index
:
yuzu
master
Nintendo Switch emulator archive
git
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
renderer_opengl: Namespace OpenGL code
Lioncash
2018-08-22
21
-23
/
+70
*
Merge pull request #840 from FearlessTobi/port-3353
bunnei
2018-08-22
1
-1
/
+1
|
\
|
*
Port #3353 from Citra
fearlessTobi
2018-08-21
1
-1
/
+1
*
|
Merge pull request #1154 from OatmealDome/topology-lines
bunnei
2018-08-22
1
-0
/
+2
|
\
\
|
*
|
maxwell_to_gl: Implement PrimitiveTopology::Lines
OatmealDome
2018-08-22
1
-0
/
+2
*
|
|
Merge pull request #1124 from Subv/logic_ops
bunnei
2018-08-22
6
-7
/
+108
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
GPU: Implemented the logic op functionality of the GPU.
Subv
2018-08-20
3
-0
/
+61
|
*
|
GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending.
Subv
2018-08-20
2
-6
/
+19
|
*
|
GPU: Added registers for the logicop functionality.
Subv
2018-08-20
1
-1
/
+28
|
|
/
*
|
Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instruct...
bunnei
2018-08-21
2
-153
/
+31
*
|
shader_bytecode: Parenthesize conditional expression within GetTextureType()
Lioncash
2018-08-21
1
-1
/
+1
*
|
Merge pull request #1123 from lioncash/screen
bunnei
2018-08-21
7
-30
/
+25
|
\
\
|
*
|
rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature
Lioncash
2018-08-20
5
-17
/
+14
|
*
|
renderer_base: Make creation of the rasterizer, the responsibility of the ren...
Lioncash
2018-08-20
4
-14
/
+12
|
|
/
*
|
Merge pull request #1132 from Subv/gl_FragDepth
bunnei
2018-08-21
1
-1
/
+6
|
\
\
|
*
|
Shaders: Implement depth writing in fragment shaders.
Subv
2018-08-20
1
-1
/
+6
*
|
|
Merge pull request #1134 from lioncash/log
bunnei
2018-08-21
1
-1
/
+1
|
\
\
\
|
*
|
|
renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBU...
Lioncash
2018-08-21
1
-1
/
+1
*
|
|
|
Merge pull request #1121 from Subv/tex_reinterpret
bunnei
2018-08-21
4
-16
/
+70
|
\
\
\
\
|
|
/
/
/
|
/
|
|
|
|
*
|
|
Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus d...
Subv
2018-08-20
1
-3
/
+49
|
*
|
|
Rasterizer: Don't attempt to copy over the old texture's data when doing a fo...
Subv
2018-08-20
4
-13
/
+21
|
|
|
/
|
|
/
|
*
|
|
Merge pull request #1133 from lioncash/guard
bunnei
2018-08-20
1
-0
/
+2
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
gl_stream_buffer: Add missing header guard
Lioncash
2018-08-20
1
-0
/
+2
|
|
/
*
|
Merge pull request #1131 from bunnei/impl-tex3d-texcube
bunnei
2018-08-20
2
-2
/
+21
|
\
\
|
*
|
shader_bytecode: Replace some UNIMPLEMENTED logs.
bunnei
2018-08-20
1
-2
/
+6
|
*
|
gl_shader_decompiler: Implement Texture3D for TEXS.
bunnei
2018-08-20
1
-0
/
+7
|
*
|
gl_shader_decompiler: Implement TextureCube for TEX.
bunnei
2018-08-20
1
-0
/
+8
*
|
|
Merge pull request #1106 from Subv/multiple_rendertargets
bunnei
2018-08-20
2
-6
/
+45
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Shaders: Write all the enabled color outputs when a fragment shader exits.
Subv
2018-08-20
2
-6
/
+45
*
|
|
Shaders: Fixed the coords in TEX with Texture2D.
Subv
2018-08-20
1
-1
/
+1
*
|
|
Shaders: Log and crash when using an unimplemented texture type in a texture ...
Subv
2018-08-20
1
-5
/
+14
|
|
/
|
/
|
*
|
Merge pull request #1104 from Subv/instanced_arrays
bunnei
2018-08-20
2
-4
/
+30
|
\
\
|
*
|
GLRasterizer: Implemented instanced vertex arrays.
Subv
2018-08-18
2
-4
/
+30
|
|
/
*
|
Merge pull request #1115 from Subv/texs_mask
bunnei
2018-08-20
1
-18
/
+18
|
\
\
|
*
|
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
1
-18
/
+18
*
|
|
Merge pull request #1112 from Subv/sampler_types
bunnei
2018-08-20
3
-33
/
+250
|
\
\
\
|
*
|
|
Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
Subv
2018-08-19
1
-0
/
+51
|
*
|
|
Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
Subv
2018-08-19
2
-29
/
+127
|
*
|
|
Shader: Added bitfields for the texture type of the various sampling instruct...
Subv
2018-08-19
1
-1
/
+65
|
*
|
|
Shaders: Added decodings for TLD4 and TLD4S
Subv
2018-08-19
1
-3
/
+7
*
|
|
|
Implemented RGBA8_UINT
David Marcec
2018-08-20
4
-45
/
+58
|
|
/
/
|
/
|
|
*
|
|
Merge pull request #1089 from Subv/neg_bits
bunnei
2018-08-19
2
-16
/
+38
|
\
\
\
|
*
|
|
Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic inst...
Subv
2018-08-18
2
-16
/
+38
*
|
|
|
Merge pull request #1105 from Subv/convert_neg
bunnei
2018-08-19
1
-2
/
+0
|
\
\
\
\
|
*
|
|
|
Shader: Remove an unneeded assert, the negate bit is implemented for conversi...
Subv
2018-08-18
1
-2
/
+0
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge pull request #1113 from Subv/texs_mask
bunnei
2018-08-19
1
-6
/
+11
|
\
\
\
\
|
*
|
|
|
Shaders/TEXS: Fixed the component mask in the TEXS instruction.
Subv
2018-08-19
1
-6
/
+11
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge pull request #1102 from ogniK5377/mirror-clamp-edge
bunnei
2018-08-19
1
-0
/
+2
|
\
\
\
\
|
*
|
|
|
Added WrapMode MirrorOnceClampToEdge
David Marcec
2018-08-19
1
-0
/
+2
|
|
|
/
/
|
|
/
|
|
*
|
|
|
Merge pull request #1101 from Subv/ssy_stack
bunnei
2018-08-19
1
-3
/
+36
|
\
\
\
\
|
|
_
|
/
/
|
/
|
|
|
[next]