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Author
Age
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gl_rasterizer: Fixup unassigned point sizes
ReinUsesLisp
2018-10-01
1
-1
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+4
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Merge pull request #1330 from raven02/tlds
bunnei
2018-09-30
1
-7
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+15
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Fix trailing whitespace
raven02
2018-09-30
1
-1
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+4
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Merge branch 'master' into tlds
raven02
2018-09-19
24
-195
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+651
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Add 1D sampler for TLDS - TexelFetch (Mario Rabbids)
raven02
2018-09-17
1
-7
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+12
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gl_rasterizer_cache: Fixes to how we do render to cubemap.
bunnei
2018-09-30
2
-32
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+5
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gl_rasterizer_cache: Add check for array rendering to cubemap texture.
bunnei
2018-09-30
1
-0
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+8
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gl_rasterizer_cache: Implement render to cubemap.
bunnei
2018-09-30
3
-119
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+218
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gl_shader_decompiler: TEXS: Implement TextureType::TextureCube.
bunnei
2018-09-30
1
-0
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+8
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gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap.
bunnei
2018-09-30
2
-1
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+36
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gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray.
bunnei
2018-09-30
1
-0
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+8
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gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTextur...
bunnei
2018-09-30
1
-23
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+88
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gl_rasterizer_cache: Track texture target and depth in the cache.
bunnei
2018-09-30
1
-2
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+3
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gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.
bunnei
2018-09-30
3
-6
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+21
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gl_rasterizer_cache: Keep track of surface 2D size separately from total size.
bunnei
2018-09-30
2
-32
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+46
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Merge pull request #1411 from ReinUsesLisp/point-size
bunnei
2018-09-29
5
-1
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+27
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video_core: Implement point_size and add point state sync
ReinUsesLisp
2018-09-28
5
-1
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+27
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Merge pull request #1406 from ReinUsesLisp/multibind-samplers
bunnei
2018-09-29
5
-8
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+25
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gl_state: Pack sampler bindings into a single ARB_multi_bind
ReinUsesLisp
2018-09-28
5
-8
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+25
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Merge pull request #1377 from FernandoS27/faster-swizzle
bunnei
2018-09-27
1
-51
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+66
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Reverse stride align restriction on FastSwizzle due to lost performance
FernandoS27
2018-09-21
1
-3
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+2
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Join both Swizzle methods within one interface function
FernandoS27
2018-09-21
1
-11
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+19
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Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Tabl...
FernandoS27
2018-09-21
1
-42
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+38
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Remove same output bpp restriction on FastSwizzle
FernandoS27
2018-09-21
1
-4
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+5
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Improved Legacy Swizzler to be better documented and work better
FernandoS27
2018-09-21
1
-15
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+21
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Improved fast swizzle and removed restrictions to it
FernandoS27
2018-09-20
1
-7
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+12
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video_core: Add asserts for CS, TFB and alpha testing
ReinUsesLisp
2018-09-25
5
-3
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+92
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Added glObjectLabels for renderdoc for textures and shader programs (#1384)
David
2018-09-23
4
-0
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+48
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correct BC6H
greggameplayer
2018-09-23
1
-2
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+2
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Merge pull request #1380 from lioncash/const
bunnei
2018-09-22
1
-8
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+19
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shader_bytecode: Lay out the Ipa-related enums better
Lioncash
2018-09-21
1
-2
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+12
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shader_bytecode: Make operator== and operator!= of IpaMode const qualified
Lioncash
2018-09-21
1
-6
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+7
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Merge pull request #1382 from lioncash/inc
bunnei
2018-09-22
2
-4
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+1
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gl_state: Remove unused type alias
Lioncash
2018-09-21
2
-4
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+1
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Merge pull request #1379 from lioncash/bitwise
bunnei
2018-09-21
1
-1
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+1
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gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()
Lioncash
2018-09-21
1
-1
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+1
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS...
Subv
2018-09-20
1
-1
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+1
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gl_rasterizer: Fix StartAddress handling with indexed draw calls.
Markus Wick
2018-09-19
1
-6
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+7
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Merge pull request #1342 from lioncash/trunc
bunnei
2018-09-18
1
-4
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+4
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gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
Lioncash
2018-09-17
1
-4
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+4
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Merge pull request #1279 from FernandoS27/csetp
bunnei
2018-09-18
2
-21
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+133
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Implemented Internal Flags
FernandoS27
2018-09-17
1
-13
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+35
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Implemented I2I.CC on the NEU control code, used by SMO
FernandoS27
2018-09-17
2
-14
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+18
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Implemented CSETP
FernandoS27
2018-09-17
2
-14
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+49
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Implemented Control Codes
FernandoS27
2018-09-17
2
-0
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+51
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Merge pull request #1299 from FernandoS27/texture-sanatize
bunnei
2018-09-18
2
-3
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+192
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Added asserts for texture misc modes to texture instructions
FernandoS27
2018-09-17
1
-2
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+45
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Added texture misc modes to texture instructions
FernandoS27
2018-09-17
1
-1
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+147
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Merge pull request #1290 from FernandoS27/shader-header
bunnei
2018-09-17
3
-24
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+111
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Replace old FragmentHeader for the new Header
FernandoS27
2018-09-11
2
-31
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+18
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