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Author
Age
Files
Lines
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GPU: Added register definitions for the stencil parameters.
Subv
2018-07-17
1
-2
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+25
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gl_rasterizer_cache: Implement texture format G8R8.
bunnei
2018-07-15
3
-9
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+40
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Merge pull request #665 from bunnei/fix-z24-s8
bunnei
2018-07-14
1
-1
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+2
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gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
bunnei
2018-07-15
1
-1
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+2
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gl_rasterizer_cache: Implement depth format Z16_UNORM.
bunnei
2018-07-14
3
-1
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+15
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Merge pull request #598 from bunnei/makedonecurrent
bunnei
2018-07-14
3
-1
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+27
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OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
bunnei
2018-07-14
3
-1
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+27
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GPU: Always enable the depth write when clearing the depth buffer.
Subv
2018-07-14
1
-3
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+8
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gl_rasterizer: Fix check for if a shader stage is enabled.
bunnei
2018-07-12
3
-35
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+11
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gl_shader_gen: Implement dual vertex shader mode.
bunnei
2018-07-12
5
-55
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+139
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Merge pull request #655 from bunnei/pred-lt-nan
bunnei
2018-07-12
2
-5
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+7
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gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
bunnei
2018-07-12
2
-5
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+7
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gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
bunnei
2018-07-12
2
-8
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+34
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Merge pull request #652 from Subv/fadd32i
Sebastian Valle
2018-07-12
2
-0
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+32
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GPU: Implement the FADD32I shader instruction.
Subv
2018-07-12
2
-0
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+32
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Merge pull request #651 from Subv/ffma_decode
bunnei
2018-07-12
1
-1
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+1
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GPU: Corrected the decoding of FFMA for immediate operands.
Subv
2018-07-12
1
-1
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+1
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gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is nega...
bunnei
2018-07-08
1
-1
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+4
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Merge pull request #625 from Subv/imnmx
bunnei
2018-07-07
2
-3
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+31
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GPU: Implemented the IMNMX shader instruction.
Subv
2018-07-04
2
-3
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+31
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GPU: Implemented the BC7U texture format.
Subv
2018-07-07
3
-7
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+21
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Merge pull request #629 from Subv/depth_test
bunnei
2018-07-05
2
-9
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+29
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GPU: Allow using the old NV04 values for the depth test function.
Subv
2018-07-05
2
-9
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+29
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Merge pull request #626 from Subv/shader_sync
bunnei
2018-07-05
2
-0
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+12
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GPU: Stub the shader SYNC and DEPBAR instructions.
Subv
2018-07-04
2
-0
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+12
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Merge pull request #624 from Subv/f2f_round
bunnei
2018-07-05
1
-0
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+3
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GPU: Implemented the F2F 'round' rounding mode.
Subv
2018-07-04
1
-0
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+3
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Merge pull request #623 from Subv/vertex_types
bunnei
2018-07-05
1
-0
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+8
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GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Subv
2018-07-04
1
-0
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+8
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Merge pull request #622 from Subv/unused_tex
bunnei
2018-07-05
2
-2
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+5
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GPU: Ignore textures that the GLSL compiler deemed unused when binding textur...
Subv
2018-07-04
1
-1
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+4
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GPU: Corrected the decoding for the TEX shader instruction.
Subv
2018-07-04
1
-1
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+1
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Merge pull request #621 from Subv/psetp_
bunnei
2018-07-05
2
-0
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+43
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GPU: Implemented the PSETP shader instruction.
Subv
2018-07-04
2
-0
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+43
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Merge pull request #620 from Subv/depth_z32f
bunnei
2018-07-05
3
-2
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+15
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GPU: Implemented the 32 bit float depth buffer format.
Subv
2018-07-04
3
-2
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+15
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GPU: Flip the triangle front face winding if the GPU is configured to not fli...
Subv
2018-07-04
2
-3
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+29
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GPU: Only configure the used framebuffers during clear.
Subv
2018-07-03
4
-17
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+48
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Merge pull request #609 from Subv/clear_buffers
bunnei
2018-07-03
5
-16
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+105
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GPU: Factor out the framebuffer configuration code for both Clear and Draw co...
Subv
2018-07-03
2
-72
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+39
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GPU: Support clears that don't clear the color buffer.
Subv
2018-07-03
2
-6
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+17
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GPU: Bind and clear the render target when the CLEAR_BUFFERS register is writ...
Subv
2018-07-03
4
-0
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+86
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GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.
Subv
2018-07-03
1
-2
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+27
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gl_rasterizer_cache: Implement PixelFormat S8Z24.
bunnei
2018-07-03
3
-11
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+83
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Merge pull request #607 from jroweboy/logging
bunnei
2018-07-03
13
-88
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+87
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Update clang format
James Rowe
2018-07-02
7
-21
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+20
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*
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Rename logging macro back to LOG_*
James Rowe
2018-07-02
13
-70
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+70
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Merge pull request #612 from bunnei/fix-cull
bunnei
2018-07-02
1
-2
/
+5
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gl_rasterizer: Only set cull mode and front face if enabled.
bunnei
2018-07-02
1
-2
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+5
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Merge pull request #611 from Subv/enabled_depth_test
bunnei
2018-07-02
2
-9
/
+13
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