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Age
Files
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
ReinUsesLisp
2018-10-20
3
-13
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+9
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Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-19
2
-0
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+458
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gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
2
-0
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+62
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gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
2018-10-15
2
-0
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+65
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*
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gl_shader_decompiler: Implement HFMA2 instructions
ReinUsesLisp
2018-10-15
2
-0
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+85
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*
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gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
ReinUsesLisp
2018-10-15
2
-0
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+73
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*
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gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
ReinUsesLisp
2018-10-15
2
-0
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+75
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gl_shader_decompiler: Setup base for half float unpacking and setting
ReinUsesLisp
2018-10-15
2
-0
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+98
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GPU: Improved implementation of maxwell DMA (Subv).
bunnei
2018-10-18
3
-17
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+66
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decoders: Introduce functions for un/swizzling subrects.
bunnei
2018-10-18
2
-0
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+49
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GPU: Invalidate destination address of kepler_memory writes.
bunnei
2018-10-18
3
-3
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+17
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fermi_2d: Add support for more accurate surface copies.
bunnei
2018-10-18
2
-3
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+12
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Merge pull request #1505 from FernandoS27/tex-3d
bunnei
2018-10-18
4
-2
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+13
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Clang format and other fixes
FernandoS27
2018-10-17
1
-16
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+0
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Implement Reinterpret Surface, to accurately blit 3D textures
FernandoS27
2018-10-17
1
-2
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+4
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*
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Implement GetInRange in the Rasterizer Cache
FernandoS27
2018-10-17
1
-0
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+16
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Implement 3D Textures
FernandoS27
2018-10-17
4
-1
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+10
*
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Merge pull request #1489 from FernandoS27/fix-tlds
bunnei
2018-10-17
1
-1
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+5
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Fix TLDS
FernandoS27
2018-10-13
1
-1
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+5
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*
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Merge pull request #1497 from bunnei/flush-framebuffers
bunnei
2018-10-17
8
-174
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+415
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gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.
bunnei
2018-10-17
1
-1
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+0
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*
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gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.
bunnei
2018-10-17
1
-5
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+2
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gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.
bunnei
2018-10-16
2
-2
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+18
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*
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config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
bunnei
2018-10-16
3
-6
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+6
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rasterizer_cache: Refactor to support in-order flushing.
bunnei
2018-10-16
6
-63
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+116
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gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.
bunnei
2018-10-16
2
-16
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+23
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gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
bunnei
2018-10-16
2
-2
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+13
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*
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gl_rasterizer_cache: Separate guest and host surface size managment.
bunnei
2018-10-16
2
-92
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+94
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gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
bunnei
2018-10-16
2
-17
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+18
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*
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gl_rasterizer_cache: Remove unused FlushSurface method.
bunnei
2018-10-16
2
-7
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+0
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*
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gl_rasterizer: Implement flushing.
bunnei
2018-10-16
1
-1
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+25
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*
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gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
bunnei
2018-10-16
1
-13
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+8
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*
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gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.
bunnei
2018-10-16
2
-19
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+37
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memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
2018-10-16
2
-0
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+11
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*
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rasterizer_cache: Reintroduce method for flushing.
bunnei
2018-10-16
3
-0
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+23
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*
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gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest...
bunnei
2018-10-16
2
-28
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+119
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*
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Merge pull request #1496 from FernandoS27/tex-array
bunnei
2018-10-17
1
-14
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+55
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Implement Arrays on Tex Instruction
FernandoS27
2018-10-14
1
-14
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+55
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*
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shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
1
-1
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+1
*
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gl_shader_decompiler: Fixup style inconsistencies
ReinUsesLisp
2018-10-15
1
-5
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+3
*
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gl_rasterizer: Silence implicit cast warning in glBindBufferRange
ReinUsesLisp
2018-10-15
1
-1
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+2
*
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Merge pull request #1488 from Hexagon12/astc-types
bunnei
2018-10-14
3
-6
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+32
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*
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Added ASTC 5x4; 8x5
Hexagon12
2018-10-13
3
-6
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+32
*
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Shorten the implementation of 3D swizzle to only 3 functions
FernandoS27
2018-10-13
1
-70
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+27
*
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Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer
FernandoS27
2018-10-13
2
-19
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+2
*
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Propagate depth and depth_block on modules using decoders
FernandoS27
2018-10-13
7
-52
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+64
*
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Remove old Swizzle algorithms and use 3d Swizzle
FernandoS27
2018-10-13
1
-93
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+69
*
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Implement Precise 3D Swizzle
FernandoS27
2018-10-13
1
-3
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+71
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Implement Fast 3D Swizzle
FernandoS27
2018-10-13
1
-2
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+74
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*
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Implemented helper function to correctly calculate a texture's size
FernandoS27
2018-10-12
2
-0
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+22
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