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Author
Age
Files
Lines
*
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
Yuri Kunde Schlesner
2016-12-15
1
-1
/
+1
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VideoCore: Eliminate an unnecessary copy in the drawcall loop
Yuri Kunde Schlesner
2016-12-14
3
-5
/
+3
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shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts
Yuri Kunde Schlesner
2016-12-14
1
-16
/
+16
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VideoCore: Convert x64 shader JIT to use Xbyak for assembly
Yuri Kunde Schlesner
2016-12-14
3
-223
/
+228
*
Add all services to the Service namespace
Lioncash
2016-12-11
2
-6
/
+7
*
OpenGL: Drop framebuffer completeness check.
Markus Wick
2016-12-07
5
-47
/
+8
*
Implement Frame rate limiter (#2223)
emmauss
2016-12-06
2
-0
/
+2
*
ASSERT that shader was linked successfully
Jannik Vogel
2016-12-05
1
-0
/
+2
*
Report shader uniform block size in case of mismatch
Jannik Vogel
2016-12-05
1
-1
/
+3
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Print broken shader code to log
Jannik Vogel
2016-12-05
1
-3
/
+9
*
OpenGL: Non-zero stride only makes sense for linear buffers
Yuri Kunde Schlesner
2016-12-04
3
-7
/
+11
*
OpenGL: Ensure framebuffer binding is restored if completion check fails
Yuri Kunde Schlesner
2016-12-04
1
-10
/
+7
*
OpenGL: Fix DisplayTransfer accel when input width != output width
Yuri Kunde Schlesner
2016-12-04
1
-1
/
+10
*
Merge pull request #2259 from JayFoxRox/fix-fallback
Yuri Kunde Schlesner
2016-12-03
1
-1
/
+1
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
Jannik Vogel
2016-12-04
1
-1
/
+1
*
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clang-format: Fix coding style
Yuri Kunde Schlesner
2016-12-03
1
-1
/
+1
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/
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shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
Jannik Vogel
2016-12-02
1
-6
/
+9
*
ClangFormat: Fixed the clang-format errors
Subv
2016-11-30
2
-6
/
+10
*
Build: Fixed a few warnings.
Subv
2016-11-29
2
-7
/
+7
*
Merge pull request #2222 from linkmauve/die-frameskip-die
Yuri Kunde Schlesner
2016-11-27
1
-4
/
+0
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GPU: Remove the broken frame_skip option.
Emmanuel Gil Peyrot
2016-11-27
1
-4
/
+0
*
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RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...
Subv
2016-11-27
2
-4
/
+4
*
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Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...
Subv
2016-11-27
1
-1
/
+1
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/
*
Cache Vertices instead of Output registers (#2165)
jphalimi
2016-11-23
1
-6
/
+7
*
Fix format error from #2195
wwylele
2016-11-22
1
-1
/
+1
*
Merge pull request #2195 from Subv/factor_check
bunnei
2016-11-19
1
-6
/
+5
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*
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
Subv
2016-11-19
1
-6
/
+5
*
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Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
James Rowe
2016-11-19
1
-1
/
+1
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*
Minor formatting change
James Rowe
2016-11-19
1
-1
/
+1
*
|
Add default hotkey to swap primary screens.
James Rowe
2016-11-05
1
-3
/
+2
*
|
Support additional screen layouts.
James Rowe
2016-11-05
1
-6
/
+12
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/
*
Fix typos
Ricardo de Almeida Gonzaga
2016-10-20
1
-1
/
+1
*
Merge pull request #2082 from yuriks/shader-interp-crash
bunnei
2016-10-06
2
-35
/
+43
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*
VideoCore: Shader interpreter cleanups
Yuri Kunde Schlesner
2016-09-29
1
-32
/
+42
|
*
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
Yuri Kunde Schlesner
2016-09-29
1
-3
/
+1
*
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Merge pull request #2103 from wwylele/gpu-reg-cleanup
bunnei
2016-10-03
3
-6
/
+12
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*
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
2016-09-29
3
-6
/
+12
*
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OpenGL: Take cached viewport sub-rect into account for scissor
Yuri Kunde Schlesner
2016-09-29
3
-29
/
+25
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/
*
Remove special rules for Windows.h and library includes
Yuri Kunde Schlesner
2016-09-21
1
-1
/
+1
*
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
18
-18
/
+18
*
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-21
35
-105
/
+17
*
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
23
-125
/
+119
*
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-18
42
-2532
/
+2943
*
VideoCore: Fix dangling lambda context in shader interpreter
Yuri Kunde Schlesner
2016-09-15
1
-1
/
+1
*
Merge pull request #2032 from bunnei/qt-graphics
bunnei
2016-08-31
1
-0
/
+1
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\
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*
config: Add a setting for graphics V-Sync.
bunnei
2016-08-29
1
-0
/
+1
*
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OpenGL: Avoid error on unsupported lighting LUT
Jannik Vogel
2016-08-30
1
-0
/
+1
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/
*
OpenGL: Add scaled resolution support to scissor
Yuri Kunde Schlesner
2016-06-27
4
-3
/
+16
*
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
2016-06-27
5
-45
/
+39
*
PICA: Implement scissor test
Subv
2016-06-27
5
-3
/
+105
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