| Commit message (Expand) | Author | Age | Files | Lines | ||
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| | * | | | | | | | decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits | 2020-04-23 | 2 | -16/+37 | ||
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| * | | | | | | | Merge pull request #3749 from ReinUsesLisp/lea-imm | 2020-04-24 | 1 | -2/+2 | ||
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| | * | | | | | | | shader/arithmetic_integer: Fix LEA_IMM encoding | 2020-04-20 | 1 | -2/+2 | ||
| * | | | | | | | | Fix -Wdeprecated-copy warning. | 2020-04-24 | 1 | -0/+1 | ||
| * | | | | | | | | Fix -Werror=conversion error. | 2020-04-24 | 1 | -1/+1 | ||
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| * | | | | | | | kernel: memory: Improve implementation of device shared memory. (#3707) | 2020-04-23 | 1 | -13/+5 | ||
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| * | | | | | | Merge pull request #3697 from lioncash/declarations | 2020-04-23 | 4 | -6/+8 | ||
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| | * | | | | | | General: Resolve warnings related to missing declarations | 2020-04-16 | 4 | -6/+8 | ||
| * | | | | | | | Merge pull request #3677 from FernandoS27/better-sync | 2020-04-22 | 32 | -41/+1118 | ||
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| | * | | | | | | | GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, | 2020-04-22 | 1 | -2/+1 | ||
| | * | | | | | | | Address Feedback. | 2020-04-22 | 3 | -24/+18 | ||
| | * | | | | | | | Async GPU: Correct flushing behavior to be similar to old async GPU behavior. | 2020-04-22 | 3 | -0/+11 | ||
| | * | | | | | | | MaxwellDMA: Correct copying on accuracy level. | 2020-04-22 | 1 | -2/+7 | ||
| | * | | | | | | | ShaderCache/PipelineCache: Cache null shaders. | 2020-04-22 | 4 | -8/+31 | ||
| | * | | | | | | | Address Feedback. | 2020-04-22 | 13 | -132/+117 | ||
| | * | | | | | | | Fix GCC error. | 2020-04-22 | 2 | -6/+5 | ||
| | * | | | | | | | QueryCache: Only do async flushes on async gpu. | 2020-04-22 | 1 | -1/+4 | ||
| | * | | | | | | | Async GPU: Only do reactive flushing on Extreme Level. | 2020-04-22 | 1 | -1/+1 | ||
| | * | | | | | | | vk_fence_manager: Initial implementation | 2020-04-22 | 8 | -12/+222 | ||
| | * | | | | | | | QueryCache: Implement Async Flushes. | 2020-04-22 | 5 | -12/+77 | ||
| | * | | | | | | | OpenGL: Guarantee writes to Buffers. | 2020-04-22 | 3 | -4/+2 | ||
| | * | | | | | | | GPU: Implement Flush Requests for Async mode. | 2020-04-22 | 6 | -8/+70 | ||
| | * | | | | | | | FenceManager: Manage syncpoints and rename fences to semaphores. | 2020-04-22 | 11 | -25/+123 | ||
| | * | | | | | | | BufferCache: Refactor async managing. | 2020-04-22 | 2 | -10/+27 | ||
| | * | | | | | | | FenceManager: Implement async buffer cache flushes on High settings | 2020-04-22 | 6 | -10/+69 | ||
| | * | | | | | | | Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. | 2020-04-22 | 5 | -4/+35 | ||
| | * | | | | | | | GPU: Fix rebase errors. | 2020-04-22 | 2 | -4/+4 | ||
| | * | | | | | | | Rasterizer: Disable fence managing in synchronous gpu. | 2020-04-22 | 2 | -1/+11 | ||
| | * | | | | | | | ThreadManager: Sync async reads on accurate gpu. | 2020-04-22 | 9 | -8/+48 | ||
| | * | | | | | | | FenceManager: Implement should wait. | 2020-04-22 | 2 | -2/+17 | ||
| | * | | | | | | | GPU: Implement a Fence Manager. | 2020-04-22 | 6 | -23/+208 | ||
| | * | | | | | | | OpenGL: Implement Fencing backend. | 2020-04-22 | 12 | -19/+94 | ||
| | * | | | | | | | TextureCache: Flush linear textures after finishing rendering. | 2020-04-22 | 1 | -2/+8 | ||
| | * | | | | | | | GPU: Delay Fences. | 2020-04-22 | 6 | -2/+20 | ||
| | * | | | | | | | BufferCache: Implement OnCPUWrite and SyncGuestHost | 2020-04-22 | 6 | -7/+67 | ||
| | * | | | | | | | GPU: Refactor synchronization on Async GPU | 2020-04-22 | 11 | -7/+56 | ||
| | * | | | | | | | Texture Cache: Implement OnCPUWrite and SyncGuestHost | 2020-04-22 | 2 | -3/+63 | ||
| | * | | | | | | | UI: Replasce accurate GPU option for GPU Accuracy Level | 2020-04-22 | 3 | -6/+6 | ||
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| * | | | | | | | vk_pipeline_cache: Fix unintentional memcpy into optional | 2020-04-22 | 1 | -2/+4 | ||
| * | | | | | | | Merge pull request #3653 from ReinUsesLisp/nsight-aftermath | 2020-04-22 | 12 | -77/+389 | ||
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| | * | | | | | | renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows | 2020-04-14 | 9 | -22/+360 | ||
| | * | | | | | | renderer_vulkan: Remove Nvidia checkpoints | 2020-04-13 | 4 | -34/+0 | ||
| | * | | | | | | renderer_vulkan: Catch device losses in more places | 2020-04-13 | 3 | -21/+29 | ||
| * | | | | | | | Merge pull request #3714 from lioncash/copies | 2020-04-21 | 1 | -3/+3 | ||
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| | * | | | | | | gl_shader_decompiler: Avoid copies where applicable | 2020-04-17 | 1 | -3/+3 | ||
| * | | | | | | | Merge pull request #3718 from ReinUsesLisp/better-pipeline-state | 2020-04-21 | 6 | -479/+531 | ||
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| | * | | | | | | | fixed_pipeline_state: Hash and compare the whole structure | 2020-04-18 | 2 | -105/+9 | ||
| | * | | | | | | | fixed_pipeline_state: Pack blending state | 2020-04-18 | 3 | -98/+227 | ||
| | * | | | | | | | fixed_pipeline_state: Pack rasterizer state | 2020-04-18 | 4 | -163/+155 | ||
| | * | | | | | | | fixed_pipeline_state: Pack depth stencil state | 2020-04-18 | 3 | -97/+140 | ||