summaryrefslogtreecommitdiff
path: root/src/video_core (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge pull request #788 from bunnei/shader-check-zeroGravatar bunnei2018-07-231-0/+6
|\
| * gl_shader_decompiler: Check if SetRegister result is ZeroIndex.Gravatar bunnei2018-07-231-0/+6
* | gl_shader_decompiler: Implement shader instruction TLDS.Gravatar bunnei2018-07-231-29/+43
* | gl_shader_decompiler: Simplify GetCommonDeclarations()Gravatar Lioncash2018-07-231-5/+5
|/
* Merge pull request #769 from bunnei/shader-mask-fixesGravatar bunnei2018-07-221-5/+9
|\
| * shader_bytecode: Implement other TEXS masks.Gravatar bunnei2018-07-221-5/+9
* | gl_shader_decompiler: Remove redundant Subroutine construction in AddSubrouti...Gravatar Lioncash2018-07-221-4/+8
|/
* Merge pull request #767 from bunnei/shader-cleanupGravatar bunnei2018-07-221-78/+15
|\
| * gl_shader_decompiler: Remove unused state tracking and minor cleanup.Gravatar bunnei2018-07-221-78/+15
* | gl_shader_decompiler: Implement SEL instruction.Gravatar bunnei2018-07-222-0/+20
|/
* gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.Gravatar bunnei2018-07-212-2/+86
* gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.Gravatar bunnei2018-07-213-57/+46
* gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.Gravatar bunnei2018-07-212-11/+11
* gl_rasterizer: Use zeta_enable register to enable depth buffer.Gravatar bunnei2018-07-211-2/+2
* maxwell_3d: Add depth buffer enable, width, and height registers.Gravatar bunnei2018-07-211-2/+14
* Merge pull request #748 from lioncash/namespaceGravatar bunnei2018-07-2111-48/+24
|\
| * video_core: Use nested namespaces where applicableGravatar Lioncash2018-07-2011-48/+24
* | Merge pull request #747 from lioncash/unimplementedGravatar bunnei2018-07-212-3/+3
|\ \
| * | gl_shader_manager: Replace unimplemented function prototypeGravatar Lioncash2018-07-202-3/+3
| |/
* / gpu: Rename Get3DEngine() to Maxwell3D()Gravatar Lioncash2018-07-203-11/+14
|/
* Merge pull request #738 from lioncash/signGravatar bunnei2018-07-201-16/+20
|\
| * gl_state: Make references const where applicable in Apply()Gravatar Lioncash2018-07-201-2/+3
| * gl_state: Get rid of mismatched sign conversionsGravatar Lioncash2018-07-201-14/+17
* | Merge pull request #735 from lioncash/video-unusedGravatar bunnei2018-07-201-2/+0
|\ \
| * | maxwell_3d: Remove unused variable within GetStageTextures()Gravatar Lioncash2018-07-191-2/+0
| |/
* | Merge pull request #731 from lioncash/shadowGravatar bunnei2018-07-201-6/+4
|\ \
| * | gl_shader_decompiler: Eliminate variable and declaration shadowingGravatar Lioncash2018-07-191-6/+4
| |/
* / gl_shader_decompiler: Remove unnecessary const from return valuesGravatar Lioncash2018-07-191-2/+2
|/
* gl_state: Temporarily disable culling and depth test.Gravatar bunnei2018-07-181-1/+3
* Merge pull request #687 from lioncash/instanceGravatar bunnei2018-07-183-15/+15
|\
| * core: Don't construct instance of Core::System, just to access its live instanceGravatar Lioncash2018-07-183-15/+15
* | decoders: Fix calc of swizzle image_width_in_gobs.Gravatar bunnei2018-07-181-1/+4
|/
* Merge pull request #678 from lioncash/astcGravatar bunnei2018-07-171-78/+60
|\
| * astc: Initialize vector size directly in DecompressGravatar Lioncash2018-07-171-2/+1
| * astc: Mark functions as internally linked where applicableGravatar Lioncash2018-07-171-17/+20
| * astc: const-correctness changes where applicableGravatar Lioncash2018-07-171-14/+13
| * astc: Delete Bits' copy contstructor and assignment operatorGravatar Lioncash2018-07-171-8/+6
| * astc: In-class initialize member variables where appropriateGravatar Lioncash2018-07-171-39/+22
* | vi: Partially implement buffer crop parameters.Gravatar bunnei2018-07-173-4/+20
|/
* GPU: Added register definitions for the stencil parameters.Gravatar Subv2018-07-171-2/+25
* gl_rasterizer_cache: Implement texture format G8R8.Gravatar bunnei2018-07-153-9/+40
* Merge pull request #665 from bunnei/fix-z24-s8Gravatar bunnei2018-07-141-1/+2
|\
| * gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.Gravatar bunnei2018-07-151-1/+2
* | gl_rasterizer_cache: Implement depth format Z16_UNORM.Gravatar bunnei2018-07-143-1/+15
|/
* Merge pull request #598 from bunnei/makedonecurrentGravatar bunnei2018-07-143-1/+27
|\
| * OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.Gravatar bunnei2018-07-143-1/+27
* | GPU: Always enable the depth write when clearing the depth buffer.Gravatar Subv2018-07-141-3/+8
|/
* gl_rasterizer: Fix check for if a shader stage is enabled.Gravatar bunnei2018-07-123-35/+11
* gl_shader_gen: Implement dual vertex shader mode.Gravatar bunnei2018-07-125-55/+139
* Merge pull request #655 from bunnei/pred-lt-nanGravatar bunnei2018-07-122-5/+7
|\