summaryrefslogtreecommitdiff
path: root/src/video_core (follow)
Commit message (Expand)AuthorAgeFilesLines
* core: Move emu_window and key_map into coreGravatar MerryMage2016-12-232-2/+2
* Merge pull request #2319 from yuriks/profile-scopesGravatar bunnei2016-12-212-0/+15
|\
| * VideoCore: Make profiling scope more representativeGravatar Yuri Kunde Schlesner2016-12-142-0/+15
* | Use GL_TRUE when setting color_maskGravatar Albin Bernhardsson2016-12-191-4/+4
* | Merge pull request #2318 from yuriks/trace-optGravatar bunnei2016-12-183-16/+15
|\ \
| * | VideoCore: Inline IsPicaTracingGravatar Yuri Kunde Schlesner2016-12-143-16/+15
| |/
* | VideoCore/Shader: Extract DebugData out from UnitStateGravatar Yuri Kunde Schlesner2016-12-168-103/+99
* | Remove unnecessary castGravatar Yuri Kunde Schlesner2016-12-161-3/+1
* | VideoCore/Shader: Extract evaluate_condition lambda to function scopeGravatar Yuri Kunde Schlesner2016-12-161-26/+24
* | VideoCore/Shader: Extract call lambda up a scope and remove unused paramGravatar Yuri Kunde Schlesner2016-12-151-21/+17
* | VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffsetGravatar Yuri Kunde Schlesner2016-12-152-18/+11
* | VideoCore/Shader: Move DebugData to a separate fileGravatar Yuri Kunde Schlesner2016-12-154-172/+189
* | shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexingGravatar Yuri Kunde Schlesner2016-12-151-1/+1
|/
* VideoCore: Eliminate an unnecessary copy in the drawcall loopGravatar Yuri Kunde Schlesner2016-12-143-5/+3
* shader_jit_x64: Use Reg32 for LOOP* registers, eliminating castsGravatar Yuri Kunde Schlesner2016-12-141-16/+16
* VideoCore: Convert x64 shader JIT to use Xbyak for assemblyGravatar Yuri Kunde Schlesner2016-12-143-223/+228
* Add all services to the Service namespaceGravatar Lioncash2016-12-112-6/+7
* OpenGL: Drop framebuffer completeness check.Gravatar Markus Wick2016-12-075-47/+8
* Implement Frame rate limiter (#2223)Gravatar emmauss2016-12-062-0/+2
* ASSERT that shader was linked successfullyGravatar Jannik Vogel2016-12-051-0/+2
* Report shader uniform block size in case of mismatchGravatar Jannik Vogel2016-12-051-1/+3
* Print broken shader code to logGravatar Jannik Vogel2016-12-051-3/+9
* OpenGL: Non-zero stride only makes sense for linear buffersGravatar Yuri Kunde Schlesner2016-12-043-7/+11
* OpenGL: Ensure framebuffer binding is restored if completion check failsGravatar Yuri Kunde Schlesner2016-12-041-10/+7
* OpenGL: Fix DisplayTransfer accel when input width != output widthGravatar Yuri Kunde Schlesner2016-12-041-1/+10
* Merge pull request #2259 from JayFoxRox/fix-fallbackGravatar Yuri Kunde Schlesner2016-12-031-1/+1
|\
| * shader_jit: Fix non-SSE4.1 path where FLR would not truncateGravatar Jannik Vogel2016-12-041-1/+1
* | clang-format: Fix coding styleGravatar Yuri Kunde Schlesner2016-12-031-1/+1
|/
* shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shiftedGravatar Jannik Vogel2016-12-021-6/+9
* ClangFormat: Fixed the clang-format errorsGravatar Subv2016-11-302-6/+10
* Build: Fixed a few warnings.Gravatar Subv2016-11-292-7/+7
* Merge pull request #2222 from linkmauve/die-frameskip-dieGravatar Yuri Kunde Schlesner2016-11-271-4/+0
|\
| * GPU: Remove the broken frame_skip option.Gravatar Emmanuel Gil Peyrot2016-11-271-4/+0
* | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...Gravatar Subv2016-11-272-4/+4
* | Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...Gravatar Subv2016-11-271-1/+1
|/
* Cache Vertices instead of Output registers (#2165)Gravatar jphalimi2016-11-231-6/+7
* Fix format error from #2195Gravatar wwylele2016-11-221-1/+1
* Merge pull request #2195 from Subv/factor_checkGravatar bunnei2016-11-191-6/+5
|\
| * GPU/CiTrace: Avoid calling GetTextures() when not necessary.Gravatar Subv2016-11-191-6/+5
* | Merge pull request #2194 from jroweboy/extremely-minor-clangformat-changeGravatar James Rowe2016-11-191-1/+1
|\ \ | |/ |/|
| * Minor formatting changeGravatar James Rowe2016-11-191-1/+1
* | Add default hotkey to swap primary screens.Gravatar James Rowe2016-11-051-3/+2
* | Support additional screen layouts.Gravatar James Rowe2016-11-051-6/+12
|/
* Fix typosGravatar Ricardo de Almeida Gonzaga2016-10-201-1/+1
* Merge pull request #2082 from yuriks/shader-interp-crashGravatar bunnei2016-10-062-35/+43
|\
| * VideoCore: Shader interpreter cleanupsGravatar Yuri Kunde Schlesner2016-09-291-32/+42
| * VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfoGravatar Yuri Kunde Schlesner2016-09-291-3/+1
* | Merge pull request #2103 from wwylele/gpu-reg-cleanupGravatar bunnei2016-10-033-6/+12
|\ \ | |/ |/|
| * rasterizer: separate TextureCopy from DisplayTransferGravatar wwylele2016-09-293-6/+12
* | OpenGL: Take cached viewport sub-rect into account for scissorGravatar Yuri Kunde Schlesner2016-09-293-29/+25
|/