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Author
Age
Files
Lines
...
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*
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gl_shader_cache: Fixes for async shaders
ameerj
2021-07-22
2
-2
/
+25
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*
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vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
ReinUsesLisp
2021-07-22
1
-4
/
+7
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*
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emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
ReinUsesLisp
2021-07-22
2
-0
/
+2
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*
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vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
4
-19
/
+20
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*
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shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
1
-15
/
+20
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*
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vk_graphics_pipeline: Implement smooth lines
ReinUsesLisp
2021-07-22
5
-5
/
+65
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*
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vk_graphics_pipeline: Implement line width
ReinUsesLisp
2021-07-22
8
-8
/
+36
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*
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video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
7
-38
/
+105
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*
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general: Add setting shader_backend
lat9nq
2021-07-22
1
-4
/
+6
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*
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glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
3
-1
/
+7
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*
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shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
7
-15
/
+43
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*
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vk_graphics_pipeline: Implement conservative rendering
ReinUsesLisp
2021-07-22
6
-10
/
+44
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*
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shader: Unify shader stage types
ReinUsesLisp
2021-07-22
14
-53
/
+28
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*
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shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-22
5
-2
/
+13
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*
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gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks
ReinUsesLisp
2021-07-22
1
-1
/
+1
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*
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gl_graphics_pipeline: Inline hash and operator== key functions
ReinUsesLisp
2021-07-22
2
-12
/
+8
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*
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gl_shader_cache: Check previous pipeline before checking hash map
ReinUsesLisp
2021-07-22
5
-29
/
+41
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*
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gl_graphics_pipeline: Port optimizations from Vulkan pipelines
ReinUsesLisp
2021-07-22
2
-57
/
+141
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*
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buffer_cache: Fix debugging leftover
ReinUsesLisp
2021-07-22
1
-1
/
+1
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*
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buffer_cache: Fix size reductions not having in mind bind sizes
ReinUsesLisp
2021-07-22
1
-7
/
+23
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*
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shaders: Allow shader notify when async shaders is disabled
ameerj
2021-07-22
2
-11
/
+9
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*
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vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-22
8
-36
/
+88
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*
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shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-22
2
-5
/
+22
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*
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shader: Split profile and runtime info headers
ReinUsesLisp
2021-07-22
2
-1
/
+2
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*
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shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-22
5
-10
/
+24
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*
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shader: Rename maxwell/program.h to translate_program.h
ReinUsesLisp
2021-07-22
2
-2
/
+2
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*
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vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
ReinUsesLisp
2021-07-22
1
-0
/
+4
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*
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glsl: Address rest of feedback
ameerj
2021-07-22
4
-17
/
+22
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*
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glsl: Conditionally use fine/coarse derivatives based on device support
ameerj
2021-07-22
1
-0
/
+1
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*
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glsl: Cleanup/Address feedback
ameerj
2021-07-22
1
-0
/
+2
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*
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gl_shader_cache: Implement async shaders
ameerj
2021-07-22
7
-107
/
+154
|
*
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glsl: Add stubs for sparse queries and variable aoffi when not supported
ameerj
2021-07-22
3
-0
/
+8
|
*
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gl_shader_cache: Remove const from pipeline source arguments
ameerj
2021-07-22
4
-6
/
+6
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*
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gl_shader_cache: Move OGL shader compilation to the respective Pipeline const...
ameerj
2021-07-22
5
-76
/
+79
|
*
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glsl: Address more feedback. Implement indexed texture reads
ameerj
2021-07-22
1
-3
/
+3
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*
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gl_rasterizer: Add texture fetch barrier for fragments
ameerj
2021-07-22
1
-1
/
+1
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*
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glsl: Implement fswzadd
ameerj
2021-07-22
1
-0
/
+1
|
*
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glsl: Rebase fixes
ameerj
2021-07-22
2
-3
/
+5
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*
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glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
ameerj
2021-07-22
1
-0
/
+1
|
*
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glsl: skip gl_ViewportIndex write if device does not support it
ameerj
2021-07-22
1
-0
/
+1
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*
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glsl: Implement transform feedback
ameerj
2021-07-22
1
-5
/
+13
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*
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glsl: Implement VOTE for subgroup size potentially larger
ameerj
2021-07-22
3
-1
/
+7
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*
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glsl: Implement some attribute getters and setters
ameerj
2021-07-22
1
-1
/
+0
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*
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glsl: Query GL Device for FP16 extension support
ameerj
2021-07-22
3
-0
/
+14
|
*
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glsl: Fixup build issues
ReinUsesLisp
2021-07-22
1
-1
/
+1
|
*
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glsl: Initial backend
ameerj
2021-07-22
1
-2
/
+5
|
*
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vk_rasterizer: Exit render passes on fragment barriers
ReinUsesLisp
2021-07-22
1
-0
/
+1
|
*
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vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state
Rodrigo Locatti
2021-07-22
1
-1
/
+1
|
*
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buffer_cache: Invalidate fast buffers on compute
ReinUsesLisp
2021-07-22
1
-0
/
+1
|
*
|
shader: Add shader loop safety check settings
lat9nq
2021-07-22
1
-2
/
+2
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