summaryrefslogtreecommitdiff
path: root/src/video_core (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* gl_rasterizer: Log warning instead of sync'ing unimplemented funcs.Gravatar bunnei2018-03-231-7/+1
* gl_rasterizer_cache: Add missing include for vm_manager.Gravatar bunnei2018-03-231-0/+1
* renderer_opengl: Only invalidate the framebuffer region, not flush.Gravatar bunnei2018-03-231-4/+3
* renderer_opengl: Fixes for properly flushing & rendering the framebuffer.Gravatar bunnei2018-03-231-6/+12
* RasterizerCacheOpenGL: FlushAll should flush full memory region.Gravatar bunnei2018-03-231-1/+1
* rasterizer: Flush and invalidate regions should be 64-bit.Gravatar bunnei2018-03-233-9/+9
* renderer_opengl: Add framebuffer_transform_flags member variable.Gravatar bunnei2018-03-231-2/+2
* renderer_opengl: Better handling of framebuffer transform flags.Gravatar bunnei2018-03-232-3/+20
* renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.Gravatar bunnei2018-03-221-31/+25
* gl_rasterizer: Implement AccelerateDisplay method from Citra.Gravatar bunnei2018-03-222-2/+44
* LoadGLBuffer: Use bytes_per_pixel, not bits.Gravatar bunnei2018-03-221-1/+2
* gl_rasterizer_cache: LoadGLBuffer should do a morton copy.Gravatar bunnei2018-03-221-16/+5
* video_core: Move MortonCopyPixels128 to utils header.Gravatar bunnei2018-03-222-111/+113
* video_core: Remove usage of PAddr and replace with VAddr.Gravatar bunnei2018-03-225-39/+39
* video_core: Move FramebufferInfo to FramebufferConfig in GPU.Gravatar bunnei2018-03-227-66/+74
* gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.Gravatar bunnei2018-03-222-20/+20
* gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.Gravatar bunnei2018-03-222-5/+68
* gpu: Expose Maxwell3D engine.Gravatar bunnei2018-03-221-0/+4
* maxwell_3d: Add some format decodings and string helper functions.Gravatar bunnei2018-03-221-3/+107
* renderer: Create rasterizer and cleanup.Gravatar bunnei2018-03-224-4/+16
* GPU: Added vertex attribute format registers.Gravatar Subv2018-03-211-1/+14
* GPU: Added registers for the number of vertices to render.Gravatar Subv2018-03-201-2/+13
* Merge pull request #254 from bunnei/port-citra-rendererGravatar bunnei2018-03-2018-101/+2905
|\
| * renderer_gl: Port boilerplate rasterizer code over from Citra.Gravatar bunnei2018-03-205-1/+495
| * gl_shader_util: Sync latest version with Citra.Gravatar bunnei2018-03-203-46/+116
| * renderer_gl: Port over gl_shader_gen module from Citra.Gravatar bunnei2018-03-203-0/+88
| * renderer_gl: Port over gl_shader_decompiler module from Citra.Gravatar bunnei2018-03-193-0/+87
| * renderer_gl: Port over gl_rasterizer_cache module from Citra.Gravatar bunnei2018-03-193-0/+1714
| * gl_resource_manager: Sync latest version with Citra.Gravatar bunnei2018-03-191-8/+77
| * renderer_gl: Port over gl_stream_buffer module from Citra.Gravatar bunnei2018-03-193-0/+218
| * gl_state: Sync latest version with Citra.Gravatar bunnei2018-03-192-47/+111
* | Merge pull request #253 from Subv/rt_depthGravatar Mat M2018-03-191-1/+48
|\ \ | |/ |/|
| * GPU: Added Z buffer registers to Maxwell3D's reg structure.Gravatar Subv2018-03-191-1/+17
| * GPU: Added the render target (RT) registers to Maxwell3D's reg structure.Gravatar Subv2018-03-191-1/+32
* | Clang FixesGravatar N00byKing2018-03-191-1/+2
* | Clean Warnings (?)Gravatar N00byKing2018-03-191-1/+1
|/
* GPU: Added the TSC registers to the Maxwell3D register structure.Gravatar Subv2018-03-191-1/+15
* GPU: Added the TIC registers to the Maxwell3D register structure.Gravatar Subv2018-03-191-1/+16
* GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.Gravatar Subv2018-03-182-1/+29
* GPU: Implement the BindStorageBuffer macro method in HLE.Gravatar Subv2018-03-182-1/+36
* GPU: Handle writes to the CB_DATA method.Gravatar Subv2018-03-182-0/+39
* GPU: Move the GPU's class constructor and destructors to a cpp file.Gravatar Subv2018-03-183-10/+30
* GPU: Store uploaded GPU macros and keep track of the number of method paramet...Gravatar Subv2018-03-184-27/+74
* GPU: Macros are specific to the Maxwell3D engine, so handle them internally.Gravatar Subv2018-03-188-63/+55
* GPU: Renamed ShaderType to ShaderStage as that is less confusing.Gravatar Subv2018-03-172-19/+19
* GPU: Store shader constbuffer bindings in the GPU state.Gravatar Subv2018-03-172-5/+61
* GPU: Corrected some register offsets and removed superfluous macro registers.Gravatar Subv2018-03-171-9/+3
* GPU: Make the SetShader macro call do the same as the real macro's code.Gravatar Subv2018-03-172-3/+44
* GPU: Corrected the parameter documentation for the SetShader macro call.Gravatar Subv2018-03-172-11/+12
* Merge pull request #242 from Subv/set_shaderGravatar bunnei2018-03-172-4/+38
|\