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Author
Age
Files
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*
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
2
-0
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+27
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memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
6
-24
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+33
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memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
6
-58
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+55
*
Merge pull request #386 from Subv/gpu_query
bunnei
2018-04-24
2
-2
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+53
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GPU: Added asserts to our code for handling the QUERY_GET GPU command.
Subv
2018-04-23
2
-2
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+53
*
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renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
Lioncash
2018-04-24
1
-1
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+2
*
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Merge pull request #379 from Subv/multi_buffers
bunnei
2018-04-24
3
-43
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+89
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*
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GPU: Support multiple enabled vertex arrays.
Subv
2018-04-23
3
-43
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+89
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*
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Merge pull request #383 from Subv/gpu_mmu
bunnei
2018-04-23
2
-34
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+25
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GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table b...
Subv
2018-04-23
2
-34
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+25
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GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...
Subv
2018-04-23
1
-0
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+2
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GPU: Implement the A2BGR10 texture format.
Subv
2018-04-21
4
-6
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+18
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*
Merge pull request #376 from bunnei/shader-decoder
bunnei
2018-04-21
2
-210
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+249
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gl_shader_decompiler: Skip RRO instruction.
bunnei
2018-04-20
1
-0
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+4
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gl_shader_decompiler: Cleanup error logging.
bunnei
2018-04-20
1
-14
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+6
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shader_bytecode: Add several more instruction decodings.
bunnei
2018-04-20
1
-5
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+52
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shader_bytecode: Decode instructions based on bit strings.
bunnei
2018-04-20
2
-205
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+201
*
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Merge pull request #375 from lioncash/header
bunnei
2018-04-20
4
-11
/
+0
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opengl: Remove unnecessary header inclusions
Lioncash
2018-04-20
4
-11
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+0
*
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Merge pull request #369 from Subv/shader_instr2
bunnei
2018-04-20
2
-4
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+179
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*
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ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
Subv
2018-04-20
1
-1
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+7
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*
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ShaderGen: Implemented predicated instruction execution.
Subv
2018-04-20
2
-1
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+40
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*
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ShaderGen: Implemented the fsetp instruction.
Subv
2018-04-20
2
-3
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+112
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*
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ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO).
Subv
2018-04-20
2
-0
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+5
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*
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ShaderGen: Ignore the 'sched' instruction when generating shaders.
Subv
2018-04-20
1
-0
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+16
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*
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Merge pull request #374 from lioncash/noexcept
bunnei
2018-04-20
1
-20
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+19
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gl_resource_manager: Add missing noexcept specifiers to move constructors and...
Lioncash
2018-04-20
1
-20
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+19
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gl_rasterizer_cache: Make MatchFlags an enum class
Lioncash
2018-04-20
1
-4
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+9
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*
Merge pull request #367 from lioncash/clamp
bunnei
2018-04-20
2
-16
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+17
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math_util: Remove the Clamp() function
Lioncash
2018-04-20
2
-16
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+17
*
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Merge pull request #363 from lioncash/array-size
bunnei
2018-04-20
1
-2
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+2
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*
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common_funcs: Remove ARRAY_SIZE macro
Lioncash
2018-04-19
1
-2
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+2
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*
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renderer_opengl: Add missing header guards
Lioncash
2018-04-19
2
-0
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+4
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*
Merge pull request #356 from lioncash/shader
bunnei
2018-04-19
1
-12
/
+30
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*
glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...
Lioncash
2018-04-19
1
-1
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+2
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*
glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Lioncash
2018-04-19
1
-6
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+12
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*
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Lioncash
2018-04-19
1
-4
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+11
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*
glsl_shader_decompiler: Append indentation without constructing a separate st...
Lioncash
2018-04-19
1
-1
/
+5
*
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ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
2
-9
/
+30
*
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ShaderGen: Fixed a case where the TEXS instruction would use the same registe...
Subv
2018-04-19
1
-2
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+9
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*
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
Subv
2018-04-18
3
-28
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+35
*
Merge pull request #351 from Subv/tex_formats
bunnei
2018-04-18
4
-8
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+28
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*
GPU: Implemented the B5G6R5 format.
Subv
2018-04-18
4
-8
/
+28
*
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gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
bunnei
2018-04-18
4
-5
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+29
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*
GLCache: Added boilerplate code to make supporting configurable texture compo...
Subv
2018-04-18
3
-9
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+69
*
GLCache: Unify texture and framebuffer formats when converting to OpenGL.
Subv
2018-04-18
2
-26
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+13
*
GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
Subv
2018-04-18
2
-10
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+10
*
GPU: Pitch textures are now supported, don't assert when encountering them.
Subv
2018-04-18
1
-2
/
+3
*
GLCache: Take into account the texture's block height when caching and unswiz...
Subv
2018-04-18
3
-43
/
+43
*
GLCache: Added a function to convert cached PixelFormats back to texture form...
Subv
2018-04-18
1
-0
/
+12
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