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| * shader: Decode SUST and implement backing image functionalityGravatar ReinUsesLisp2019-06-208-3/+282
| * gl_rasterizer: Track texture buffer usageGravatar ReinUsesLisp2019-06-206-74/+119
| * video_core: Make ARB_buffer_storage a required extensionGravatar ReinUsesLisp2019-06-203-8/+5
| * gl_rasterizer_cache: Use texture buffers to emulate texture buffersGravatar ReinUsesLisp2019-06-205-11/+35
| * maxwell_3d: Partially implement texture buffers as 1D texturesGravatar ReinUsesLisp2019-06-204-10/+24
| * gl_shader_decompiler: Allow 1D textures to be texture buffersGravatar ReinUsesLisp2019-06-201-4/+38
| * shader: Implement texture buffersGravatar ReinUsesLisp2019-06-203-0/+62
| * texture_cache: loose TryReconstructSurface when accurate GPU is not on.Gravatar Fernando Sahmkow2019-06-203-4/+20
| * texture_cache: Document the most important methods.Gravatar Fernando Sahmkow2019-06-201-8/+87
| * texture_cache: Try to Reconstruct Surface on bigger than overlap.Gravatar Fernando Sahmkow2019-06-201-4/+11
| * texture_cache: Implement Guard mechanismGravatar Fernando Sahmkow2019-06-202-1/+12
| * texture_cache: General FixesGravatar Fernando Sahmkow2019-06-208-47/+170
| * surface_params: Ensure pitch is always written to avoid surface leaksGravatar ReinUsesLisp2019-06-201-0/+2
| * gl_framebuffer_cache: Use a hashed struct to cache framebuffersGravatar ReinUsesLisp2019-06-206-62/+148
| * texture_cache return invalid buffer on deactivated color_maskGravatar Fernando Sahmkow2019-06-202-2/+9
| * engine_upload: Addapt to new Texture CacheGravatar Fernando Sahmkow2019-06-202-5/+5
| * surface_params: Optimize CreateForTextureGravatar ReinUsesLisp2019-06-202-72/+76
| * gl_texture_cache: Make main views be proxy textures instead of a full view.Gravatar Fernando Sahmkow2019-06-202-11/+25
| * texture_cache: Add ASync ProtectionsGravatar Fernando Sahmkow2019-06-201-0/+10
| * Remove Framebuffer reconfiguration and restrict rendertarget protectionGravatar Fernando Sahmkow2019-06-204-39/+27
| * texture_cache: Implement GPU Dirty FlagsGravatar Fernando Sahmkow2019-06-201-15/+22
| * texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepthGravatar Fernando Sahmkow2019-06-201-13/+6
| * texture_cache: Implement L1_Inner_cacheGravatar Fernando Sahmkow2019-06-201-13/+30
| * video_core: Use un-shifted block sizes to avoid integer divisionsGravatar ReinUsesLisp2019-06-209-60/+73
| * texture_cache: Change internal cache from lists to vectorsGravatar ReinUsesLisp2019-06-201-6/+7
| * Reduce amount of size calculations.Gravatar Fernando Sahmkow2019-06-207-88/+86
| * texture_cache: Correct premature texceptionsGravatar Fernando Sahmkow2019-06-204-14/+51
| * texture_cache: Implement guest flushingGravatar Fernando Sahmkow2019-06-203-10/+29
| * Fixes to mipmap's process and reconstruct processGravatar Fernando Sahmkow2019-06-202-3/+3
| * surface_base: Add parenthesis to EmplaceOverview's predicateGravatar ReinUsesLisp2019-06-201-3/+2
| * Texture Cache: Implement Blitting and Fermi CopiesGravatar Fernando Sahmkow2019-06-207-100/+93
| * surface_view: Add constructor for ViewParamsGravatar ReinUsesLisp2019-06-203-39/+23
| * surface_base: Split BreakDown into layered and non-layered variantsGravatar ReinUsesLisp2019-06-201-45/+48
| * surface_base: Silence truncation warnings and minor renames and reorderingGravatar ReinUsesLisp2019-06-202-32/+37
| * copy_params: Use constructor instead of C-like initializationGravatar ReinUsesLisp2019-06-203-47/+39
| * Correct Mipmaps View method in Texture CacheGravatar Fernando Sahmkow2019-06-203-32/+29
| * Change texture_cache chaching from GPUAddr to CacheAddrGravatar Fernando Sahmkow2019-06-207-101/+60
| * Corrections to Structural MatchingGravatar Fernando Sahmkow2019-06-202-24/+53
| * Implement Texture Cache V2Gravatar Fernando Sahmkow2019-06-206-381/+568
| * Correct Surface Base and Views for new Texture CacheGravatar Fernando Sahmkow2019-06-207-380/+466
| * Add OGLTextureViewGravatar Fernando Sahmkow2019-06-202-0/+43
| * Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flu...Gravatar Fernando Sahmkow2019-06-204-1/+20
| * texture_cache: Remove execution context copies from the texture cacheGravatar ReinUsesLisp2019-06-207-168/+59
| * gl_texture_cache: Implement fermi copiesGravatar ReinUsesLisp2019-06-205-2/+105
| * texture_cache: Split texture cache into different filesGravatar ReinUsesLisp2019-06-2012-876/+965
| * texture_cache: Move staging buffer into a generic implementationGravatar ReinUsesLisp2019-06-204-181/+211
| * texture_cache: Flush 3D textures in the order they are drawnGravatar ReinUsesLisp2019-06-205-19/+44
| * gl_texture_cache: Minor changesGravatar ReinUsesLisp2019-06-205-140/+185
| * gl_texture_cache: Add copy from multiple overlaps into a single surfaceGravatar ReinUsesLisp2019-06-203-6/+84
| * gl_texture_cache: Attach surface textures instead of viewsGravatar ReinUsesLisp2019-06-203-20/+32