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Author
Age
Files
Lines
*
gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
bunnei
2018-10-16
1
-13
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+8
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gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.
bunnei
2018-10-16
2
-19
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+37
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memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
2018-10-16
2
-0
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+11
*
rasterizer_cache: Reintroduce method for flushing.
bunnei
2018-10-16
3
-0
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+23
*
gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest...
bunnei
2018-10-16
2
-28
/
+119
*
shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
1
-1
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+1
*
gl_shader_decompiler: Fixup style inconsistencies
ReinUsesLisp
2018-10-15
1
-5
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+3
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gl_rasterizer: Silence implicit cast warning in glBindBufferRange
ReinUsesLisp
2018-10-15
1
-1
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+2
*
Merge pull request #1488 from Hexagon12/astc-types
bunnei
2018-10-14
3
-6
/
+32
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Added ASTC 5x4; 8x5
Hexagon12
2018-10-13
3
-6
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+32
*
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Shorten the implementation of 3D swizzle to only 3 functions
FernandoS27
2018-10-13
1
-70
/
+27
*
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Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer
FernandoS27
2018-10-13
2
-19
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+2
*
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Propagate depth and depth_block on modules using decoders
FernandoS27
2018-10-13
7
-52
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+64
*
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Remove old Swizzle algorithms and use 3d Swizzle
FernandoS27
2018-10-13
1
-93
/
+69
*
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Implement Precise 3D Swizzle
FernandoS27
2018-10-13
1
-3
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+71
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Implement Fast 3D Swizzle
FernandoS27
2018-10-13
1
-2
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+74
*
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Implemented helper function to correctly calculate a texture's size
FernandoS27
2018-10-12
2
-0
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+22
*
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gl_shader_decompiler: Implement VMAD
ReinUsesLisp
2018-10-11
2
-0
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+118
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/
*
Merge pull request #1458 from FernandoS27/fix-render-target-block-settings
bunnei
2018-10-10
5
-18
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+81
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Add memory Layout to Render Targets and Depth Buffers
FernandoS27
2018-10-09
3
-21
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+33
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*
Fixed block height settings for RenderTargets and Depth Buffers, and added bl...
FernandoS27
2018-10-09
5
-12
/
+63
*
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Merge pull request #1460 from FernandoS27/scissor_test
bunnei
2018-10-10
3
-1
/
+36
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*
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Implement Scissor Test
FernandoS27
2018-10-08
1
-4
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+9
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*
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Assert Scissor tests
FernandoS27
2018-10-08
3
-1
/
+31
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/
*
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Merge pull request #1425 from ReinUsesLisp/geometry-shaders
bunnei
2018-10-10
11
-120
/
+543
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*
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gl_shader_decompiler: Move position varying location from 15 to 0 and apply a...
ReinUsesLisp
2018-10-07
1
-6
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+10
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*
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gl_shader_decompiler: Implement geometry shaders
ReinUsesLisp
2018-10-07
10
-107
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+522
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*
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video_core: Allow LabelGLObject to use extra info on any object
ReinUsesLisp
2018-10-07
1
-10
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+14
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*
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gl_shader_decompiler: Remove unused variables in TMML's implementation
Lioncash
2018-10-09
1
-7
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+3
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/
*
Merge pull request #1446 from bunnei/fast_fermi_copy
bunnei
2018-10-06
8
-40
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+117
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*
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
bunnei
2018-10-06
3
-24
/
+36
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*
gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.
bunnei
2018-10-06
5
-16
/
+60
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*
gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData.
bunnei
2018-10-06
1
-0
/
+21
*
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Merge pull request #1437 from FernandoS27/tex-mode2
bunnei
2018-10-06
6
-69
/
+265
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*
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Implemented Depth Compare and Shadow Samplers
FernandoS27
2018-10-06
6
-65
/
+224
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*
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Implemented Texture Processing Modes in TEXS and TLDS
FernandoS27
2018-10-03
1
-5
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+42
*
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gl_rasterizer: Fixup undefined behaviour in SetupDraw
ReinUsesLisp
2018-10-06
1
-0
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+1
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*
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gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-10-04
8
-46
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+236
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/
*
gl_rasterizer: Fixup unassigned point sizes
ReinUsesLisp
2018-10-01
1
-1
/
+4
*
Merge pull request #1330 from raven02/tlds
bunnei
2018-09-30
1
-7
/
+15
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\
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*
Fix trailing whitespace
raven02
2018-09-30
1
-1
/
+4
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*
Merge branch 'master' into tlds
raven02
2018-09-19
24
-195
/
+651
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*
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Add 1D sampler for TLDS - TexelFetch (Mario Rabbids)
raven02
2018-09-17
1
-7
/
+12
*
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gl_rasterizer_cache: Fixes to how we do render to cubemap.
bunnei
2018-09-30
2
-32
/
+5
*
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gl_rasterizer_cache: Add check for array rendering to cubemap texture.
bunnei
2018-09-30
1
-0
/
+8
*
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gl_rasterizer_cache: Implement render to cubemap.
bunnei
2018-09-30
3
-119
/
+218
*
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gl_shader_decompiler: TEXS: Implement TextureType::TextureCube.
bunnei
2018-09-30
1
-0
/
+8
*
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gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap.
bunnei
2018-09-30
2
-1
/
+36
*
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gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray.
bunnei
2018-09-30
1
-0
/
+8
*
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gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTextur...
bunnei
2018-09-30
1
-23
/
+88
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