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gl_device: Deduce indexing bug from device instead of heuristic
ReinUsesLisp
2019-11-25
2
-48
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+2
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gl_shader_decompiler: Fix casts from fp32 to f16
ReinUsesLisp
2019-11-25
1
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+2
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Merge pull request #3158 from ReinUsesLisp/srgb-blit
bunnei
2019-11-24
1
-0
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+1
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gl_texture_cache: Apply sRGB on blits
ReinUsesLisp
2019-11-24
1
-0
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+1
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Merge pull request #3155 from bunnei/fix-asynch-gpu-wait
bunnei
2019-11-24
1
-17
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+15
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gpu_thread: Don't spin wait if there are no GPU commands.
bunnei
2019-11-23
1
-17
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Merge pull request #3098 from ReinUsesLisp/shader-invalidations
bunnei
2019-11-24
31
-744
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+742
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gl_device: Reserve base bindings on limited devices
ReinUsesLisp
2019-11-22
1
-36
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+76
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gl_state: Skip null texture binds
ReinUsesLisp
2019-11-22
1
-1
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+5
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gl_rasterizer: Disable compute shaders on Intel
ReinUsesLisp
2019-11-22
3
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+12
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gl_shader_cache: Hack shared memory size
ReinUsesLisp
2019-11-22
1
-2
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+3
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gl_shader_decompiler: Normalize image bindings
ReinUsesLisp
2019-11-22
3
-33
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+19
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gl_shader_decompiler: Normalize cbuf bindings
ReinUsesLisp
2019-11-22
2
-10
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+6
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gl_rasterizer: Add missing cbuf counter reset on compute
ReinUsesLisp
2019-11-22
1
-0
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+2
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gl_shader_cache: Remove dynamic BaseBinding specialization
ReinUsesLisp
2019-11-22
16
-192
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+200
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video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-22
22
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+262
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gl_rasterizer: Bind graphics images to draw commands
ReinUsesLisp
2019-11-22
4
-33
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+54
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gl_shader_cache: Specialize local memory size for compute shaders
ReinUsesLisp
2019-11-22
6
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+32
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gl_shader_cache: Specialize shared memory size
ReinUsesLisp
2019-11-22
5
-29
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+25
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gl_shader_cache: Specialize shader workgroup
ReinUsesLisp
2019-11-22
6
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+74
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shader/texture: Handle TLDS texture type mismatches
ReinUsesLisp
2019-11-22
1
-1
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+10
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shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-22
9
-174
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Merge pull request #3105 from ReinUsesLisp/fix-stencil-reg
bunnei
2019-11-24
1
-3
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+3
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maxwell_3d: Fix stencil_back_func_mask offset
ReinUsesLisp
2019-11-13
1
-3
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+3
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Merge pull request #3145 from ReinUsesLisp/buffer-cache-init
bunnei
2019-11-24
1
-10
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+10
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buffer_cache: Remove brace initialized for objects with default constructor
ReinUsesLisp
2019-11-20
1
-10
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+10
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Merge pull request #3141 from ReinUsesLisp/gl-position
bunnei
2019-11-23
1
-0
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+1
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gl_shader_gen: Apply default value to gl_Position
ReinUsesLisp
2019-11-19
1
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+1
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shader/other: Reduce DEPBAR log severity
ReinUsesLisp
2019-11-19
1
-1
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+1
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Merge pull request #3086 from ReinUsesLisp/format-lookups
bunnei
2019-11-19
12
-555
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+442
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format_lookup_table: Address feedback
ReinUsesLisp
2019-11-14
2
-30
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+24
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texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
9
-261
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+290
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texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
8
-294
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+158
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Merge pull request #3047 from ReinUsesLisp/clip-control
bunnei
2019-11-15
7
-79
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+42
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gl_rasterizer: Remove front facing hack
ReinUsesLisp
2019-11-07
1
-12
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+0
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gl_shader_decompiler: Fix typo "y_negate"->"y_direction"
ReinUsesLisp
2019-11-07
1
-1
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+1
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gl_shader_manager: Remove unused variable in SetFromRegs
ReinUsesLisp
2019-11-07
1
-1
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+0
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gl_rasterizer: Emulate viewport flipping with ARB_clip_control
ReinUsesLisp
2019-11-07
7
-76
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+52
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correct the implementation of RGBA16UI
greggameplayer
2019-11-14
1
-0
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+2
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Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
Fernando Sahmkow
2019-11-14
8
-125
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+127
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gl_shader_cache: Enable extensions only when available
ReinUsesLisp
2019-11-07
1
-6
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+14
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gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
ReinUsesLisp
2019-11-07
3
-5
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+28
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shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-07
5
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+44
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gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-07
5
-122
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+49
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Merge pull request #3084 from ReinUsesLisp/cast-warnings
Rodrigo Locatti
2019-11-13
10
-53
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+68
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video_core: Enable sign conversion warnings
Rodrigo Locatti
2019-11-11
1
-1
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+1
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video_core: Treat implicit conversions as errors
ReinUsesLisp
2019-11-08
1
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+6
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video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-08
9
-53
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+62
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Merge pull request #3082 from ReinUsesLisp/fix-lockers
bunnei
2019-11-09
1
-2
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+4
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gl_shader_cache: Fix locker constructors
ReinUsesLisp
2019-11-07
1
-2
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+4
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