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Author
Age
Files
Lines
*
shader/arithmetic_integer: Fix edge case and mark IADD.X Rd.CC as unimplemented
ReinUsesLisp
2020-04-25
1
-1
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+6
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shader/arithmetic_integer: Change IAdd to UAdd to avoid signed overflow
ReinUsesLisp
2020-04-25
1
-2
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+2
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shader/arithmetic_integer: Implement IADD.X
ReinUsesLisp
2020-04-25
2
-0
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+10
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shader/arithmetic_integer: Implement CC for IADD
ReinUsesLisp
2020-04-25
4
-3
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+42
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decode/register_set_predicate: Implement CC
ReinUsesLisp
2020-04-25
1
-9
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+14
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decode/register_set_predicate: Use move for shared pointers
ReinUsesLisp
2020-04-25
1
-16
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+17
*
Merge pull request #3721 from ReinUsesLisp/sort-devices
bunnei
2020-04-25
1
-1
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+20
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vulkan/wrapper: Sort physical devices
ReinUsesLisp
2020-04-18
1
-1
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+20
*
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Merge pull request #3734 from ReinUsesLisp/half-float-mods
bunnei
2020-04-25
2
-16
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+37
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decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits
ReinUsesLisp
2020-04-23
2
-16
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+37
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*
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Merge pull request #3749 from ReinUsesLisp/lea-imm
bunnei
2020-04-24
1
-2
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+2
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shader/arithmetic_integer: Fix LEA_IMM encoding
ReinUsesLisp
2020-04-20
1
-2
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+2
*
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Fix -Wdeprecated-copy warning.
Markus Wick
2020-04-24
1
-0
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+1
*
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Fix -Werror=conversion error.
Markus Wick
2020-04-24
1
-1
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+1
*
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kernel: memory: Improve implementation of device shared memory. (#3707)
bunnei
2020-04-23
1
-13
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+5
*
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Merge pull request #3697 from lioncash/declarations
bunnei
2020-04-23
4
-6
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+8
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General: Resolve warnings related to missing declarations
Lioncash
2020-04-16
4
-6
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+8
*
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Merge pull request #3677 from FernandoS27/better-sync
bunnei
2020-04-22
32
-41
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+1118
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GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop,
Fernando Sahmkow
2020-04-22
1
-2
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+1
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*
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Address Feedback.
Fernando Sahmkow
2020-04-22
3
-24
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+18
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*
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Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
Fernando Sahmkow
2020-04-22
3
-0
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+11
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*
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MaxwellDMA: Correct copying on accuracy level.
Fernando Sahmkow
2020-04-22
1
-2
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+7
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*
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ShaderCache/PipelineCache: Cache null shaders.
Fernando Sahmkow
2020-04-22
4
-8
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+31
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*
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Address Feedback.
Fernando Sahmkow
2020-04-22
13
-132
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+117
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*
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Fix GCC error.
Fernando Sahmkow
2020-04-22
2
-6
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+5
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*
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QueryCache: Only do async flushes on async gpu.
Fernando Sahmkow
2020-04-22
1
-1
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+4
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Async GPU: Only do reactive flushing on Extreme Level.
Fernando Sahmkow
2020-04-22
1
-1
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+1
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vk_fence_manager: Initial implementation
ReinUsesLisp
2020-04-22
8
-12
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+222
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*
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QueryCache: Implement Async Flushes.
Fernando Sahmkow
2020-04-22
5
-12
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+77
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*
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OpenGL: Guarantee writes to Buffers.
Fernando Sahmkow
2020-04-22
3
-4
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+2
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*
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GPU: Implement Flush Requests for Async mode.
Fernando Sahmkow
2020-04-22
6
-8
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+70
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*
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FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
11
-25
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+123
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*
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BufferCache: Refactor async managing.
Fernando Sahmkow
2020-04-22
2
-10
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+27
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*
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FenceManager: Implement async buffer cache flushes on High settings
Fernando Sahmkow
2020-04-22
6
-10
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+69
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*
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Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
Fernando Sahmkow
2020-04-22
5
-4
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+35
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*
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GPU: Fix rebase errors.
Fernando Sahmkow
2020-04-22
2
-4
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+4
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*
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Rasterizer: Disable fence managing in synchronous gpu.
Fernando Sahmkow
2020-04-22
2
-1
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+11
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*
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ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
9
-8
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+48
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*
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FenceManager: Implement should wait.
Fernando Sahmkow
2020-04-22
2
-2
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+17
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*
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GPU: Implement a Fence Manager.
Fernando Sahmkow
2020-04-22
6
-23
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+208
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*
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OpenGL: Implement Fencing backend.
Fernando Sahmkow
2020-04-22
12
-19
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+94
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*
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TextureCache: Flush linear textures after finishing rendering.
Fernando Sahmkow
2020-04-22
1
-2
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+8
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*
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GPU: Delay Fences.
Fernando Sahmkow
2020-04-22
6
-2
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+20
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*
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BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
6
-7
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+67
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*
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GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2020-04-22
11
-7
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+56
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*
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Texture Cache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
2
-3
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+63
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*
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UI: Replasce accurate GPU option for GPU Accuracy Level
Fernando Sahmkow
2020-04-22
3
-6
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+6
*
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vk_pipeline_cache: Fix unintentional memcpy into optional
ReinUsesLisp
2020-04-22
1
-2
/
+4
*
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Merge pull request #3653 from ReinUsesLisp/nsight-aftermath
Fernando Sahmkow
2020-04-22
12
-77
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+389
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renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
ReinUsesLisp
2020-04-14
9
-22
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+360
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