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macro_hle: Remove unnecessary static keywords
Lioncash
2020-07-16
1
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+4
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macro_hle: Remove unnecessary std::make_pair calls
Lioncash
2020-07-16
1
-3
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Merge pull request #4340 from lioncash/remove
LC
2020-07-17
1
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shader_cache: Make use of std::erase_if
Lioncash
2020-07-14
1
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Merge pull request #4368 from lioncash/macro
David
2020-07-17
1
-1
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macro: Resolve missing parameter in doxygen comment
Lioncash
2020-07-16
1
-1
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Merge pull request #4370 from lioncash/simplify
David
2020-07-17
1
-2
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macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Lioncash
2020-07-16
1
-2
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vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
Lioncash
2020-07-16
1
-6
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vk_graphics_pipeline: Resolve narrowing warnings
Lioncash
2020-07-16
1
-2
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Merge pull request #4333 from lioncash/desig3
Rodrigo Locatti
2020-07-16
1
-198
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+223
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vk_graphics_pipeline: Make use of designated initializers where applicable
Lioncash
2020-07-13
1
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Merge pull request #4332 from lioncash/vkdev
Rodrigo Locatti
2020-07-16
1
-124
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+152
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vk_device: Make use of designated initializers where applicable
Lioncash
2020-07-13
1
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+152
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Merge pull request #4321 from lioncash/desig
bunnei
2020-07-16
1
-334
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vk_blit_screen: Make use of designated initializers where applicable
Lioncash
2020-07-12
1
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Merge pull request #4242 from ReinUsesLisp/maxwell-dma
bunnei
2020-07-14
6
-359
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video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
ReinUsesLisp
2020-07-10
5
-84
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+125
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maxwell_dma: Rename registers to match official docs and reorder
ReinUsesLisp
2020-07-07
2
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vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
ReinUsesLisp
2020-07-10
1
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Merge pull request #4283 from lat9nq/fix-linux-nvidia-vulkan
Rodrigo Locatti
2020-07-10
1
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vk_stream_buffer: set allocable_size to 9 MiB
lat9nq
2020-07-09
1
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configuration: implement per-game configurations (#4098)
lat9nq
2020-07-09
11
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Merge pull request #4150 from ReinUsesLisp/dynamic-state-impl
bunnei
2020-07-07
13
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vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
ReinUsesLisp
2020-06-26
1
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vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
ReinUsesLisp
2020-06-26
6
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vulkan/fixed_pipeline_state: Move state out of individual structures
ReinUsesLisp
2020-06-26
4
-121
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+84
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vk_rasterizer: Use VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-26
5
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+356
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renderer_vulkan/wrapper: Add VK_EXT_extended_dynamic_state functions
ReinUsesLisp
2020-06-26
2
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+64
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fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
ReinUsesLisp
2020-06-26
7
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+143
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vk_device: Enable VK_EXT_extended_dynamic_state when available
ReinUsesLisp
2020-06-26
2
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+32
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Merge pull request #4194 from ReinUsesLisp/fix-shader-cache
Fernando Sahmkow
2020-07-04
1
-29
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shader_cache: Fix use-after-free and orphan invalidation cache entries
ReinUsesLisp
2020-07-01
1
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Merge pull request #4175 from ReinUsesLisp/read-buffer
bunnei
2020-07-02
5
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gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
5
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+24
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Merge pull request #4082 from Morph1984/mirror-once-clamp
Rodrigo Locatti
2020-07-02
1
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maxwell_to_gl: Implement MirrorOnceClampOGL using GL_MIRROR_CLAMP_EXT
Morph
2020-06-30
1
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Merge pull request #4176 from ReinUsesLisp/compatible-formats
Fernando Sahmkow
2020-06-30
4
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texture_cache: Test format compatibility before copying
ReinUsesLisp
2020-06-26
2
-6
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+21
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video_core/compatible_formats: Table to test if two formats are legal to view...
ReinUsesLisp
2020-06-26
3
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+196
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Merge pull request #4157 from ReinUsesLisp/unified-turing
Fernando Sahmkow
2020-06-30
1
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gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices
ReinUsesLisp
2020-06-25
1
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Merge pull request #4191 from Morph1984/vertex-formats
Rodrigo Locatti
2020-06-30
3
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maxwell_to_gl: Rename VertexType() to VertexFormat()
Morph
2020-06-29
2
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maxwell_to_vk: Reorder vertex formats and add A2B10G10R10 for all types excep...
Morph
2020-06-28
1
-75
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+69
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maxwell_to_gl: Add 32 bit component sizes to (un)signed scaled formats
Morph
2020-06-28
1
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+4
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macro: Add support for "middle methods" on the code cache (#4112)
David
2020-06-30
1
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Merge pull request #4140 from ReinUsesLisp/validation-layers
Rodrigo Locatti
2020-06-29
3
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renderer_vulkan: Update validation layer name and test before enabling
ReinUsesLisp
2020-06-22
3
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+43
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General: Tune the priority of main emulation threads so they have higher prio...
Fernando Sahmkow
2020-06-27
2
-0
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+3
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