index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
fixup! Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
1
-4
/
+4
|
*
|
Shader JIT: Tiny micro-optimization in DPH
Yuri Kunde Schlesner
2015-08-24
1
-4
/
+4
|
*
|
Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
3
-40
/
+58
|
*
|
Shaders: Explicitly conform to PICA semantics in MAX/MIN
Yuri Kunde Schlesner
2015-08-24
2
-2
/
+10
|
*
|
Shader JIT: Add name to second scratch register (XMM4)
Yuri Kunde Schlesner
2015-08-24
1
-3
/
+5
|
*
|
Shader JIT: Fix CMP NaN behavior to match hardware
Yuri Kunde Schlesner
2015-08-24
1
-8
/
+23
*
|
|
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
bunnei
2015-08-27
3
-8
/
+18
*
|
|
Shader JIT: Fix float to integer rounding in MOVA
aroulin
2015-08-27
1
-2
/
+2
*
|
|
Shader JIT: ifdef out reference to ifdef'd out shader_map
archshift
2015-08-26
1
-0
/
+2
*
|
|
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
2015-08-24
5
-0
/
+25
*
|
|
Merge pull request #1063 from Subv/hw_renderer_debug_fb
bunnei
2015-08-24
1
-2
/
+6
|
\
\
\
|
*
|
|
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is...
Subv
2015-08-23
1
-2
/
+6
|
|
|
/
|
|
/
|
*
|
|
shader_jit: Replace two MDisp usages with MatR
Lioncash
2015-08-24
1
-2
/
+2
|
|
/
|
/
|
*
|
Merge pull request #1062 from aroulin/shader-rcp-rsq
bunnei
2015-08-23
2
-10
/
+10
|
\
\
|
*
|
Shader: Use std::sqrt for float instead of sqrt
aroulin
2015-08-23
1
-1
/
+1
|
*
|
Shader: RCP and RSQ computes only the 1st component
aroulin
2015-08-23
2
-10
/
+10
*
|
|
Shader: implement DPH/DPHI in JIT
aroulin
2015-08-22
2
-2
/
+36
*
|
|
Shader: implement DPH/DPHI in interpreter
aroulin
2015-08-22
1
-1
/
+8
|
/
/
*
|
Shader: implement SGE, SGEI and SLT in JIT
aroulin
2015-08-19
2
-15
/
+36
*
|
Shader: implement SGE, SGEI in interpreter
aroulin
2015-08-19
1
-0
/
+14
*
|
Merge pull request #1047 from aroulin/shader-ex2-lg2
bunnei
2015-08-18
2
-0
/
+33
|
\
\
|
*
|
Shader: Save caller-saved registers in JIT before a CALL
aroulin
2015-08-19
2
-0
/
+33
*
|
|
Merge pull request #1037 from aroulin/shader-ex2-lg2
bunnei
2015-08-18
3
-2
/
+58
|
\
|
|
|
|
/
|
/
|
|
*
Shader: implement EX2 and LG2 in JIT
aroulin
2015-08-17
2
-2
/
+22
|
*
Shader: implement EX2 and LG2 in interpreter
aroulin
2015-08-16
1
-0
/
+36
*
|
Merge pull request #1034 from yuriks/rg8-textures
bunnei
2015-08-16
2
-1
/
+8
|
\
\
|
*
|
videocore: Added RG8 texture support
Patrick Martin
2015-08-16
2
-1
/
+8
*
|
|
Fix Linux GCC 4.9 build (complaining about undeclared memset)
LittleWhite
2015-08-16
1
-1
/
+2
|
|
/
|
/
|
*
|
Build fix for Debug configurations.
Tony Wasserka
2015-08-16
1
-1
/
+1
*
|
Merge pull request #997 from Lectem/cmdlist_full_debug
Tony Wasserka
2015-08-16
3
-31
/
+29
|
\
\
|
*
|
citra-qt/debug_utils: Use lock_guard everywhere
Lectem
2015-07-26
1
-6
/
+5
|
*
|
citra-qt/command list: Add mask column
Lectem
2015-07-26
3
-25
/
+24
*
|
|
Introduce a shader tracer to allow inspection of input/output values for each...
Tony Wasserka
2015-08-16
8
-41
/
+326
*
|
|
Pica/DebugUtils: Include uniform information into shader dumps.
Tony Wasserka
2015-08-16
2
-11
/
+51
*
|
|
citra-qt: Improve shader debugger.
Tony Wasserka
2015-08-16
4
-13
/
+28
|
|
/
|
/
|
*
|
Shader: Use a POD struct for registers.
bunnei
2015-08-15
5
-40
/
+43
*
|
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
bunnei
2015-08-15
2
-7
/
+6
*
|
Common: Cleanup CPU capability detection code.
bunnei
2015-08-15
1
-5
/
+5
*
|
Common: Move cpu_detect to x64 directory.
bunnei
2015-08-15
1
-2
/
+1
*
|
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
2015-08-15
6
-150
/
+26
*
|
JIT: Support negative address offsets.
bunnei
2015-08-15
1
-26
/
+25
*
|
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-15
10
-3
/
+940
*
|
Common: Added MurmurHash3 hash function for general-purpose use.
bunnei
2015-08-15
1
-1
/
+1
*
|
Shader: Define a common interface for running vertex shader programs.
bunnei
2015-08-15
7
-186
/
+289
*
|
Shader: Move shader code to its own subdirectory, "shader".
bunnei
2015-08-15
9
-12
/
+12
*
|
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
2015-08-15
13
-50
/
+48
*
|
Merge pull request #893 from linkmauve/remove-uint._t-int._t
bunnei
2015-08-11
1
-1
/
+2
|
\
\
|
*
|
ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the ...
Emmanuel Gil Peyrot
2015-08-11
1
-1
/
+2
*
|
|
OpenGL: Fix state tracking in situations with reused object handles
Yuri Kunde Schlesner
2015-08-06
4
-0
/
+45
*
|
|
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
Yuri Kunde Schlesner
2015-08-05
4
-26
/
+3
|
/
/
[prev]
[next]