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Commit message (
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Author
Age
Files
Lines
*
spirv: Support OpenGL uniform buffers and change bindings
ReinUsesLisp
2021-07-22
1
-2
/
+5
*
shader: Address feedback
FernandoS27
2021-07-22
1
-9
/
+9
*
shader: Implement VertexA stage
FernandoS27
2021-07-22
1
-3
/
+14
*
vk_graphics_pipeline: Fix texture buffer descriptors
ReinUsesLisp
2021-07-22
1
-7
/
+8
*
vk_scheduler: Allow command submission on worker thread
ReinUsesLisp
2021-07-22
8
-182
/
+200
*
vk_compute_pass: Fix -Wshadow warning
ReinUsesLisp
2021-07-22
1
-3
/
+3
*
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-22
12
-824
/
+1095
*
vulkan: Defer descriptor set work to the Vulkan thread
ReinUsesLisp
2021-07-22
8
-79
/
+69
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-22
15
-197
/
+314
*
vk_graphics_pipeline: Generate specialized pipeline config functions and impr...
ReinUsesLisp
2021-07-22
2
-31
/
+230
*
shader: Accelerate pipeline transitions and use dirty flags for shaders
ReinUsesLisp
2021-07-22
9
-64
/
+114
*
vk_compute_pipeline: Fix index comparison oversight on compute texture buffers
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
vulkan_device: Require shaderClipDistance and shaderCullDistance features
ReinUsesLisp
2021-07-22
1
-2
/
+4
*
vk_graphics_pipeline: Guard against non-tessellation pipelines using patches
ReinUsesLisp
2021-07-22
1
-2
/
+8
*
shader: Fix bugs and build issues on GCC
Rodrigo Locatti
2021-07-22
3
-4
/
+4
*
shader: Fix render targets with null attachments
ReinUsesLisp
2021-07-22
2
-26
/
+34
*
shader: Require dual source blending
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
3
-64
/
+95
*
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement D3D samplers
ReinUsesLisp
2021-07-22
3
-37
/
+51
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
3
-0
/
+4
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
3
-0
/
+12
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
6
-3
/
+50
*
vk_pipeline_cache: Silence GCC warnings
lat9nq
2021-07-22
1
-0
/
+2
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
4
-26
/
+56
*
spirv: Implement alpha test
ameerj
2021-07-22
1
-0
/
+36
*
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
3
-7
/
+156
*
shader: Implement early Z tests
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
1
-1
/
+28
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
2
-7
/
+56
*
pipeline_helper: Simplify descriptor objects initialization
ReinUsesLisp
2021-07-22
1
-33
/
+25
*
shader: Implement ATOM/S and RED
ameerj
2021-07-22
3
-0
/
+21
*
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
ReinUsesLisp
2021-07-22
6
-16
/
+20
*
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
vk_rasterizer: Request outside render pass execution context for compute
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
pipeline_helper: Add missing [[maybe_unused]]
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
8
-65
/
+135
*
shader: Address feedback + clang format
lat9nq
2021-07-22
1
-2
/
+2
*
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
5
-16
/
+16
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-22
14
-119
/
+304
*
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
4
-12
/
+29
*
vk_pipeline_cache: Fix num of pipeline workers on weird platforms
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
shader: Fix ShadowCube declaration type, set number of pipeline threads based...
FernandoS27
2021-07-22
1
-1
/
+3
*
vk_compute_pass: Fix compute passes
ReinUsesLisp
2021-07-22
3
-23
/
+19
*
shader: Remove atomic flags and use mutex + cond variable for pipelines
ReinUsesLisp
2021-07-22
4
-11
/
+32
*
vk_pipeline_cache: Remove unnecesary scope in pipeline cache locking
ReinUsesLisp
2021-07-22
1
-15
/
+12
*
vk_pipeline_cache: Small fixes to the pipeline cache
FernandoS27
2021-07-22
1
-10
/
+14
*
shader: Mark SSBOs as written when they are
FernandoS27
2021-07-22
2
-2
/
+2
*
shader: Implement ViewportIndex
FernandoS27
2021-07-22
1
-0
/
+1
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