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Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-11-01
2
-2
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+27
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Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-28
2
-3
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+28
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maxwell_3d: Restructure macro upload to use a single macro code memory.
bunnei
2018-10-31
4
-27
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+55
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Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-31
2
-1
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+103
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Assert Control Codes Generation
FernandoS27
2018-10-30
2
-1
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+103
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video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp
2018-10-30
6
-898
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+954
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global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
17
-97
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+107
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Merge pull request #1580 from FernandoS27/mm-impl
bunnei
2018-10-29
6
-109
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+254
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Fixed black textures, pixelation and we no longer require to auto-generate mi...
FernandoS27
2018-10-28
1
-14
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+2
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Fixed mipmap block autosizing algorithm
FernandoS27
2018-10-28
3
-13
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+25
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Fixed Invalid Image size and Mipmap calculation
FernandoS27
2018-10-28
1
-4
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+7
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Fixed Block Resizing algorithm and Clang Format
FernandoS27
2018-10-28
3
-12
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+19
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Implement Mip Filter
FernandoS27
2018-10-28
4
-10
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+33
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Zero out memory region of recreated surface before flushing
FernandoS27
2018-10-28
1
-0
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+2
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Implement Mipmaps
FernandoS27
2018-10-28
2
-101
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+211
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Merge pull request #1613 from ReinUsesLisp/gl-utils
bunnei
2018-10-29
6
-30
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+61
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video_core: Move OpenGL specific utils to its renderer
ReinUsesLisp
2018-10-28
6
-30
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+61
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Merge pull request #1610 from slashiee/dxt1-alpha
bunnei
2018-10-28
1
-2
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+2
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Enable alpha channel for DXT1 texture format
Michael
2018-10-28
1
-2
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+2
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renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
Rodolfo Bogado
2018-10-28
1
-1
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+1
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Correct bpp value for ASTC_2D_8X5
Tobias
2018-10-28
1
-1
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+1
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Merge pull request #1601 from FernandoS27/shader-precision
bunnei
2018-10-28
1
-20
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+35
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Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
FernandoS27
2018-10-28
2
-74
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+37
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Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
FernandoS27
2018-10-27
2
-6
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+58
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Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-28
8
-40
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+197
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Merge pull request #1594 from FreddyFunk/static-cast
bunnei
2018-10-27
1
-2
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+2
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gl_rasterizer_cache: Fix compiler warning
Frederic Laing
2018-10-27
1
-2
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+2
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Merge pull request #1592 from bunnei/prim-restart
bunnei
2018-10-27
5
-1
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+40
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gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
5
-1
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+40
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Implement Default Block Height for each format
FernandoS27
2018-10-27
1
-0
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+62
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Merge pull request #1533 from FernandoS27/lmem
bunnei
2018-10-26
3
-1
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+138
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Implemented LD_L and ST_L
FernandoS27
2018-10-24
3
-12
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+112
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Implement Shader Local Memory
FernandoS27
2018-10-24
1
-0
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+37
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maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-25
2
-1
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+21
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gl_rasterizer: Implement depth range.
bunnei
2018-10-25
4
-13
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+20
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Merge pull request #1524 from FernandoS27/layers-fix
bunnei
2018-10-25
3
-72
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+109
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Fixed Layered Textures Loading and Cubemaps
FernandoS27
2018-10-23
3
-72
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+109
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Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-24
3
-5
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+28
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Implement PointSize
FernandoS27
2018-10-23
3
-5
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+28
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decoders: Remove unused variable within SwizzledData()
Lioncash
2018-10-23
1
-1
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+0
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maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
1
-1
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+0
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Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
2
-75
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+108
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gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
2
-0
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+26
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gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
2
-75
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+82
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Merge pull request #1539 from lioncash/dma
bunnei
2018-10-23
3
-19
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+10
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engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-10-20
3
-12
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+6
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maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
2018-10-20
1
-3
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+3
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maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
2018-10-20
1
-1
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+1
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maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
2018-10-20
1
-3
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+0
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Merge pull request #1470 from FernandoS27/alpha_testing
bunnei
2018-10-23
7
-20
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+87
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