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Author
Age
Files
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Correct bpp value for ASTC_2D_8X5
Tobias
2018-10-28
1
-1
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+1
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Merge pull request #1601 from FernandoS27/shader-precision
bunnei
2018-10-28
1
-20
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+35
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Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
FernandoS27
2018-10-28
2
-74
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+37
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Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
FernandoS27
2018-10-27
2
-6
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+58
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Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-28
8
-40
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+197
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Merge pull request #1594 from FreddyFunk/static-cast
bunnei
2018-10-27
1
-2
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+2
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gl_rasterizer_cache: Fix compiler warning
Frederic Laing
2018-10-27
1
-2
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+2
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Merge pull request #1592 from bunnei/prim-restart
bunnei
2018-10-27
5
-1
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+40
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gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
5
-1
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+40
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Implement Default Block Height for each format
FernandoS27
2018-10-27
1
-0
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+62
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Merge pull request #1533 from FernandoS27/lmem
bunnei
2018-10-26
3
-1
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+138
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Implemented LD_L and ST_L
FernandoS27
2018-10-24
3
-12
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+112
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Implement Shader Local Memory
FernandoS27
2018-10-24
1
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+37
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maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-25
2
-1
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+21
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gl_rasterizer: Implement depth range.
bunnei
2018-10-25
4
-13
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+20
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Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-25
3
-72
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+109
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Fixed Layered Textures Loading and Cubemaps
FernandoS27
2018-10-23
3
-72
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+109
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Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-24
3
-5
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+28
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Implement PointSize
FernandoS27
2018-10-23
3
-5
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+28
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decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
1
-1
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+0
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maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
1
-1
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+0
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Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
2
-75
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+108
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gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
2
-0
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+26
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gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
2
-75
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+82
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Merge pull request #1539 from lioncash/dma
bunnei
2018-10-23
3
-19
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+10
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engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-10-20
3
-12
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+6
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maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
2018-10-20
1
-3
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+3
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maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
2018-10-20
1
-1
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+1
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maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
2018-10-20
1
-3
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+0
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Merge pull request #1470 from FernandoS27/alpha_testing
bunnei
2018-10-23
7
-20
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+87
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Assert that multiple render targets are not set while alpha testing
FernandoS27
2018-10-22
3
-3
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+17
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Use standard UBO and fix/stylize the code
FernandoS27
2018-10-22
8
-91
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+51
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Cache uniform locations and restructure the implementation
FernandoS27
2018-10-22
3
-33
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+29
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Remove SyncAlphaTest and clang format
FernandoS27
2018-10-22
4
-8
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+9
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Added Alpha Func
FernandoS27
2018-10-22
2
-3
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+43
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Implemented Alpha Testing
FernandoS27
2018-10-22
6
-3
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+59
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Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-23
2
-22
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+43
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gl_shader_decompiler: Implement PBK and BRK
ReinUsesLisp
2018-10-17
2
-22
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+43
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Merge pull request #1550 from FernandoS27/fmul32
bunnei
2018-10-22
2
-3
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+8
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Added Saturation to FMUL32I
FernandoS27
2018-10-22
2
-3
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+8
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Merge pull request #1537 from lioncash/shader
bunnei
2018-10-22
1
-6
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+7
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gl_shader_decompiler: Allow std::move to function in SetPredicate
Lioncash
2018-10-20
1
-1
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+1
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gl_shader_decompiler: Get rid of variable shadowing warnings
Lioncash
2018-10-20
1
-2
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+2
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gl_shader_decompiler: Fix a few comment typos
Lioncash
2018-10-20
1
-3
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+4
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Merge pull request #1547 from FernandoS27/fix-fset
bunnei
2018-10-22
2
-30
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+12
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Fixed FSETP and FSET
FernandoS27
2018-10-22
2
-30
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+12
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Fixed VAOs Float types only returning GL_FLOAT in cases that they had to retu...
FernandoS27
2018-10-22
1
-2
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+14
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
ReinUsesLisp
2018-10-20
3
-13
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+9
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Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-19
2
-0
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+458
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gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
2
-0
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+62
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