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Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-25
3
-72
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+109
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Fixed Layered Textures Loading and Cubemaps
FernandoS27
2018-10-23
3
-72
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+109
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Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-24
3
-5
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+28
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Implement PointSize
FernandoS27
2018-10-23
3
-5
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+28
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decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
1
-1
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+0
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maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
1
-1
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+0
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Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
2
-75
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+108
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gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
2
-0
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+26
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gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
2
-75
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+82
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Merge pull request #1539 from lioncash/dma
bunnei
2018-10-23
3
-19
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+10
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engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-10-20
3
-12
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+6
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maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
2018-10-20
1
-3
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+3
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maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
2018-10-20
1
-1
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+1
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maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
2018-10-20
1
-3
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+0
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Merge pull request #1470 from FernandoS27/alpha_testing
bunnei
2018-10-23
7
-20
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+87
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Assert that multiple render targets are not set while alpha testing
FernandoS27
2018-10-22
3
-3
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+17
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Use standard UBO and fix/stylize the code
FernandoS27
2018-10-22
8
-91
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+51
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Cache uniform locations and restructure the implementation
FernandoS27
2018-10-22
3
-33
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+29
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Remove SyncAlphaTest and clang format
FernandoS27
2018-10-22
4
-8
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+9
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Added Alpha Func
FernandoS27
2018-10-22
2
-3
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+43
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Implemented Alpha Testing
FernandoS27
2018-10-22
6
-3
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+59
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Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-23
2
-22
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+43
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gl_shader_decompiler: Implement PBK and BRK
ReinUsesLisp
2018-10-17
2
-22
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+43
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Merge pull request #1550 from FernandoS27/fmul32
bunnei
2018-10-22
2
-3
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+8
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Added Saturation to FMUL32I
FernandoS27
2018-10-22
2
-3
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+8
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Merge pull request #1537 from lioncash/shader
bunnei
2018-10-22
1
-6
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+7
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gl_shader_decompiler: Allow std::move to function in SetPredicate
Lioncash
2018-10-20
1
-1
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+1
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gl_shader_decompiler: Get rid of variable shadowing warnings
Lioncash
2018-10-20
1
-2
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+2
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gl_shader_decompiler: Fix a few comment typos
Lioncash
2018-10-20
1
-3
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+4
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Merge pull request #1547 from FernandoS27/fix-fset
bunnei
2018-10-22
2
-30
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+12
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Fixed FSETP and FSET
FernandoS27
2018-10-22
2
-30
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+12
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Fixed VAOs Float types only returning GL_FLOAT in cases that they had to retu...
FernandoS27
2018-10-22
1
-2
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+14
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
ReinUsesLisp
2018-10-20
3
-13
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+9
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Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-19
2
-0
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+458
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gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
2
-0
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+62
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gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
2018-10-15
2
-0
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+65
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gl_shader_decompiler: Implement HFMA2 instructions
ReinUsesLisp
2018-10-15
2
-0
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+85
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gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
ReinUsesLisp
2018-10-15
2
-0
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+73
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gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
ReinUsesLisp
2018-10-15
2
-0
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+75
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gl_shader_decompiler: Setup base for half float unpacking and setting
ReinUsesLisp
2018-10-15
2
-0
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+98
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GPU: Improved implementation of maxwell DMA (Subv).
bunnei
2018-10-18
3
-17
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+66
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decoders: Introduce functions for un/swizzling subrects.
bunnei
2018-10-18
2
-0
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+49
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GPU: Invalidate destination address of kepler_memory writes.
bunnei
2018-10-18
3
-3
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+17
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fermi_2d: Add support for more accurate surface copies.
bunnei
2018-10-18
2
-3
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+12
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Merge pull request #1505 from FernandoS27/tex-3d
bunnei
2018-10-18
4
-2
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+13
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Clang format and other fixes
FernandoS27
2018-10-17
1
-16
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+0
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Implement Reinterpret Surface, to accurately blit 3D textures
FernandoS27
2018-10-17
1
-2
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+4
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Implement GetInRange in the Rasterizer Cache
FernandoS27
2018-10-17
1
-0
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+16
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Implement 3D Textures
FernandoS27
2018-10-17
4
-1
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+10
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Merge pull request #1489 from FernandoS27/fix-tlds
bunnei
2018-10-17
1
-1
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+5
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