
|
|
_
|
/
/
|
|
/
|
|
|
*
|
|
|
|
Merge pull request #4122 from lioncash/hide
bunnei
2020-06-21
4
-28
/
+31
|
\
\
\
\
\
|
*
|
|
|
|
memory_manager: Eliminate variable shadowing
Lioncash
2020-06-19
2
-24
/
+28
|
*
|
|
|
|
macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()
Lioncash
2020-06-19
1
-2
/
+2
|
*
|
|
|
|
buffer_cache: Eliminate local variable shadowing
Lioncash
2020-06-19
1
-2
/
+1
|
|
|
/
/
/
|
|
/
|
|
|
*
|
|
|
|
Merge pull request #4126 from lioncash/noexcept
bunnei
2020-06-21
2
-3
/
+2
|
\
\
\
\
\
|
*
|
|
|
|
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
Lioncash
2020-06-19
2
-3
/
+2
|
|
/
/
/
/
*
|
|
|
|
Merge pull request #4120 from lioncash/arb
bunnei
2020-06-20
1
-32
/
+31
|
\
\
\
\
\
|
*
|
|
|
|
gl_arb_decompiler: Avoid several string copies
Lioncash
2020-06-19
1
-32
/
+31
|
|
/
/
/
/
*
|
|
|
|
macro_jit_x64: Use ecx for shift register
MerryMage
2020-06-20
1
-2
/
+2
*
|
|
|
|
Merge pull request #4125 from lioncash/macro-shift
merry
2020-06-20
1
-6
/
+7
|
\
\
\
\
\
|
*
|
|
|
|
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
Lioncash
2020-06-19
1
-3
/
+3
|
*
|
|
|
|
macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
Lioncash
2020-06-19
1
-3
/
+4
|
|
/
/
/
/
[next]