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Files
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*
Merge pull request #7395 from Morph1984/resolve-comments
bunnei
2021-11-21
3
-31
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+16
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vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
Morph
2021-11-20
1
-3
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+3
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vk_blit_image: Consolidate CreatePipelineTargetEx functions
Morph
2021-11-20
2
-28
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+13
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Merge pull request #7389 from ameerj/screenshot-1x
bunnei
2021-11-21
2
-8
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+0
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Fix screenshot dimensions when at 1x scale
ameerj
2021-11-20
2
-8
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+0
*
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Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
17
-23
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+588
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TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
2
-9
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+4
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TextureCache: Assure full conversions on depth/stencil write shaders.
Fernando Sahmkow
2021-11-20
3
-6
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+6
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TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
6
-9
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+193
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TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
2021-11-20
5
-0
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+38
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TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
2021-11-19
5
-13
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+84
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TextureCache: Further fixes on resolve algorithm.
Fernando Sahmkow
2021-11-19
2
-16
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+17
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TextureCache: Implement additional D24S8 convertions.
Fernando Sahmkow
2021-11-19
6
-0
/
+86
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TextureCache: force same image format when resolving an image.
Fernando Sahmkow
2021-11-19
2
-2
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+9
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TextureCache: Fix regression caused by ART and improve blit detection algorit...
Fernando Sahmkow
2021-11-19
2
-10
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+27
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Vulkan: implement D24S8 <-> RGBA8 convertions.
Fernando Sahmkow
2021-11-19
6
-0
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+166
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Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-19
2
-10
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+18
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Fix image update/download error when width too small
Feng Chen
2021-11-17
2
-10
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+18
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Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
10
-9
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+64
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renderer_vulkan: Implement S8_UINT stencil format
Morph
2021-11-18
3
-0
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+18
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renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
3
-6
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+25
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video_core: Add S8_UINT stencil format
Morph
2021-11-17
4
-3
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+21
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gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
1
-1
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+5
*
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texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
5
-0
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+15
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gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-16
1
-7
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+12
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gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-16
2
-21
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+18
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TextureCache: Fix Automatic Anisotropic.
Fernando Sahmkow
2021-11-17
1
-6
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+5
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TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
2
-2
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+14
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TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-17
5
-0
/
+43
*
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
3
-15
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+16
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TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
3
-20
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+17
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Texture Cache: revert Image changes.
Fernando Sahmkow
2021-11-16
1
-0
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+4
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HostShader: fix Gaussian filter.
FernandoS27
2021-11-16
1
-2
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+2
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Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
4
-22
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+8
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texture_cache: Refactor Render Target scaling function
ameerj
2021-11-16
2
-14
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+24
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gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
2021-11-16
2
-13
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+8
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Texture Cache: Fix memory usage on ScaleDown.
FernandoS27
2021-11-16
1
-4
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+0
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OpenGL: Fix viewport/Scissor scaling on downscaling.
FernandoS27
2021-11-16
1
-6
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+28
*
Vulkan: fix regression.
FernandoS27
2021-11-16
1
-14
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+17
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host_shaders: Misc copyright/style changes
ameerj
2021-11-16
4
-10
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+12
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FSR: Fix GCC build errors
ameerj
2021-11-16
3
-43
/
+50
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Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
Marshall Mohror
2021-11-16
2
-9
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+145
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vk_blit_screen: Fix AA destruction order
ameerj
2021-11-16
1
-9
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+10
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Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
14
-116
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+197
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renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
ameerj
2021-11-16
1
-1
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+1
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vk_texture_cache: Refactor 3D scaling helpers
ameerj
2021-11-16
2
-113
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+74
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gl_rasterizer: Fix ScissorTest and Clear when scaling
ameerj
2021-11-16
1
-10
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+6
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gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
2
-57
/
+28
*
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
3
-2
/
+17
*
VulkanBufferCache: Avoid adding barriers between multiple copies.
Fernando Sahmkow
2021-11-16
3
-5
/
+43
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