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Merge pull request #1717 from FreddyFunk/swizzle-gob
bunnei
2018-11-18
1
-37
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+33
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textures/decoders: Replace magic numbers
Frederic Laing
2018-11-17
1
-37
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+33
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Merge pull request #1693 from Tinob/master
bunnei
2018-11-18
9
-211
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+315
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drop support for non separate alpha as it seems to cause issues in some games
Rodolfo Bogado
2018-11-18
3
-61
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+35
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fix sampler configuration, thanks to Marcos for his investigation
Rodolfo Bogado
2018-11-17
3
-19
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+57
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small type fix
Rodolfo Bogado
2018-11-17
1
-6
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+6
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small fix for alphaToOne bit location
Rodolfo Bogado
2018-11-17
1
-2
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+2
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fix for gcc compilation
Rodolfo Bogado
2018-11-17
1
-60
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+61
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add AlphaToCoverage and AlphaToOne
Rodolfo Bogado
2018-11-17
5
-1
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+39
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add support for fragment_color_clamp
Rodolfo Bogado
2018-11-17
5
-1
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+24
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add missing MirrorOnceBorder support where supported
Rodolfo Bogado
2018-11-17
1
-0
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+6
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set border color not depending on the wrap mode
Rodolfo Bogado
2018-11-17
1
-9
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+9
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set default value for point size register
Rodolfo Bogado
2018-11-17
2
-5
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+4
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fix viewport and scissor behavior
Rodolfo Bogado
2018-11-17
6
-64
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+89
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Eliminated unnessessary memory allocation and copy (#1702)
Frederic L
2018-11-18
3
-9
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+20
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gl_rasterizer: Remove default clip distance
ReinUsesLisp
2018-11-18
1
-2
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+0
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Merge pull request #1700 from FreddyFunk/cleanup
bunnei
2018-11-16
1
-3
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+3
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gl_rasterizer_chache: Minor cleanup
Frederic Laing
2018-11-15
1
-3
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+3
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Merge pull request #1701 from FreddyFunk/decoders
bunnei
2018-11-16
1
-16
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+16
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textures/decoders: Minor cleanup
Frederic Laing
2018-11-15
1
-16
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+16
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Merge pull request #1676 from lioncash/warn
bunnei
2018-11-16
2
-3
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+4
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gl_state: Amend compilation warnings
Lioncash
2018-11-13
2
-3
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+4
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Merge pull request #1637 from FernandoS27/cache
bunnei
2018-11-14
1
-18
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+17
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Improved GPU Caches lookup Speed
FernandoS27
2018-11-11
1
-18
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+17
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Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
bunnei
2018-11-13
1
-10
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+7
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gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySur...
Frederic Laing
2018-11-08
1
-10
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+7
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Merge pull request #1685 from lioncash/base
bunnei
2018-11-13
1
-1
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+0
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video_core/renderer_base: Remove GL include from the renderer base class files
Lioncash
2018-11-13
1
-1
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+0
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gl_rasterizer: Minor cleanup
Frederic L
2018-11-13
1
-4
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+2
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Merge pull request #1628 from greggameplayer/Texture2DArray
bunnei
2018-11-12
1
-0
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+1
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Merge branch 'master' into Texture2DArray
greggameplayer
2018-11-06
12
-186
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+338
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correct syntax
greggameplayer
2018-11-02
1
-4
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+3
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Merge branch 'master' into Texture2DArray
greggameplayer
2018-11-02
14
-1031
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+1296
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Implement SurfaceTarget Texture2DArray
greggameplayer
2018-10-31
1
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+1
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Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
greggameplayer
2018-11-12
4
-71
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+101
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Merge pull request #1660 from Tinob/master
bunnei
2018-11-11
9
-88
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+138
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Use core extensions when available to set max anisotropic filtering level
Rodolfo Bogado
2018-11-11
1
-2
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+7
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Improve state management by splitting some of the states id separated functio...
Rodolfo Bogado
2018-11-11
6
-39
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+40
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Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
4
-37
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+61
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set sampler max lod, min lod, lod bias and max anisotropy
Rodolfo Bogado
2018-11-11
3
-13
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+33
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Merge pull request #1664 from FreddyFunk/cast2
bunnei
2018-11-11
1
-2
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+2
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gl_rasterizer: Fix compiler warnings
Frederic Laing
2018-11-08
1
-2
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+2
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
bunnei
2018-11-11
4
-15
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+24
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gl_shader_decompiler: Guard out of bound geometry shader input reads
ReinUsesLisp
2018-11-10
4
-15
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+24
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Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
9
-10
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+25
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rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
9
-10
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+25
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Merge pull request #1648 from FernandoS27/texs-3-array
bunnei
2018-11-11
1
-7
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+11
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Correct issue where texturelod could not be applied to 2darrayshadow
FernandoS27
2018-11-07
1
-1
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+5
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Implement 3 coordinate array in TEXS instruction
FernandoS27
2018-11-07
1
-6
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+6
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Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-11
4
-7
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+37
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