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Age
Files
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*
video_core,yuzu: Move UpdateRescalingInfo call to video_core
lat9nq
2021-11-16
1
-0
/
+2
*
gl_texture_cache: Disable scissor test when scaling textures
ameerj
2021-11-16
1
-0
/
+8
*
vk_texture_cache: Fix unsupported blit format error checking
ameerj
2021-11-16
2
-9
/
+9
*
vk_texture_cache: Fix early returns on unsupported scales
ameerj
2021-11-16
2
-19
/
+11
*
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
7
-46
/
+50
*
texture_cache: Refactor scaled image size calculation
ameerj
2021-11-16
2
-12
/
+13
*
Texture Cache: Fix calculations when scaling.
Fernando Sahmkow
2021-11-16
1
-0
/
+12
*
gl_texture_cache: Fix BGR pbo size for scaled textures
ameerj
2021-11-16
1
-11
/
+10
*
Texture Cache: Fix Rescaling on Multisample
Fernando Sahmkow
2021-11-16
3
-8
/
+21
*
TextureCache: Base fixes on rescaling.
Fernando Sahmkow
2021-11-16
2
-4
/
+6
*
vk_texture_cache: Simplify scaled image management
ameerj
2021-11-16
2
-107
/
+34
*
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
2
-20
/
+16
*
vk_rasterizer: Fix scaling on Y_NEGATE
ameerj
2021-11-16
1
-3
/
+9
*
vk_texture_cache: Use nearest neighbor scaling when available
ameerj
2021-11-16
4
-29
/
+36
*
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
2
-16
/
+61
*
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
2
-4
/
+2
*
vk_texture_cache: Minor cleanup
ameerj
2021-11-16
2
-11
/
+8
*
image_info: Mark MSAA textures as non-rescalable
ameerj
2021-11-16
1
-2
/
+2
*
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
2
-31
/
+39
*
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
7
-211
/
+36
*
gl_texture_cache: fix scaling on upload
ameerj
2021-11-16
1
-0
/
+7
*
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
9
-13
/
+537
*
Texture Cache: fix scaling on upload and stop scaling on base resolution.
Fernando Sahmkow
2021-11-16
1
-14
/
+32
*
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
2
-10
/
+3
*
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
2
-4
/
+7
*
TextureCache: Fix Buffer Views Scaling.
Fernando Sahmkow
2021-11-16
2
-5
/
+9
*
Texture Cache: Correctly fix Blits Rescaling.
Fernando Sahmkow
2021-11-16
1
-9
/
+12
*
texture_cache: Disable dst_image scaling in BlitImage
ameerj
2021-11-16
1
-5
/
+7
*
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
1
-1
/
+1
*
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
5
-26
/
+57
*
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
4
-8
/
+12
*
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
5
-22
/
+12
*
vk_rasterizer: Minor style change
ReinUsesLisp
2021-11-16
1
-2
/
+2
*
gl_texture_cache: Fix scaling blits
ReinUsesLisp
2021-11-16
1
-20
/
+12
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
3
-21
/
+40
*
gl_rasterizer: Properly scale viewports and scissors
ReinUsesLisp
2021-11-16
1
-23
/
+24
*
gl_texture_cache: Fix multi layered texture Scale
ameerj
2021-11-16
1
-11
/
+15
*
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-0
/
+9
*
gl_rasterizer: Fix rescale dirty state checking
ameerj
2021-11-16
1
-4
/
+9
*
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
1
-1
/
+14
*
texture_cache: Fix blacklists on compute
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
16
-192
/
+192
*
Vulkan: Fix downscaling Blit.
Fernando Sahmkow
2021-11-16
1
-14
/
+18
*
Texture Cache: Implement Rating System.
Fernando Sahmkow
2021-11-16
5
-15
/
+47
*
OpenGL: set linear mag filter when blitting a downscaled image.
Fernando Sahmkow
2021-11-16
1
-0
/
+1
*
Vulkan: Fix AA when rescaling.
Fernando Sahmkow
2021-11-16
1
-1
/
+1
*
Texture Cache: Implement Blacklisting.
Fernando Sahmkow
2021-11-16
5
-4
/
+90
*
vulkan: Implement rescaling shader patching
ReinUsesLisp
2021-11-16
8
-27
/
+103
*
vk_texture_cache: Properly scale blit source images
ReinUsesLisp
2021-11-16
1
-2
/
+2
*
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
ReinUsesLisp
2021-11-16
1
-18
/
+6
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