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* Merge pull request #7395 from Morph1984/resolve-commentsGravatar bunnei2021-11-213-31/+16
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| * vk_texture_cache: Mark VkBufferUsageFlags as static constexprGravatar Morph2021-11-201-3/+3
| * vk_blit_image: Consolidate CreatePipelineTargetEx functionsGravatar Morph2021-11-202-28/+13
* | Merge pull request #7389 from ameerj/screenshot-1xGravatar bunnei2021-11-212-8/+0
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| * Fix screenshot dimensions when at 1x scaleGravatar ameerj2021-11-202-8/+0
* | Merge pull request #7368 from FernandoS27/vulkan-convGravatar bunnei2021-11-2017-23/+588
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| * TextureCache: Refactor and fix linux compiling.Gravatar Fernando Sahmkow2021-11-202-9/+4
| * TextureCache: Assure full conversions on depth/stencil write shaders.Gravatar Fernando Sahmkow2021-11-203-6/+6
| * TextureCache: Implement buffer copies on Vulkan.Gravatar Fernando Sahmkow2021-11-206-9/+193
| * TextureCache: Add R16G16 to D24S8 converter.Gravatar Fernando Sahmkow2021-11-205-0/+38
| * TextureCache: Add B10G11R11 to D24S8 converter.Gravatar Fernando Sahmkow2021-11-195-13/+84
| * TextureCache: Further fixes on resolve algorithm.Gravatar Fernando Sahmkow2021-11-192-16/+17
| * TextureCache: Implement additional D24S8 convertions.Gravatar Fernando Sahmkow2021-11-196-0/+86
| * TextureCache: force same image format when resolving an image.Gravatar Fernando Sahmkow2021-11-192-2/+9
| * TextureCache: Fix regression caused by ART and improve blit detection algorit...Gravatar Fernando Sahmkow2021-11-192-10/+27
| * Vulkan: implement D24S8 <-> RGBA8 convertions.Gravatar Fernando Sahmkow2021-11-196-0/+166
* | Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...Gravatar bunnei2021-11-192-10/+18
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| * | Fix image update/download error when width too smallGravatar Feng Chen2021-11-172-10/+18
* | | Merge pull request #7357 from Morph1984/s8_uintGravatar bunnei2021-11-1910-9/+64
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| * | renderer_vulkan: Implement S8_UINT stencil formatGravatar Morph2021-11-183-0/+18
| * | renderer_opengl: Implement S8_UINT stencil formatGravatar Morph2021-11-173-6/+25
| * | video_core: Add S8_UINT stencil formatGravatar Morph2021-11-174-3/+21
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* | gl_texture_cache: Round format conversion PBO to next power of 2Gravatar ameerj2021-11-171-1/+5
* | texture_cache: Use pixel format conversion when supported by the runtimeGravatar ameerj2021-11-165-0/+15
* | gl_texture_cache: Make FormatConversionPass more genericGravatar ameerj2021-11-161-7/+12
* | gl_texture_cache: Rename BGRCopyPass to FormatConversionPassGravatar ameerj2021-11-162-21/+18
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* TextureCache: Fix Automatic Anisotropic.Gravatar Fernando Sahmkow2021-11-171-6/+5
* TextureCache: OGL query device memory if possible.Gravatar FernandoS272021-11-172-2/+14
* TextureCache: Fix OGL cleaningGravatar Fernando Sahmkow2021-11-175-0/+43
* TextureCache: Add automatic anisotropic filtering and refactor code.Gravatar Fernando Sahmkow2021-11-163-15/+16
* TextureCache: Make a better Anisotropic setter.Gravatar Fernando Sahmkow2021-11-163-20/+17
* Texture Cache: revert Image changes.Gravatar Fernando Sahmkow2021-11-161-0/+4
* HostShader: fix Gaussian filter.Gravatar FernandoS272021-11-161-2/+2
* Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...Gravatar FernandoS272021-11-164-22/+8
* texture_cache: Refactor Render Target scaling functionGravatar ameerj2021-11-162-14/+24
* gl_resource_manager: Ensure non EXT_framebuffer objects are createdGravatar ameerj2021-11-162-13/+8
* Texture Cache: Fix memory usage on ScaleDown.Gravatar FernandoS272021-11-161-4/+0
* OpenGL: Fix viewport/Scissor scaling on downscaling.Gravatar FernandoS272021-11-161-6/+28
* Vulkan: fix regression.Gravatar FernandoS272021-11-161-14/+17
* host_shaders: Misc copyright/style changesGravatar ameerj2021-11-164-10/+12
* FSR: Fix GCC build errorsGravatar ameerj2021-11-163-43/+50
* Vulkan: Reimplement FSR constant generation functions to avoid GCC warningsGravatar Marshall Mohror2021-11-162-9/+145
* vk_blit_screen: Fix AA destruction orderGravatar ameerj2021-11-161-9/+10
* Presentation: Only use FP16 in scaling shaders on supported devices in VulkanGravatar Marshall Mohror2021-11-1614-116/+197
* renderer_vulkan/blit_image: Use generic color state on Depth to Color blitsGravatar ameerj2021-11-161-1/+1
* vk_texture_cache: Refactor 3D scaling helpersGravatar ameerj2021-11-162-113/+74
* gl_rasterizer: Fix ScissorTest and Clear when scalingGravatar ameerj2021-11-161-10/+6
* gl_texture_cache: Simplify scaling proceduresGravatar ameerj2021-11-162-57/+28
* OpenGlTextureCache: Fix state invalidation on rescaling.Gravatar Fernando Sahmkow2021-11-163-2/+17
* VulkanBufferCache: Avoid adding barriers between multiple copies.Gravatar Fernando Sahmkow2021-11-163-5/+43