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Author
Age
Files
Lines
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*
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gl_shader_decompiler: Use fragment output color for GPR 0-3.
bunnei
2018-04-17
1
-0
/
+5
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*
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gl_shader_decompiler: Partially implement MUFU.
bunnei
2018-04-17
1
-2
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+11
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/
*
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renderer_opengl: Implement BlendEquation and BlendFunc.
bunnei
2018-04-17
6
-7
/
+140
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/
*
Merge pull request #343 from Subv/tex_wrap_4
bunnei
2018-04-17
1
-0
/
+7
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\
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*
MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).
Subv
2018-04-17
1
-0
/
+2
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*
MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (...
Subv
2018-04-17
1
-0
/
+5
*
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gl_rendering: Use NGLOG* for changed code.
bunnei
2018-04-16
2
-10
/
+11
*
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gl_rasterizer: Implement indexed vertex mode.
bunnei
2018-04-16
5
-23
/
+92
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/
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GPU: Use the same buffer names in the generated GLSL and the buffer uploading...
Subv
2018-04-15
4
-17
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+24
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GPU: Don't use explicit binding points when uploading the constbuffers to ope...
Subv
2018-04-15
3
-7
/
+47
*
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
Subv
2018-04-15
1
-3
/
+4
*
GPU: Use the buffer hints from the shader decompiler to upload only the neces...
Subv
2018-04-15
3
-31
/
+41
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shaders: Expose hints about used const buffers.
bunnei
2018-04-15
5
-31
/
+146
*
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
Subv
2018-04-14
4
-14
/
+48
*
GPU: Allow configuring ssbos in the opengl state manager.
Subv
2018-04-14
4
-0
/
+30
*
GPU: Added a function to determine whether a shader stage is enabled or not.
Subv
2018-04-14
3
-3
/
+27
*
shaders: Add NumTextureSamplers const, remove unused #pragma.
bunnei
2018-04-14
4
-4
/
+5
*
shaders: Address PR review feedback.
bunnei
2018-04-14
2
-7
/
+9
*
gl_shader_decompiler: Cleanup log statements.
bunnei
2018-04-14
1
-15
/
+15
*
shaders: Fix GCC and clang build issues.
bunnei
2018-04-14
3
-5
/
+5
*
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
bunnei
2018-04-14
2
-40
/
+96
*
shader_bytecode: Add FSETP and KIL to GetInfo.
bunnei
2018-04-14
1
-0
/
+3
*
shader_bytecode: Add SubOp decoding.
bunnei
2018-04-14
1
-0
/
+10
*
gl_shader_decompiler: Add shader stage hint.
bunnei
2018-04-14
2
-5
/
+12
*
renderer_opengl: Fix Morton copy byteswap, etc.
bunnei
2018-04-14
2
-6
/
+6
*
gl_shader_manager: Implement SetShaderSamplerBindings.
bunnei
2018-04-13
1
-0
/
+8
*
gl_rasterizer: Generate shaders and upload uniforms.
bunnei
2018-04-13
2
-32
/
+77
*
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
bunnei
2018-04-13
2
-16
/
+311
*
gl_shader_manager: Cleanup and consolidate uniform handling.
bunnei
2018-04-13
2
-26
/
+24
*
maxwell_3d: Make memory_manager public.
bunnei
2018-04-13
1
-2
/
+1
*
maxwell_3d: Fix shader_config decodings.
bunnei
2018-04-13
1
-6
/
+3
*
gl_rasterizer: Use shader program manager, remove test shader.
bunnei
2018-04-13
2
-196
/
+31
*
renderer_opengl: Add gl_shader_manager class.
bunnei
2018-04-13
3
-0
/
+209
*
maxwell_to_gl: Add a few types, etc.
bunnei
2018-04-13
1
-0
/
+10
*
gl_shader_gen: Add hashable setup/config structs.
bunnei
2018-04-13
2
-29
/
+50
*
gl_shader_util: Add missing includes.
bunnei
2018-04-13
1
-0
/
+2
*
renderer_opengl: Use OGLProgram instead of OGLShader.
bunnei
2018-04-13
6
-6
/
+6
*
gl_shader_util: Grab latest upstream.
bunnei
2018-04-13
2
-149
/
+74
*
gl_resource_manager: Grab latest upstream.
bunnei
2018-04-13
1
-30
/
+86
*
gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
bunnei
2018-04-13
2
-44
/
+142
*
shader_bytecode: Add initial module for shader decoding.
bunnei
2018-04-13
2
-0
/
+298
*
Fix clang format issues
James Rowe
2018-04-06
1
-1
/
+1
*
GPU: Assert when finding a texture with a format type other than UNORM.
Subv
2018-04-06
2
-4
/
+16
*
GL: Set up the textures used for each draw call.
Subv
2018-04-06
2
-2
/
+39
*
GL: Bind the textures to the shaders used for drawing.
Subv
2018-04-06
1
-2
/
+11
*
GLCache: Specialize the MortonCopy function for the DXT1 texture format.
Subv
2018-04-06
1
-1
/
+15
*
GLCache: Implemented GetTextureSurface.
Subv
2018-04-06
1
-3
/
+28
*
GLCache: Support uploading compressed textures to the GPU.
Subv
2018-04-06
1
-5
/
+17
*
GL: Remove remaining references to 3DS-specific pixel formats
Subv
2018-04-06
1
-83
/
+22
*
RasterizerCache: Remove 3DS-specific pixel formats.
Subv
2018-04-06
2
-71
/
+32
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